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Post everything about Initial D Arcade Stage 6 AA and 7 AAX here. If you want to talk about ver.1 and ver.2, please post them in the ver.1 - 2 section. For anything about ver.3, please post them in the version 3 section. For anything about ver.4, please post them in the version 4 section. For anything about ver.5, please post them in the version 5 section. Participating in flame wars will be severely punished. NO plagiarism in any case. If you are posting information (i.e. - shift points) that did not originate from this forums, by all means, give the author / source proper credit. Violator will be given a verbal warning on first offence and an actual warning thereafter.


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> Teknoparrot now supports ID4 through IDZ
SonicSP
Posted: Nov 7 2017, 07:31 PM


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Yeah there is. Now you no longer have to hex edit the card yourself to change the name.

Not sure whether it works with the latest 1.06c version though since that makes some changes to the card saving.

This post has been edited by SonicSP on Nov 7 2017, 07:33 PM
ninja81xyz
Posted: Nov 10 2017, 03:49 PM


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I made my own mod to adjust deadzone on logitech wheel: simply enable stooz fix in the settings menu.

http://www70.zippyshare.com/v/I57MVtp8/file.html
SonicSP
Posted: Nov 16 2017, 07:25 AM


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Reaquired my Tsukuba OB SP from D7. That last 0.1 seconds too a loooooooog time though.

YOUTUBE ( https://youtu.be/THPy1n4bhK4 )



Man, my right hand hurts. wacko.gif
ninja81xyz
Posted: Nov 17 2017, 06:00 AM


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InitialD 6 Oversteering Fix for Logitech Wheels Version 1.1 Updated (tanx SonicSP for feedback)


Waiting for this problem to be resolved by reaver (hope soon), this mod adjust the sensitivity of the Logitech Wheels in order to have a similar feeling like the original initial D arcade games. My previous mod (deadzone fix only) is been to considered outdated. I havent patreon build, then for now only ID6 is supported. When pubblic version come out will also support ID7.

How install:

-Backup DumbJvsBrain.Common.dll

-Replace with the new one

-Set wheel degrees at 540 or 470 or 400 test your self

-(Optional) Enable centering spring at 5% or 10%

-In DumbJVSManager.exe settings enable stooz fix

-Before launch DumbJVSManager.exe delete SBUU_e2prom.bin (In game steering adjustment is needed)

Changelog 1.1

-Bug Fix: now is possible to access in test menu to change close time settings

-Adjustment: deadzone is reduced and the sensitivity is slightly increased

Download: see below

This post has been edited by ninja81xyz on Nov 19 2017, 01:48 PM
ninja81xyz
Posted: Nov 19 2017, 12:09 PM


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InitialD 6 Oversteering Fix for Logitech Wheels New version http://www93.zippyshare.com/v/qY0RxqpM/file.html
NSSpeed5
Posted: Nov 22 2017, 10:15 AM


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If only I had a good spec PC,I wanna play it so bad, and I have a Logitech Driving Force GT which would be nice for playing 6AA and 7AAX whistling.gif

This post has been edited by NSSpeed5 on Nov 22 2017, 10:15 AM
s22tran
Posted: Nov 23 2017, 11:21 PM


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Does anyone know the diameter of the steering wheel on the arcade version? I would like to replace my G27 steering wheel with something bigger.
SonicSP
Posted: Nov 24 2017, 06:24 PM


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QUOTE (s22tran @ Yesterday, 11:21 PM)
Does anyone know the diameter of the steering wheel on the arcade version? I would like to replace my G27 steering wheel with something bigger.

35 centimeters for D4-D8 wheel. I measured it myself.
s22tran
Posted: Nov 24 2017, 09:28 PM


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THANK YOU! SonicSP. I've been trying to look everywhere online for that information.
SonicSP
Posted: Nov 25 2017, 12:25 AM


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No problem, glad to help. I was measuring them myself since I was also thinking of getting a bigger wheel. The Logitech G series is laughably small IMO.

Just some addition info, my G25 is 27cm and Wangan 5 wheel is 30cm in diameter if you need further comparison

The D4-8 wheel is a lot larger than both of them even though numbers doesn't make it sound as such.

D4-8 also uses 540 degrees rotation total (270 degrees on each side).

This post has been edited by SonicSP on Nov 25 2017, 12:32 AM
s22tran
Posted: Nov 27 2017, 08:52 PM


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Thanks!
RIT_ninja
  Posted: Nov 28 2017, 08:04 PM


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After playing ID7 for a month or so on my G27, I find the physics to be complete garbage compare to ID6. This has to be the second worst physics next to ID4.

Can't wait for ID8 to be supported.

This post has been edited by RIT_ninja on Nov 28 2017, 08:04 PM
Skyfrost2030
Posted: Nov 29 2017, 03:17 AM


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QUOTE (ZeetherKID77 @ Nov 7 2017, 12:02 PM)
Apparently there's now a card manager for D6 and 7AAX that lets you edit card names and such?

https://cdn.discordapp.com/attachments/3325...785/Capture.JPG

where did you get that card manager?
SonicSP
Posted: Nov 30 2017, 11:35 AM


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You can get it on Github I believe.

Do note that it's going to be obsolete soon, since the upcoming 1.20 version will use new encrypted cards and old saves will incompatible.

QUOTE (RIT_ninja @ Nov 28 2017, 08:04 PM)
After playing ID7 for a month or so on my G27, I find the physics to be complete garbage compare to ID6. This has to be the second worst physics next to ID4.

Can't wait for ID8 to be supported.

According to Reaver, D8 isn't going to be supported for awhile, if ever. I hope it will though, since it's my favorite IDAS.

Personally I find D7's physics to be more enjoyable than D6. There is more emphasis on lining, and definitely nowhere near as bad as D4. That said, it is a harder game than D6 since countersteering more important in order to prevent oversteer, so in general it's a less casual game.

That said, I think it's one of those games where the diameter of the wheel plays more of a factor in the game design and enjoyment. Using a small 27cm wheel can be problematic in some cases in D7 because the speed that you turn your wheel can be a factor due to oversteering during drifts.

In D6, the smaller wheel diameter of Logitech wheels is more of a plus than a minus because jerking the wheel back and forth is the way to initiate the drift and getting gold. D7 and D8 relies more on slower but more precise turns, which is more difficult on a small wheel even when the wheel rotation is expanded further.

This post has been edited by SonicSP on Nov 30 2017, 11:44 AM
gns64
Posted: Dec 14 2017, 09:22 PM


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Can someone PM me about where to find ID7AAX?

Edit: I found it, thanks!

This post has been edited by gns64 on Dec 15 2017, 03:42 PM
ZeetherKID77
Posted: Dec 16 2017, 06:00 PM


Move it, bucko
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Does ID7AAX not have a difficulty setting dipswitch? I checked in test mode and I don't see one.

I also keep getting this screen which prevents me from re-inserting my card...pressing view change bypasses it but then it gives me an error on the card insert screen and I can't do anything except make a new card or not play with cards at all

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This post has been edited by ZeetherKID77 on Dec 16 2017, 06:56 PM
ek9Main
Posted: Dec 16 2017, 09:19 PM


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anyone know how to edit to get level X?i stuck on SSS level on idx7
SonicSP
Posted: Dec 17 2017, 11:41 AM


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Don't think D7 has a difficulty switch. But it didn't do anything in D6 but only changes the time limit
XJ220
Posted: Jan 4 2018, 05:00 AM


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I get exactly the same problem as Zeether, seen people in that one french forum having the same issue. In the test menu the card reader appears to not be detected...

Also the game crashes if I don't have the AMD fix enabled, even though I have an nvidia gtx 1070, quite weird
ZeetherKID77
Posted: Jan 4 2018, 03:19 PM


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The devs are working on the card reader issue from what I read.

Sucks about the encryption, because I had beaten 6AA's first story mode...I really don't want to go through Happo again even though I know I gotta do it in 7 too
XJ220
Posted: Jan 5 2018, 02:40 AM


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I haven't had a chance to test this yet, but just in case it works: I've read people with the card reader problem are fixing it by relocating their ID7 folder to the C: drive (mine is in D:), would probably work with a simlink or junction too if it is indeed a solution
andrearisuda
Posted: Jan 5 2018, 08:40 PM


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i got a game speed issue
my game is running in a insane speed (like fast forward on psx emu)
any1 have solve this issue?
SonicSP
Posted: Jan 7 2018, 03:31 AM


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Limit your FPS to 60. Do this by going to your graphic card settings menu or go to Display in Windows and refresh rate to 60. The former is more recommended since the game might still break it by a little with just refresh rate.

The game's physics is tied directly to FPS, so if it goes below or above 60, the physics will be sped up or slowed down accordingly. From tests that have been conducted, even 1FPS lower or higher can make a huge difference in time.

This isn't a problem in the arcade because it's set to a hard 60 FPS lock but is an issue on PC.

This post has been edited by SonicSP on Jan 7 2018, 03:32 AM
freedom1104
Posted: Jan 7 2018, 03:34 AM


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Hi guys, anyone here know how to solve error 5108? i tried moving my iniD7 folder or the teknoparrot folder to C:\ but also cant solve it.
SonicSP
Posted: Jan 7 2018, 03:58 AM


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Try downloading the latest 1.33 and see whether it helps. It's noted to have done something to fix the card corruption issue.

If you are still getting corrupted cards in 1.33, the dev team requests that you send it to them so they can analyze it.

This post has been edited by SonicSP on Jan 7 2018, 03:59 AM

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