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user posted imagePost everything about Initial D Arcade Stage Ver.3 here. If you want to talk about ver.1 and ver.2, please post them in the ver.1 - 2 subforums. NO plagiarism in any case. If you are posting information (i.e. - shift points) that did not originate from this forums, by all means, give the author / source proper credit. Violator will be given a verbal warning on first offence and an actual warning thereafter.



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> Mitsubishi Driver's Thread, Discuss Mitsu's here
wowbagger
  Posted: Nov 10 2004, 09:42 PM


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i just wanted to ask the more knowledgeable people out there if the a-tune for the evo5 is okay. is there a better tune? what parts should i get after the basic tune? thanks a lot.
d0ob0o
Posted: Nov 10 2004, 10:16 PM


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CF hood
wowbagger
Posted: Nov 10 2004, 10:17 PM


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QUOTE (d0ob0o @ Nov 10 2004, 10:16 PM)
CF hood

thats all there is after the basic tune?
d0ob0o
Posted: Nov 10 2004, 10:21 PM


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iono...thats the only one i kno for sure
wowbagger
Posted: Nov 10 2004, 10:23 PM


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ah ok. thanks a lot. just one more thing - so the a-tune is the best tune for the evo5? smile.gif
d0ob0o
Posted: Nov 10 2004, 10:25 PM


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i believe so
am3pkcet
Posted: Nov 10 2004, 10:59 PM


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ive had a-tune with cf hood for a while. i like it.

This post has been edited by am3pkcet on Nov 10 2004, 11:00 PM
seth
Posted: Nov 11 2004, 09:57 AM


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yea mine is option A with CF hood. Full tuned
wowbagger
Posted: Nov 13 2004, 10:22 PM


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is the CF hood the only part i should add after the basic tune? thanks.
dai2i2ick
Posted: Nov 13 2004, 10:49 PM


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slightly off-topic... there are two different shift points for the evo 5 posted in the stickied thread: 5800, 6100, 7000 and 6k, 6.5k, 7k... which one is the correct one?
wowbagger
Posted: Nov 13 2004, 10:55 PM


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the dooboo version
PD.TF
Posted: Nov 15 2004, 09:39 PM


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i dunno if this makes ne since for the next cupl questions but here i go
all pertainin to Evo III
1. wat parts shud i buy after III performance making wise
2. wat techniques shud i use
3. is there any better shift points than the ones pinned?
4. does mfs help me correct mistakes i.e. start up after spinnin out or crashing
5.courses i shud stay away from
curse
Posted: Nov 15 2004, 09:49 PM


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go look back in the forums theres alot of evo 3 posts you probably didn;t search rite
Krayzey f00L
Posted: Nov 15 2004, 10:00 PM


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usually u wanna take the shift points and use em as a base...
i changed my 1st to 2nd shift point for my r32... i think it has better acceleration, so u just use them as a base... i guess... wink2.gif
ka0tic
Posted: Nov 15 2004, 10:27 PM


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this is what i have. iuno if its the best;

01. black watanabe wheels. i forgot how many spokes it is.. 6? 8?
02. iuno about techniques. depends on what level i guess. up to u.
03. used to shift at the pinned points on here but i changed to 6, 6.5, 7
04. not help correct mistakes but makes u accel faster .. if u dont tap walls.
05. akina. everythign else is quite avg. i say practice on akagi and iro.
mkga14
Posted: Nov 16 2004, 02:50 AM


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you should listen to kaotic, hes an evo3 expert wink2.gif but with the shift points, you can use the listed ones, but when you get bt, they'll change, when you get ft, they'll change, and when you get more and more points up till a million, they'll keep changing, you'll just have to experiment and see what works best for you... remember that its different on every track too!

mfs + night = hella distracting to the guy behind you.
darky
Posted: Nov 16 2004, 03:28 AM


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QUOTE (PD.TF @ Nov 16 2004, 03:39 PM)
i dunno if this makes ne since for the next cupl questions but here i go
all pertainin to Evo III
1. wat parts shud i buy after III performance making wise
2. wat techniques shud i use
3. is there any better shift points than the ones pinned?
4. does mfs help me correct mistakes i.e. start up after spinnin out or crashing
5.courses i shud stay away from

Answers:

1) dont really care
2) out-in-out as always.. nothing else if u cant get the line right to start with
3) dunno havnt experimented
4) how do u spin out in ID? blink.gif
5) akina
GAGE
Posted: Nov 16 2004, 07:00 AM


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ermm2.gif umm what's mfs? blink.gif
Benji
Posted: Nov 16 2004, 07:26 AM


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Mis. Firing. System.

Make one god damn thread for all your go damn questions...
Drifter X
Posted: Nov 16 2004, 08:21 AM


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First you got the 2nd best Evo and 1st in acceleration, practice your lines use out-in-out to begin then move up to feint and eraser when you get FT, most turns you'll only have to let go off the gas master Iro and Akagi and Happo cuz rechallenging is where they will take you, stick with the one's you feel comfortable, I suggest not tho switch parts until FT, then play around with different one's unless you don't play alot then change them as you please other than that you are set, oh and MFS helps but it is not significant shifty2.gif
sUp3rMaN
Posted: Nov 16 2004, 08:43 AM


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well ... IMO ... i would keep the car purely A tune... and for the last question ...

well to mi the MFS kinda make the car more wall contact resistance ..
Möbius
Posted: Nov 16 2004, 08:48 AM


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I thought misfiring makes the car's start-up much better? unsure.gif
GAARA
Posted: Nov 16 2004, 10:43 AM


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QUOTE (Moebius @ Nov 16 2004, 08:48 AM)
I thought misfiring makes the car's start-up much better? unsure.gif

It also improves the handling and cornering.
Asaki
Posted: Nov 16 2004, 10:53 AM


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Tell me about it! grin2.gif

*Asaki drives around in his Evo3 on Tsuchisaka*
POW POW! sweatingbullets.gif

I'm near full-tune with mine and I'm loving it...except on Akina...

I can't seem to get the car to perform out-in-out turning, I always end up doing out-mid-out turning sweatingbullets.gif
*Note to self: Steer EARLIER!*
ka0tic
Posted: Nov 16 2004, 12:09 PM


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the evo3 isnt that bad on akina, just that you have to slow down more to not hit the walls. evo3`s should stay away from akina on TA. but if an 86 challenges u, u`ll get head start .. but during mid course, ur gonna have to block good.

the misfiring helps on accel from line, and taps on walls. and i think thats what makes it oversteer. TOO MUCH POWER! w00t2.gif

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