Initial D World - Discussion Board / Forums
   
Welcome Guest ( Log In | Register )Resend Validation Email

DJ Panel ( Server Stats )   Song History   Initial D World Chat Room (IRC)   Broadband Stream
RADIO BROADCAST » streaming at 96kbps with 9 unique listeners, playing Yuzo Koshiro - Highway Obsession

       

  Important Rules
Please READ this topic before starting a topic in this section. And remember that participating in flame wars will be severely punished. General forum rules apply. NO plagiarism in any case. If you are posting information (i.e. - shift points) that did not originate from this forums, by all means, give the author / source proper credit. Violator will be given a verbal warning on first offence and an actual warning thereafter.

This section is on a basis of member-helping-member, no one is obligated to answer your questions.
People are taking their own time to answer your question(s), be thankful and appreciate helps from the others.



FORUM MODERATOR : FORUM MODERATOR

56 Pages  « 54 55 56  ( Go to first unread post )

Views: 49,767  ·  Replies: 1,397 
> Ask a question, get an answer
JuenYang
Posted: Feb 24 2009, 03:47 PM


IDW Member
**

Group: Members
Posts: 11
Member No.: 31,918
Joined: Feb 16th 2009
Location: Update Profile





QUOTE (DROMOS @ Feb 21 2009, 09:04 AM)
3) You brake on almost every hairpin, and you don't brake for the end run. Check good runs on Youtube.

For akagi and akina and such do you just tap the brakes around before the apex(question mark). Also when you hit the brakes on those kind of maps i heard that advanced players taps the brakes while hitting the accelerator. is that really better...

sorry i play irohazaka too and my question mark button is broken lol
DROMOS
Posted: Feb 25 2009, 08:49 AM


IDW Senior Member
*****

Group: Members
Posts: 79
Member No.: 29,359
Joined: Apr 25th 2008
Location: Only in the Philippines





@JuenYang:

Funny that I use an FC but I haven't yet spent enough time studying Akagi tongue.gif

If you're faster than my 3' 12" on Akina DH this might be useless, but anyways I hope this helps.

For Akina DH I brake hard at the hairpins, although I determine the length of time to hold the brakes on my entry speed, and the proper exit speeds courtesy of the super-fast people like ASKA and such on YouTube.

As for the second, you might be referring to the version 1.5 "pc" or penalty cancel, which according to WOLF somewhere in this forum doesn't remove your acceleration lag as much as it used to in version 1.2, but can still help to improve your cornering in some tight hairpins. But it's not recommended to brake WHILE having your gas on at the same time, as either your gas or your brake becomes less effective.
JuenYang
Posted: Mar 4 2009, 05:29 PM


IDW Member
**

Group: Members
Posts: 11
Member No.: 31,918
Joined: Feb 16th 2009
Location: Update Profile





well while im waiting for ID5 to come out here... which will be in a few months/years i might as well ask another question. Is it possible to change the toughness on the steering wheel? and hwere is this option? thanks DROMOS for the reply!
brian_infinispirit
Posted: Mar 5 2009, 01:54 PM


The Dozuki Master
**********

Group: Advanced Members
Posts: 1,688
Member No.: 20,372
Joined: Sep 21st 2006
Location: Makati City, Metro Manila, Philippines





to those who have cleared LOTS at least 10x with maximum difficulty, what are the times i need to beat...
--bunta
--takumi (akina)
--keisuke (tsukuba)
--takumi (tsukuba)
--kai
--ryosuke (akina)

from what i've heard before, 3'05 should be enough to beat 10-star bunta, is that true?

This post has been edited by brian_infinispirit on Mar 5 2009, 09:40 PM
DigiBunny
Posted: Mar 6 2009, 02:14 AM


Reading is magic!
**********

Group: Advanced Members
Posts: 2,598
Member No.: 30,700
Joined: Sep 24th 2008
Location: Philippines





Well...so long as you can block him, then probably yeah. It was usually that way in V3 anyway.

Here's a question. Would controlling how you step on the accelerator affect how you carve through a turn?
pukpukracer
Posted: Apr 12 2009, 11:53 PM


IDW Full Member
***

Group: Members
Posts: 44
Member No.: 31,801
Joined: Feb 4th 2009
Location: Update Profile





when penalty cancelling, should I countersteer first (my FD is leaning heavily to the left or right) or do the PC and then counter steer? Which one give me a better speed/accel?
Axl
Posted: Apr 13 2009, 07:59 AM


Noobass
**********

Group: Advanced Members
Posts: 1,788
Member No.: 3,248
Joined: Sep 21st 2004
Location: Update Profile





i was wondering, does anyone know where to play initial d v4 in vancouver besides CHQ? it was so dumb at CHQ they took out all 4 initial d v4 machines and replaced them with 2 japanese v5 dry.gif
Edi-no-son
Posted: Apr 15 2009, 07:18 AM


IDW Expert Member
******

Group: Members
Posts: 132
Member No.: 3,486
Joined: Oct 1st 2004
Location: Update Profile





very very noob questionnn....

for v4 1.2, i read that its every 6 plays, you get the engine upgrade thingy customization....
by '6 plays' it means u gotta eject the card 6 times right?!
Or can you play 6 games straight, then take it out??

or....... am i just getting the whole idea totally wrong?? :S
Axl
Posted: Apr 15 2009, 04:04 PM


Noobass
**********

Group: Advanced Members
Posts: 1,788
Member No.: 3,248
Joined: Sep 21st 2004
Location: Update Profile





QUOTE (Edi-no-son @ 8 hours, 46 minutes ago)
very very noob questionnn....

for v4 1.2, i read that its every 6 plays, you get the engine upgrade thingy customization....
by '6 plays' it means u gotta eject the card 6 times right?!
Or can you play 6 games straight, then take it out??

or....... am i just getting the whole idea totally wrong?? :S

well what i usually do is i just play a game and when it asks you to continue press no, and then play and then no again. eventually you'll get to the point when you say no it'll give you a customization shop. i think that's a better way because then you won't end up paying an extra dollar to get your shop.
Edi-no-son
Posted: Apr 15 2009, 04:14 PM


IDW Expert Member
******

Group: Members
Posts: 132
Member No.: 3,486
Joined: Oct 1st 2004
Location: Update Profile





damnn that really sucks if thats the only way since it waste alot of time and play turns on the card sad.gif
Why or whyyy did they change it from v3 sad.gif
Axl
Posted: Apr 15 2009, 09:07 PM


Noobass
**********

Group: Advanced Members
Posts: 1,788
Member No.: 3,248
Joined: Sep 21st 2004
Location: Update Profile





well i'm not actually sure if you can just play 6 games straight. but for me i like to play it safe and just do it that way cause i'm scared i'll miss a tuning shop haha laugh.gif let's wait till some experts come and they can answer your question
Edi-no-son
Posted: Apr 16 2009, 05:14 AM


IDW Expert Member
******

Group: Members
Posts: 132
Member No.: 3,486
Joined: Oct 1st 2004
Location: Update Profile





Found out today its take it out 6 times.....so can't play 6 games straight....
sighh such a hassle >< ><
pukpukracer
Posted: May 10 2009, 02:16 AM


IDW Full Member
***

Group: Members
Posts: 44
Member No.: 31,801
Joined: Feb 4th 2009
Location: Update Profile





just how the heck do I outrun Takumi after Checkpoint #2 in Akina? I outrun him on the flat bits and the u turn, but he speeds up (damn fifth gear losing speed!) and just blows past me on the 5 consecutive hairpins and then even if I catch up to about 10m behind him he takes the last U turn and just turbos away.

how the hell do I get past this guy?
marco_gc8v
Posted: Aug 28 2009, 09:15 PM


IDW Member
**

Group: Members
Posts: 20
Member No.: 33,801
Joined: Aug 26th 2009
Location: Laguna,Philippines





What is the best turn to pass Ryosuke in akina?
akira86
Posted: Aug 29 2009, 07:59 PM


IDW Expert Member
******

Group: Members
Posts: 114
Member No.: 29,342
Joined: Apr 22nd 2008
Location: New York





QUOTE (marco_gc8v @ Yesterday, 9:15 PM)
What is the best turn to pass Ryosuke in akina?

the best method to beat Ryouske is to stay infront and never look back, do some TA's to practice the map more so when you vs him u can just ease through the map. If you are behind him then i say overtake before the RHOD.
marco_gc8v
Posted: Aug 30 2009, 12:18 AM


IDW Member
**

Group: Members
Posts: 20
Member No.: 33,801
Joined: Aug 26th 2009
Location: Laguna,Philippines





Last Question:What's The RHOD?
akira86
Posted: Aug 31 2009, 07:34 PM


IDW Expert Member
******

Group: Members
Posts: 114
Member No.: 29,342
Joined: Apr 22nd 2008
Location: New York





QUOTE (marco_gc8v @ Yesterday, 12:18 AM)
Last Question:What's The RHOD?

Its the turn right before the start of the third check point.
marco_gc8v
Posted: Sep 4 2009, 01:30 AM


IDW Member
**

Group: Members
Posts: 20
Member No.: 33,801
Joined: Aug 26th 2009
Location: Laguna,Philippines





Can i remove visual parts from my car or do i have to scrap my car to reset my visual parts?

This post has been edited by marco_gc8v on Sep 19 2009, 01:55 AM
Jace95
Posted: Nov 5 2012, 07:29 PM


Shmuck
*

Group: Members
Posts: 1
Member No.: 39,213
Joined: Nov 5th 2012
Location: Update Profile





Questions:

1. In initial d 4 Arcade stage,
Which is a better car for beginners?(Note:I'm a beginner)
The Rx-7 Type R(which is a rotary) OR The S2000?(Which some say in the forums is a good car for its balance)

2.How can i drift a little better?which course is good for practicing those hard turns?..
DamienWolf
Posted: Nov 12 2012, 05:38 AM


Not Without Incident
**********

Group: Advanced Members
Posts: 2,801
Member No.: 22,878
Joined: Jan 18th 2007
Location: Someplace very violent...





QUOTE (Jace95 @ Nov 6 2012, 11:29 AM)
Questions:

1. In initial d 4 Arcade stage,
Which is a better car for beginners?(Note:I'm a beginner)
The Rx-7 Type R(which is a rotary) OR The S2000?(Which some say in the forums is a good car for its balance)

2.How can i drift a little better?which course is good for practicing those hard turns?..
outofservice
Posted: May 14 2016, 12:13 AM


Shmuck
*

Group: Members
Posts: 4
Member No.: 46,477
Joined: May 10th 2016
Location: Santa Cruz, California





Haha sorry for being super late to the party. The apartment I rented this year has a small local arcade next door with two IDS4 machines. Both are broken in some way though. facepalm.gif

I'm having trouble managing my gears in Tsukuba OB in my stock GC8. On the downhill section I ran into a wall on some consecutive hairpins and dropped to 98km/h I shifted to 3rd but got NO acceleration? I tried to PC (thought I did) and that didn't help too much either. I got beat by 60meters by my friend in her R34.

For Tsukuba am I supposed to stay in 4th-5th with a 5 speed transmission? For Akagi or Akina I can shift down to 3rd if I'm below 121km/h but for Tsukuba it's about 114km/h? What am I doing wrong?


DamienWolf
Posted: May 31 2016, 07:47 PM


Not Without Incident
**********

Group: Advanced Members
Posts: 2,801
Member No.: 22,878
Joined: Jan 18th 2007
Location: Someplace very violent...





QUOTE (outofservice @ May 14 2016, 04:13 PM)
Haha sorry for being super late to the party. The apartment I rented this year has a small local arcade next door with two IDS4 machines. Both are broken in some way though. facepalm.gif

I'm having trouble managing my gears in Tsukuba OB in my stock GC8. On the downhill section I ran into a wall on some consecutive hairpins and dropped to 98km/h I shifted to 3rd but got NO acceleration? I tried to PC (thought I did) and that didn't help too much either. I got beat by 60meters by my friend in her R34.

For Tsukuba am I supposed to stay in 4th-5th with a 5 speed transmission? For Akagi or Akina I can shift down to 3rd if I'm below 121km/h but for Tsukuba it's about 114km/h? What am I doing wrong?

You ARE super late to the party. Its been literally years since and forgotten too much about this game but do still remember if you hit the wall (as it was back in IDAS3), there is a slight lag in your acceleration. PC'ing it wont help, maybe a little but not a substantial amount. Also, unless your friend's R34 is bone stock too, it will have a slight advantage over your GC8.
outofservice
Posted: Jun 6 2016, 02:04 AM


Shmuck
*

Group: Members
Posts: 4
Member No.: 46,477
Joined: May 10th 2016
Location: Santa Cruz, California





Alright I'll just slow down for those corners then. I just can't help but want to enter corners fast like drivers I see in several year old youtube videos. And our cars bone stock since I believe that Sega support for the machines. I really wish that I was able to play these machines a decade earlier, the skill to handle is cars is really fun.

Thanks for your help! The local Round 1 arcade is has some IDS8 cabinets so hopefully I can get a card there!

56 Pages  « 54 55 56