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Initial D World - Discussion Board / Forums > Version 5 General Discussion > IDAS5 Technical Thread


Posted by: hahariz Mar 20 2009, 07:12 AM
Just because.

So how do I attack Nagao in general? Is it impossible to hit last gear in that course?

In my first few play through, I find it easy to drift with AWD but not so much with FR. It just swing a lot. Then again, Im using stock car. And the (deep) gutter really kill your speed.

Posted by: Rei.G Mar 20 2009, 07:25 AM
I find nagao the hardest map to play. youtube it.
i spend some effort on nagao but my timings doesnt improve much as compare to other courses.

Posted by: Tsyta Mar 20 2009, 02:56 PM
its the hardest track imo.

theres only 1 section where its hard to not hit the wall i think... but thats because most of us are still new and our cars are stock.

i hit 5th gear 2-3 times on the course so yes its very possible.

i think the difference between a stock car and a full tune is huge in this version.

Posted by: Fuzz Mar 20 2009, 04:12 PM
Most corners with gutters needs to be taken at 2nd gear, the wider ones can be taken at 3rd gear. I use a 5gear car and only used it twice in the whole map run and it was only for a short while. Its for the 2 long straights 1/3 and 2/3 of the map. Also a few corners can be taken at 3rd gear but u just need to step on the gas to help you corner it.

I know this doesnt help much as it doesnt identify which corners but all maps you will need to play and memorise it to really play well or improve. I drive an FD and a guy once tried playing a TA with my car (1/3 tuned). He couldnt beat my time because he usually drives an AWD and he commented that the handling was different as his AWD was more stable. It may also be that his Evo is FT but that just shows that each car needs to be driven differently depending upon whether its FR, FF or AWD

I think I've got 3:30 for both inbound and outbound Nagao. See what times i get when i get more used to it and more tuned.

Posted by: maverick_evo Mar 20 2009, 04:27 PM
but i used MRS on nagao n mayb the car is small so is easier to take corners but make sure u dnt hit the deep gutter...

i still prefer the roller coaster corner...

over all hard but fun map to play wif.... just too bad no card yet.... dumb ass arcade boss....

Posted by: Jerry Liu Mar 20 2009, 04:45 PM
I've known I've asked this many times, but no one has responded.
Can someone test out the Efini RX-7 and RZ and compare the two for me? Thanks.
I currently have a FTed Efini from 4 and I'm contemplating on whether or not to scrap it for an RZ. Obviously, if the Efini is better, I'll stick with it, but if the RZ is better, I MAY scrap it for the RZ. Thanks a lot.

Posted by: Gunma's 34 Mar 20 2009, 05:29 PM
I think you mean the RS, not the RZ...
I don't wanna explain the differences in reality/general... just Wiki it... The RS resembles the Spirit R in some way...

Weird. When I checked the IDAS official site, did I just see the RS already equipped with a ROLL CAGE!?

Posted by: maverick_evo Mar 20 2009, 05:50 PM
but i prefer RS. cant tell the diff as i dnt have a card yet....

Posted by: DarK_Mini Mar 20 2009, 05:59 PM
Why dont you guys just save your money and spend it when you guys get cards LOL.

Posted by: Jerry Liu Mar 20 2009, 06:05 PM
QUOTE (Gunma's 34 @ 35 minutes, 37 seconds ago)
I think you mean the RS, not the RZ...
I don't wanna explain the differences in reality/general... just Wiki it... The RS resembles the Spirit R in some way...

Weird. When I checked the IDAS official site, did I just see the RS already equipped with a ROLL CAGE!?

That's in real life... I wanna know the performance in the game.

Posted by: -ShinRei- Mar 20 2009, 06:07 PM
I think it's better to make another than scraping it? ermm2.gif

Posted by: Jerry Liu Mar 20 2009, 06:20 PM
Eh, I don't see the point in having two FDs... But that's just me.

Posted by: *j*j* Mar 20 2009, 08:43 PM
@jerry > i think till now after getting the V5 for 3 days n in Sing bout nearly 2 weeks is still hard to say which car is good between RS n Efini ... many of us r stil trying to figure how to play it ...

btw in the Jap Exp V5 u have to buy new card n cars n tune again ...

u can't transfer your V4 to V5 so is better u start of with a new car of your choice n learn how to play it coz is totally a whole new game now ...

Posted by: BDDEE@ Mar 20 2009, 09:05 PM
it will be good if jap v4 cards transfer to v5 exp ... my friend has a fc in japanese version but he only got upto b3 rank because he didnt play much

Posted by: *j*j* Mar 20 2009, 09:43 PM
QUOTE (BDDEE@ @ 38 minutes, 4 seconds ago)
it will be good if jap v4 cards transfer to v5 exp ... my friend has a fc in japanese version but he only got upto b3 rank because he didnt play much

hey BEN i think till now no 1 here have the V4 japs version if not v whd try it out ourselves n inform U ... to bad that Sato didnt have(buy V4 card) it when he went bk to japan ...

dont worry juz ask ur friend to try it out when the V5 Exp comes to ur place no harm trying ... smile.gif

Posted by: BDDEE@ Mar 20 2009, 09:45 PM
we probably wont get it for a few weeks .. ah well

Posted by: hahariz Mar 20 2009, 09:47 PM
@Those who replied to my question
Thanks. I've seen the vid and it seems that I was doing it wrong. I used a 6 gear car but most of the time I was using 2nd gear. Must be the gear calibration glitch. :\

Gonna try it again next week and hopefully the machine are fixed and the cards have arrived.

Also what would be the best car for Nagao in your opinion?

Posted by: *j*j* Mar 20 2009, 09:50 PM
@hahariz > i told the tech in MINES to do the reset earlier juz remind them again if not than u have to come n play it in TS ... is HELL of a diff with the correct setting believe me ... btw bout the course car for nagao i think u shd try to search ur self in the jap ranking site ....

hmmm dunno if m gng to TS later ... reli wanna play but no cards juz mk me feel not to waste my money but my hands r so itching for some actionsssss ......

Posted by: hahariz Mar 20 2009, 09:53 PM
Haha thanks. I was about to ask them to do it yesterday but I didnt see any technicians around. You saved me some trouble.

But going to TS, it's a bit too far from me since currently my resident is at Kajang and Cyberjaya. :\

Also can you link me to the Japanese IR?

Posted by: *j*j* Mar 20 2009, 09:57 PM
http://sega-initiald.net/inid5/p/ranking/index.html

here u go n i think u shd ask the tech in MINES to refer to their TS tech coz they shd teach them how to do it ... good luck

Posted by: hahariz Mar 20 2009, 10:01 PM
Ok then. Thanks for the link too.

Posted by: TougeSpirit Mar 20 2009, 10:25 PM
Wait, so if Jap V4 doesn't transfer to V5 export, what does this bode for guys like me in the US when it'll eventually get over here as the international version? I sure hope our V4 cards will transfer (I have a few tongue.gif)

Posted by: BDDEE@ Mar 20 2009, 10:27 PM
there doesnt seem to be an international version

Posted by: Bu`DoNg Mar 20 2009, 10:57 PM
yea. since most places are now havin the EXP ver.

i hv a japanese ver card. bought by a friend as a gift to me.. but didnt really try to convert.

we cant really compare which fd is better.. the game is still pretty new. but imo, jus pick the car which u are comfortable in.

Posted by: Tsyta Mar 21 2009, 12:22 AM
rofl ae86 is raping akina.

played a bit today think bunta runs like 3'25 when u finish story mode once, i cant beat him yet i do like 3'27, i need to watch some video's but there doesnt seem to be any time attack ones, the boost battle vids are no good.

btw i dont think u can edit player faces at all, must be an online feature only this time lol.

Posted by: Fuzz Mar 21 2009, 01:35 AM
I'm driving the RX-7 RS right now, almost half tuned now and run 3:21 on akina. I can give the FC a try and see how it runs. BUT they may have a different driving style, i'll give a try and let u know wat i think. I currently only have the rx-7rs car and was thinking of having the fc along with a possible ae86 to complete the garage.

Bu-dong, mind sharing your TA with us so I can see if i'm making good progress or not.

Posted by: BDDEE@ Mar 21 2009, 01:39 AM
time attack ones? for akina?

Posted by: ArEa51 Mar 21 2009, 01:51 AM
So far, the fastest timing I ever seen in Singapore for Akina Downhill dry is 3:17.xxx

But youtube, I've seen a AE86 having 3:09.xxx

Posted by: Tsyta Mar 21 2009, 02:29 AM
atm im 3'27'8xx with like 2-1-2-0-0 tuned evo 3.

and yeh thats the best here so far (2nd day), tho stock and fulltune difference is 10 seconds+ so we'll see what times we run here after i fulltune and others fulltune.

ill post the vid of the ae86 doing 3'09 on another thread.

Posted by: Fuzz Mar 21 2009, 06:50 AM
tried the FC today, its really good. On a stock FC i did 3:24 on Akina and 3:xx on Akagi. Just over 2secs slower than my half tuned RX7 RS and just under 2 secs on Akagi. So far, the fastest time at my arcade is 3:20 but saw someone with 3:17 near full tuned.

Posted by: Jerry Liu Mar 21 2009, 08:48 AM
QUOTE (Fuzz @ 7 hours, 12 minutes ago)
I'm driving the RX-7 RS right now, almost half tuned now and run 3:21 on akina. I can give the FC a try and see how it runs. BUT they may have a different driving style, i'll give a try and let u know wat i think. I currently only have the rx-7rs car and was thinking of having the fc along with a possible ae86 to complete the garage.

Bu-dong, mind sharing your TA with us so I can see if i'm making good progress or not.

Can you compare the RS and Efini for me? Thanks.

Posted by: Fuzz Mar 21 2009, 09:17 AM
the RX-7 Type R and RX-7 RS? i'll see if i have time on monday, doubt i have time on sunday.

Posted by: Jerry Liu Mar 21 2009, 09:29 AM
Lol, as long as you try out both FDs for me and compare them for me, it's fine. Thanks a lot.

Posted by: *j*j* Mar 21 2009, 10:02 AM
juz cm back wit the boys fr IDing V5 in TS ... tried the RS ,(stock) n to my surprise it handles well, love the beeping sound (reminds me to change my gears), good acceleration, the corners in AKINA doesnt look diff to handles as like the 86 n overall is quite a good car for me ... will get it once i get my 86 n FT 1st n RS will b my 2nd car plus GC8V to complete my garage ... laugh.gif

Posted by: shadow_z3r0 Mar 21 2009, 10:32 AM
Jerry, can you please stop asking for the differences for the time being? we'll get back to you once we find out, don't pester so much.

no offence dude, i mean good. just that it's getting a little annoying.

if we do forget, remind us later.

i'll offer my observations from driving those 2 cars recently.

the efini is top car for akagi uh. the rs doesn't accelerate as much as the efini on akagi uh. on the rest of the maps, the rs seems to be more balanced than the efini in terms of stability and accel.

Posted by: Bu`DoNg Mar 21 2009, 11:12 AM
@ fuzz:

timing? didnt really run much ta yet.. haha... i dun even noe am i making good progress... haha.. but as for now i've seen a few 3'1x on akina dh in sg.. seems pretty fast.. well, if u wan to know a fast timing in akina dh, i would say RS4 probably have the fastest timing in sg as of now ? 3'11 for him.

iro average timing i guess would be ard the range of 3'15 to 3'16?


anyway if u ask me abt the fc and fd (both type)... i would say the fd certainly have more potential den the fc from the way i see how others are playing.

as i say b4, the 2 fds i dun think makes much difference.but apparently, the type R seems to be the faster car for akagi uh. laugh.gif

Posted by: LancE.Ryousuke Mar 21 2009, 11:19 AM
I think FC is a bit more of a challenge to handle compared to the FDs .. It's not as stable, but still, it turns quite well. Other then that .. Most probably the FDs will win. I'm not sure though, mine isn't full - tuned ..

Posted by: Jerry Liu Mar 21 2009, 02:12 PM
QUOTE (shadow_z3r0 @ 3 hours, 39 minutes ago)
Jerry, can you please stop asking for the differences for the time being? we'll get back to you once we find out, don't pester so much.

no offence dude, i mean good. just that it's getting a little annoying.

if we do forget, remind us later.

i'll offer my observations from driving those 2 cars recently.

the efini is top car for akagi uh. the rs doesn't accelerate as much as the efini on akagi uh. on the rest of the maps, the rs seems to be more balanced than the efini in terms of stability and accel.

Sorry, it's just I've asked before and no one has done it.

Posted by: stormfox Mar 21 2009, 06:59 PM
well... no matter how many times you ask.. it will be hard to get a comparison.. unless someone can get hands on Full Tuned version of BOTH cars...

guess you'll just gotta wait longer...

or just go with whatever makes your heart throb wink2.gif

Posted by: Rei.G Mar 21 2009, 08:04 PM
i will go with FD efini. because it has a akagi UH homeground advantage.
unless you don't really play akagi, from the IR TA, the RS is overall a bit better than the efini.

Posted by: Jerry Liu Mar 21 2009, 11:45 PM
QUOTE (stormfox @ 4 hours, 46 minutes ago)
well... no matter how many times you ask.. it will be hard to get a comparison.. unless someone can get hands on Full Tuned version of BOTH cars...

guess you'll just gotta wait longer...

or just go with whatever makes your heart throb wink2.gif

You can still compare stock vs. stock...

Posted by: Tsyta Mar 22 2009, 02:16 AM
QUOTE (Jerry Liu @ 2 hours, 30 minutes ago)
You can still compare stock vs. stock...

ive said it a million times in the past.

if you think the car will make you even 0.01% better your really pathetically mistaken.

no matter what you choose it wont affect your times and it wont affect how you drive be it a fr 4wd ff mr or bicycle.

stop asking what the best version of this car or the best car in the game is.

quite simply the best car in the game is the driver.

Posted by: Rei.G Mar 22 2009, 07:17 AM
QUOTE (Jerry Liu @ 7 hours, 32 minutes ago)
You can still compare stock vs. stock...

why dont you check the TA IR and compare it yourself?

Posted by: stormfox Mar 22 2009, 07:32 AM
QUOTE (Jerry Liu @ 7 hours, 45 minutes ago)
You can still compare stock vs. stock...

like someone mentioned... FT and Stock is like Chocolate and Shit... who knows what type of chocolate the shit will turn into.

heck.. unless you are reaching within 3s of #1 World Rankings you wont see any visible difference no matter which one you drive.

just go with whichever have the looks that make your heart throb

or like Rei.G says... go check the IR for your answers...

or send us your bank account and we will happily do an FT vs FT comparison for you. (Don't do this. Never. Ever)

Posted by: Jerry Liu Mar 22 2009, 08:21 AM
QUOTE (Tsyta @ 6 hours, 5 minutes ago)
ive said it a million times in the past.

if you think the car will make you even 0.01% better your really pathetically mistaken.

no matter what you choose it wont affect your times and it wont affect how you drive be it a fr 4wd ff mr or bicycle.

stop asking what the best version of this car or the best car in the game is.

quite simply the best car in the game is the driver.

It's one thing to be a good driver, it's another to have a good car, too. I will admit, I am not exactly what you would call "pro", but I am not exactly a "noob", either. If you had a choice between two of the same cars with different performances, wouldn't you want the better one? Like, if you had a choice between an EVO IX and EVO IX MR, you'd rather take the MR, wouldn't you?

And can someone show me the IR? I just checked the website and can't find it. (Sorry, I can't read Japanese and I tried hovering my cursor over to the links to see what it is in English and can't find it)

Eh, I'll wait for Fuzz to come back so he can tell us the comparison.

Posted by: H.Z Mar 22 2009, 09:56 AM
Hi Jerry,

http://sega-initiald.net/inid5/p/ranking/rnk_ta_car.html

The above link is IR by car type. You can select the course and view the car type different timings...

for eg, Akina dry down for FD3S as of this post is 3'09"918 vs FD3S6 / 3'09"818...

Posted by: Tsyta Mar 22 2009, 01:20 PM
QUOTE (Jerry Liu @ 4 hours, 58 minutes ago)
It's one thing to be a good driver, it's another to have a good car, too. I will admit, I am not exactly what you would call "pro", but I am not exactly a "noob", either. If you had a choice between two of the same cars with different performances, wouldn't you want the better one? Like, if you had a choice between an EVO IX and EVO IX MR, you'd rather take the MR, wouldn't you?

And can someone show me the IR? I just checked the website and can't find it. (Sorry, I can't read Japanese and I tried hovering my cursor over to the links to see what it is in English and can't find it)

Eh, I'll wait for Fuzz to come back so he can tell us the comparison.

depends what your definition of a good car is.

if you think a car that runs 100 splits faster than another car means its 'better' then go choose that better car.

and about that evo 9 question, id never drive an evo 9, if u reworded that question and said would u rather choose and evo 9 or an evo 3 id have happily said evo 3 =).

sucks waiting for double dollars here or thursdays so i can go in and play initial d half price, other than that i dont wanna use money fulltuning my car paying at full price thats ghey.

Posted by: stormfox Mar 22 2009, 04:37 PM
QUOTE (Tsyta @ 3 hours, 17 minutes ago)
depends what your definition of a good car is.

if you think a car that runs 100 splits faster than another car means its 'better' then go choose that better car.

and about that evo 9 question, id never drive an evo 9, if u reworded that question and said would u rather choose and evo 9 or an evo 3 id have happily said evo 3 =).

sucks waiting for double dollars here or thursdays so i can go in and play initial d half price, other than that i dont wanna use money fulltuning my car paying at full price thats ghey.



well... think of it the other way.. it saves $$$$$ since you only play once a week rolleyes.gif

imagine if everyday was Double Dollars... you'll be tempted to go everyday.. anytime of the day...

(darn.. my foot itches)


----------------------------
@Jerry

in the case of FD... they are so close in performance that i will take whichever have a bodykit that tickles my senses...

IX and IX MR isn't an analogy of RS and Spirit.
The VII and IX is a better comparison. Both are CT9As with varying internals.

oh yea... instead of the IX i took the VII (currently weaker of the 2 based on IR)
just becos i love it so

------------------------------------------

Posted by: Tsyta Mar 22 2009, 06:23 PM
QUOTE (stormfox @ 1 hour, 45 minutes ago)


well... think of it the other way.. it saves $$$$$ since you only play once a week rolleyes.gif

imagine if everyday was Double Dollars... you'll be tempted to go everyday.. anytime of the day...

(darn.. my foot itches)


----------------------------
@Jerry

in the case of FD... they are so close in performance that i will take whichever have a bodykit that tickles my senses...

IX and IX MR isn't an analogy of RS and Spirit.
The VII and IX is a better comparison. Both are CT9As with varying internals.

oh yea... instead of the IX i took the VII (currently weaker of the 2 based on IR)
just becos i love it so

------------------------------------------

we have everyday double dollars on february and november.

besides from that every 1st wednesday of the month is double dollars... so ill top up like $200 on my card ($400, 200 ID games) and u can play that through out the month.

but thursdays its a 1 day only half price thing, so u top up like $20 and HAVE to spend it on that day, if u dont then it'll just turn into normal credit the next day.

therefore i have to wait for every thursday to play until the 1st wednesday of may, which i will top up over 300 and fulltune tongue.gif.

Posted by: Jerry Liu Mar 22 2009, 09:26 PM
Thank you. I have made up my mind and decided to replace my Efini with the RS.

Posted by: Tsyta Mar 22 2009, 09:31 PM
QUOTE (Jerry Liu @ 4 minutes, 48 seconds ago)
Thank you. I have made up my mind and decided to replace my Efini with the RS.

good choice, but ill say this now the type R is better because its course king of akagi downhill tongue.gif.

therefore making any 100 split second differences meaningless compared to RS xd.

but wanted to leave that for your own choice.

Posted by: dragonfly Mar 23 2009, 02:26 AM
hey guys, anyone has a supra here? i just did one yesterday.

the problem is i have been playing with 5 gear cars since ver. 2, that when i got my supra i cant seem to utilise the 6th gear on akina.

is it my technique or the 6th gear is reserved for very long straights?

Posted by: hahariz Mar 23 2009, 02:56 AM
Treat your 6th gear as the 5th, 5th as the 4th etc. Only difficulty when first trying to adapt to 6 gear cars (in my experience) is to decide between 4th and 3rd gear on some corners. Depends on the car, really.

Posted by: Tsyta Mar 23 2009, 03:44 AM
no hahariz.

what hes talking about is the 6th gear doesnt work tongue.gif.

same as 5th gear for 5 gear cars.

solution= fulltune ur car then ur final gears wont stall... which is why i made the statement that stock and fulltune is like chocolate and shit.

fulltune is 10-15 seconds faster than stock because stock doesnt accel at 5th gear at all. same with 4th on iro. and other tracks also.

so fulltune ur car then ur supra will fly at 6th, its the course king for nagao uphill too =).

Posted by: Rei.G Mar 23 2009, 03:48 AM
QUOTE (Tsyta @ 6 hours, 16 minutes ago)
good choice, but ill say this now the type R is better because its course king of akagi downhill tongue.gif.

it is akagi uphill.

Posted by: stormfox Mar 23 2009, 07:51 AM
QUOTE (Tsyta @ 4 hours, 6 minutes ago)
what hes talking about is the 6th gear doesnt work tongue.gif.

same as 5th gear for 5 gear cars.

solution= fulltune ur car then ur final gears wont stall... which is why i made the statement that stock and fulltune is like chocolate and shit.


act this is similar to AS4... where the Topmost gear is pretty useless cos it bleeds speed too fast until the car is a least 1/2 tuned.

Posted by: DROMOS Mar 23 2009, 08:49 AM
Has anyone experienced a tire wear factor in dry conditions, for example getting understeer in the corners towards the end of a race?

Posted by: stormfox Mar 23 2009, 08:52 AM
QUOTE (DROMOS @ 3 minutes, 12 seconds ago)
Has anyone experienced a tire wear factor in dry conditions, for example getting understeer in the corners towards the end of a race?

nopes not me.

i dun think thats in the game at all.

Posted by: Tsyta Mar 23 2009, 01:15 PM
QUOTE (Rei.G @ 9 hours, 26 minutes ago)
it is akagi uphill.

meh i ment that was a typo.

downhill king is FC sleep.gif.

and the final gear difference is much worst than ID4, in ID4 the 5th gear actually increased speed even on stock.

when i shift up to 5th in akina it brings my speed down from 153 to 152 then doesnt increase at all and keeps losing speed, hence why i dont even bother shifting to 5th at all.

and there is no tire wear factor, maybe ur just trying to take the corners too fast tongue.gif.

Posted by: Jerry Liu Mar 23 2009, 04:32 PM
QUOTE (Tsyta @ Yesterday, 9:31 PM)
good choice, but ill say this now the type R is better because its course king of akagi downhill tongue.gif.

therefore making any 100 split second differences meaningless compared to RS xd.

but wanted to leave that for your own choice.

I don't do Uphill, so it's okay, hahahaha. I do Downhill, but that's what I use my MR2 for.

Posted by: WRX DEMON Type R Mar 23 2009, 05:58 PM
QUOTE (stormfox @ 9 hours, 5 minutes ago)
nopes not me.

i dun think thats in the game at all.

Yeah, it`s not in the game.

Would be awesome if it were though. LOL.

Posted by: -ShinRei- Mar 23 2009, 06:18 PM
QUOTE (WRX DEMON Type R @ 19 minutes, 45 seconds ago)
Yeah, it`s not in the game.

Would be awesome if it were though. LOL.

With the Tire Indicator laugh.gif

Posted by: Rei.G Mar 23 2009, 07:02 PM
QUOTE (Jerry Liu @ 2 hours, 30 minutes ago)
I don't do Uphill, so it's okay, hahahaha. I do Downhill, but that's what I use my MR2 for.

i would suggest FC3S. Crown of Akagi DH and on par or even better than FD on some DH courses.

Posted by: clown321 Mar 23 2009, 07:05 PM
QUOTE (Tsyta @ 5 hours, 50 minutes ago)
meh i ment that was a typo.

downhill king is FC sleep.gif.

and the final gear difference is much worst than ID4, in ID4 the 5th gear actually increased speed even on stock.

when i shift up to 5th in akina it brings my speed down from 153 to 152 then doesnt increase at all and keeps losing speed, hence why i dont even bother shifting to 5th at all.

and there is no tire wear factor, maybe ur just trying to take the corners too fast tongue.gif.

you mean you lose speed when playing uphill? or even downhill?

Posted by: ThatGuyCryos Mar 23 2009, 10:10 PM
-Lands- Sorry to post this here, but does anyone know if this is hitting NY soon or i have to wait for news to break in.

Posted by: stormfox Mar 23 2009, 10:24 PM
QUOTE (ThatGuyCryos @ 13 minutes, 9 seconds ago)
-Lands- Sorry to post this here, but does anyone know if this is hitting NY soon or i have to wait for news to break in.

No idea.

So far it has been mainly Southeast, East Asia, Aust and NZ so far

Posted by: WRX DEMON Type R Mar 23 2009, 10:36 PM
QUOTE (-ShinRei- @ 4 hours, 18 minutes ago)
With the Tire Indicator laugh.gif

Oooh and brake fade too!


Posted by: stormfox Mar 24 2009, 12:30 AM
QUOTE (WRX DEMON Type R @ 1 hour, 53 minutes ago)
Oooh and brake fade too!

can we add in a random chance of the weather changing midway? fear2.gif

Posted by: Möbius Mar 24 2009, 01:48 AM
QUOTE (Tsyta @ Yesterday, 4:15 PM)
downhill king is FC sleep.gif.

I thought the "king" was the driver? wink2.gif

Posted by: Tsyta Mar 24 2009, 02:51 AM
QUOTE (clown321 @ 7 hours, 45 minutes ago)
you mean you lose speed when playing uphill? or even downhill?

both.

5th gear or 6th for 6 gear cars is completely unusable at stock.

you MUST fulltune ur car the difference is similer to wangan now lol.

and apex the driver is what makes the car fast.

just because the FC is 'king' of akagi downhill doesnt mean its unbeatable =).

using king in the english i used is much better and shorter than saying.

"the FC currently holds the fastest TA time on akagi downhill therefore its the best car for that course at time attack."

doesnt mean that omg this car is god im gonna choose it because its a god car omg omg omg omg omg omg omg!!?! omg!

canadians tongue.gif, oh btw does 2fast still play ohmy.gif?

Posted by: BDDEE@ Mar 24 2009, 03:01 AM
QUOTE (Tsyta @ 9 minutes, 52 seconds ago)
both.

5th gear or 6th for 6 gear cars is completely unusable at stock.

you MUST fulltune ur car the difference is similer to wangan now lol.

and apex the driver is what makes the car fast.

just because the FC is 'king' of akagi downhill doesnt mean its unbeatable =).

using king in the english i used is much better and shorter than saying.

"the FC currently holds the fastest TA time on akagi downhill therefore its the best car for that course at time attack."

doesnt mean that omg this car is god im gonna choose it because its a god car omg omg omg omg omg omg omg!!?! omg!

canadians tongue.gif, oh btw does 2fast still play ohmy.gif?

are you sure your machines dont have the gear problem like the ones in singapore hk and malaysia do?

Posted by: DROMOS Mar 24 2009, 05:19 AM
@ Stormfox, WRX Demon, Tsyta + ShinRei:

Thanks. I was just wondering if the game had gotten *that* realistic - imagine selecting soft compound tires for Akina downhill wet, and then being hit by a blast of sunshine on the RHOD which melts your tires away on the consecs pinch2.gif

I wish I could say I'd been taking the corners too fast, BUT THE BLASTED GAME AIN'T HERE YET!

And this is just opinon, but whatever . . . FC RULES!!! cool.gif

Posted by: Rei.G Mar 24 2009, 06:05 AM
a FT car and a Stock car differences is about 6s.
i tested it.

Posted by: stormfox Mar 24 2009, 07:59 AM
QUOTE (DROMOS @ 2 hours, 40 minutes ago)
@ Stormfox, WRX Demon, Tsyta + ShinRei:

Thanks. I was just wondering if the game had gotten *that* realistic - imagine selecting soft compound tires for Akina downhill wet, and then being hit by a blast of sunshine on the RHOD which melts your tires away on the consecs pinch2.gif

I wish I could say I'd been taking the corners too fast, BUT THE BLASTED GAME AIN'T HERE YET!

And this is just opinon, but whatever . . . FC RULES!!! cool.gif

since when does sunshine melt tires blink.gif

compound tires isn't even in the manga!
(yet... who knows in the future.. Trueno with slicks??)

Posted by: Tsyta Mar 24 2009, 03:06 PM
QUOTE (BDDEE@ @ Today, 3:01 AM)
are you sure your machines dont have the gear problem like the ones in singapore hk and malaysia do?

how should i know these things...

we'll find out when i tune my car a bit tomorow.

Posted by: stormfox Mar 24 2009, 04:40 PM
QUOTE (Tsyta @ 1 hour, 34 minutes ago)
how should i know these things...

we'll find out when i tune my car a bit tomorow.

at the very least the topmost gear should be able to accelerate at the start of Akina DH before the first hairpin corner...

give it a go... if still stuck at a 2nd topmost gear.. then its most likely accel problem

Posted by: Gunma's 34 Mar 24 2009, 05:48 PM
Darn it all! You guys gets de good stuff while wez don't (the places w/o IDAS5 EXP)...

Posted by: Tsyta Mar 24 2009, 06:04 PM
QUOTE (stormfox @ 1 hour, 23 minutes ago)
at the very least the topmost gear should be able to accelerate at the start of Akina DH before the first hairpin corner...

give it a go... if still stuck at a 2nd topmost gear.. then its most likely accel problem

already did that it doesnt work lol.

the top gears dont accel at ALL. on any course ;s.

Posted by: J]-[UN Mar 24 2009, 07:17 PM
From what I noticed, the speed cap for each gear is identical between a stock and FT car....so apart from maybe acceleration does tuning affect anything else?

eg. stock 86 and ft 86, both cars' 3rd gear maxes at 135kmph on akina, 4th gear maxes at 153.

Posted by: DRIFTGEAR Mar 24 2009, 07:38 PM
Excuse me but if anyone has time and are willing to do so could someone post a response of how 3rd person feels in this game, how it is different to initial d 4 and how it is different to 1st person ID5

Posted by: Jerry Liu Mar 24 2009, 10:26 PM
QUOTE (Rei.G @ Yesterday, 7:02 PM)
i would suggest FC3S. Crown of Akagi DH and on par or even better than FD on some DH courses.

I'm not much of a fan of the FC, so I don't wanna tune one solely for Akagi Downhill. I'd rather have a car that I like that also performs well on any Downhill course, and that's where the MR2 comes in. But after driving both the MR2 and FD on Akina and Akagi Downhill, I think the MR2 is a better downhill car than the FD simply because it's lighter, more agile, and turns faster than my FD. However, it lacks in the acceleratin apartment compared to my FD, as well. But that's just my opinion.
The FD is obviously the better uphill car because it has more power.
When our arcade get 5, I will probably be using my FD on Happogahaara and maybe Nagao because after watching the videos, it doesn't seem to have as many sharp hairpins compared to Akina and Akagi.
Again, I am NOT going to tune a car I don't really want simply because it's the course car. A part of me kinda want an MRS, though...

Posted by: J]-[UN Mar 25 2009, 04:48 AM
Are you supposed to tap apex on iro? I seem to keep getting accel penalty in cp1 even though I brake very early and take the corners about 60 without hitting any walls.

But in cp2/3, I can tap the apex and accelerate early with no accel penalty.

Posted by: shadow_z3r0 Mar 25 2009, 07:53 AM
omg yian, you're alive!!

tuning affects accel only this time around. possibly handling but nothing too drastic. the difference between a stock and ft car is about 10-15 seconds.

you CAN tap the apex on iro, granted you know how to do it. because a hard tap would destroy your accel, whenyour only mission is actually to get the best line.

about your cp 1, i take the corners about 50-60. no more, no less. it's optimum for now. and shifting plays a VERY big part as well. when you brake and go into the corner, you already got to be in gear 2 when you hit apex. 3-in 2-out screws your acceleration.

so basically when approaching a corner, brake hard, shift down till gear 2, slowly turn into the corner and taking the best line(note: don't drift out, take the inner line all the way. and don't fully lock the steering too early, or the accel goes as well.), and then accelerate. repeat for most of the corners.

for the jumps, the slower the better with the best line. like seriously 40-50kmph.

hope that helps

Posted by: Rei.G Mar 25 2009, 08:51 AM
QUOTE (shadow_z3r0 @ 58 minutes, 10 seconds ago)

tuning affects accel only this time around. possibly handling but nothing too drastic. the difference between a stock and ft car is about 10-15 seconds.

the differences is only about 6s

edit: i tried a stock DC2 and managed to hit 2'56 in akagi DH, whereas my FT FD fastest is 2'50. same for the rest of the map, the margin is only 6s~7s

Posted by: shadow_z3r0 Mar 25 2009, 08:55 AM
depands on what map we're talking about.

if you take into account maps that need accel like akina and myogi, then it's definitely more than 6s.

i'm only generalising, because it was like that for my car. lets not start nitpicking

Posted by: Rei.G Mar 25 2009, 08:58 AM
QUOTE (shadow_z3r0 @ 2 minutes, 52 seconds ago)
depands on what map we're talking about.

if you take into account maps that need accel like akina and myogi, then it's definitely more than 6s.

i'm only generalising, because it was like that for my car. lets not start nitpicking

i tried a lot of map including akina, nagao, akagi, iro, happo.
still only 6~7s difference nia.

Posted by: shadow_z3r0 Mar 25 2009, 09:01 AM
dunno la. maybe it is, maybe it's not.

but it's just to say that the difference between stock and a ft car is HUGE.

Posted by: Bu`DoNg Mar 25 2009, 09:05 AM
of cos.. that is why its called STOCK and FULL TUNE.. laugh.gif since id came out till now its always like that.. hahhahaa~

how i wish arcade open 24 hrs...can go full tune my car now.. =X

Posted by: shadow_z3r0 Mar 25 2009, 09:10 AM
it wasn't that huge in id2 and id3. i mean there was difference la, but not so big. you can use astock car to whack a fully tuned car that was at lvl31. boost off, at least still can be on the ft car's tail.

but now, it's hard because in id4, top speed and accel was so much different, and now id5 the accel is sooo much different. boost off, then sure kena smoke already. no chance of fighting back

yea i want 24/7 arcade..

too bad ecp closes so early these days

they use to open till 6am in the morning. everytime at this time i would be there playing if i was like troubled or just want to hang around.

Posted by: ReiKiz Mar 25 2009, 09:12 AM
open till 6am?O_O
so shiok?
lols

Btw, doesnt pressing the accel at diff levels affect the car in anyway?
For instance, we all noe that flooring the accel too early makes the butt swing wide, wat abt not flooring it all the way? maybe abt half-way?

Posted by: shadow_z3r0 Mar 25 2009, 09:17 AM
yea, we're experementing accelerating at like at about half of the turn or 3/4 of the turn.

well, at least KC is, and it's very fruitful

Posted by: venth85 Mar 25 2009, 11:29 AM
anyone tried RX-7 Type RS body kit tunes yet?? does it have same parts from IDAS3 or added new one?? shifty2.gif

Posted by: hahariz Mar 25 2009, 11:36 AM
Tested a few cars, still havent made a card since they havent had any in stock...yet.

I have troubles playing with 6 gear cars on Nagao. Specifically the 3rd and 4th gear. Cant seems to find the right gear for the corners. Any vid on Nagao with 6 gear cars anyone? If its outbound that would be even better.

Posted by: stormfox Mar 25 2009, 03:02 PM
QUOTE (hahariz @ 3 hours, 25 minutes ago)
Tested a few cars, still havent made a card since they havent had any in stock...yet.

I have troubles playing with 6 gear cars on Nagao. Specifically the 3rd and 4th gear. Cant seems to find the right gear for the corners. Any vid on Nagao with 6 gear cars anyone? If its outbound that would be even better.

same for 5speed actually...

but from what i observed... Full Tune the car... then the gears will be more powerful and can pull better in the low range

Posted by: V5?! Mar 25 2009, 04:43 PM
QUOTE (Jerry Liu @ Yesterday, 10:26 PM)
I'm not much of a fan of the FC, so I don't wanna tune one solely for Akagi Downhill. I'd rather have a car that I like that also performs well on any Downhill course, and that's where the MR2 comes in. But after driving both the MR2 and FD on Akina and Akagi Downhill, I think the MR2 is a better downhill car than the FD simply because it's lighter, more agile, and turns faster than my FD. However, it lacks in the acceleratin apartment compared to my FD, as well. But that's just my opinion.
The FD is obviously the better uphill car because it has more power.
When our arcade get 5, I will probably be using my FD on Happogahaara and maybe Nagao because after watching the videos, it doesn't seem to have as many sharp hairpins compared to Akina and Akagi.
Again, I am NOT going to tune a car I don't really want simply because it's the course car. A part of me kinda want an MRS, though...

haiya .. if u wan a car that can perform in every map .. take SPRINTER TRUENO GT-APEX[AE86]... no need to argue wad car good wad car bad in here .. its all prooven in japanese internet ranking .. go find out urself .. u dun believe me ask others... an average performer is 86 if you got the world class skill.. not fd . not mr-2 .. but i wana tell you... a pro that drives a BNR 34 can do a 3"12"??? in akina DHD ... can you do a 3"12"??? with a trueno? if u cannot do a 3"12??? ... there is no difference between the AE86 and Skyline R-34... important is skill .. if ur time attack is +3 seconds to world record... then its the time for you to choose ur car ...

its not fd is not good .. it's the 2nd average car of the game and there is not much different btwn that two type .

Posted by: Fuzz Mar 25 2009, 06:00 PM
course car makes alot of difference, my fd rs car is 66555 and by the time i reach the first right corner (not hairpin) i get to 144km. i saw another guy drive an ae86 barely tuned doing 146. his speeds are similar to mine so course cars have their difference this way.

Posted by: J]-[UN Mar 25 2009, 07:24 PM
Hi Dom,

Emmm yeah I am taking corners on iro extremely slowly and braking very early, its just that I noticed that I keep getting hit by accel penalty after the first 2 corners of cp1 compared to the rest of the course for some strange reason (as in the acceleration for 2nd gear and the lower 3rd gear band is slightly slower than normal).

Not too sure of the entry angle for some of the corners on iro where you approach at almost 110 (or higher) too, the turn doesn't feel 'smooth' to me, like I'm spending too much time forcing the car to go around, unlike Akina which I've gotten the hang of.

I also find that I can start accelerating out of corners in Iro much earlier compared to other maps with no penalty to acceleration or skewage to lining, but I can't be certain since I'm still in the learning stages of this game.

Btw, what advantages does a course car have? Im using a MR2 on Akina and I have the same top speeds for each gear as a ft 86, and the acceleration isn't noticeably different (for eg, that little right curve right before the 1st corner of CP3, I can hit 168 with a 20% tuned MR2 while this 86 doing 3'09"7 did 170). Also, the difference in handling during corners seem to be based more on the disparity in player skills compared to the cars...

Posted by: Tsyta Mar 25 2009, 07:37 PM
u can get penalty by braking too early or late, iro is very fun this time round once u hit the right time to brake u can take corners at 65~66 a lot.

and i think rei.g doesnt know what hes talking about.

Posted by: J]-[UN Mar 25 2009, 07:42 PM
Not taking sides but imo the difference in stock and FT is probably 5-6 secs or so.

I seriously cannot see a significant difference in acceleration, if there is, its probably something like a 2-3 % increase (which would amount to an average of 5-6 secs for a 3min 20 sec map).

Posted by: shadow_z3r0 Mar 25 2009, 08:01 PM
the thing with this game is that it's still a very weird game. despite having cars accelerating at the same rate etc, for some reason when you compare a fully tuned car to a stock car or a course car to a normal car, the course car/ft car will always win the race.

i posted earlier that on akina, the s turns before the RHOD, i managed to take it all at 140-150 with a good line. i got X time. another time i tried, when i braked to about 90-100 at the start of the s turns and accelerated till about 150 (no more) before the RHOD, with the same lining, i had -0'6XX from my X time.

it's just weird, so i don't know how to answer the question directly.

like i get better times using an ae86 on akina even when i hit the same speeds and use the same lining on my nb8c.

it's just weird

Posted by: Fuzz Mar 25 2009, 08:10 PM
yep, sometimes u brake more and have a sloower speed but in the end u get a faster top speed than you usually do. its better to brake more for corners that have longer straights and maintain a higher average speed for corners with short straight. just testing out the difference in braking speed.

Posted by: Rei.G Mar 25 2009, 08:24 PM
QUOTE (J]-[UN @ 41 minutes, 56 seconds ago)
Not taking sides but imo the difference in stock and FT is probably 5-6 secs or so.

I seriously cannot see a significant difference in acceleration, if there is, its probably something like a 2-3 % increase (which would amount to an average of 5-6 secs for a 3min 20 sec map).

Tats right. the differences is only about 6s.

@Tsyta: have u actually test it out? FT vs Stock?

Posted by: J]-[UN Mar 25 2009, 08:44 PM
It works out because the more you brake for a turn, the more you can control the car in the corner and the less it slides out.

The less distance the car slides out upon exit, the earlier you can start the 'true' acceleration.

The whole process sorta reminds me of those wind-up cars where you wind up the motor several times then let the toy blast off on a straight with a burst of speed.

Dom --> It probably looks that way because like I mentioned, the difference in acceleration is very very slight, but when you apply it to the whole course the difference ends up being very significant. Hypothetical theory but it does make sense. Its similar to how course cars in D4 had that extra 1km extra top speed for each gear applied to the whole course which amounted to quite a big advantage.

About the S turns, I highly doubt they can be taken at those speeds (140+) with good line, its simply impossible to grab the gutters/apex properly and missing the apex even slightly does quite a big hit to the time. For the 4 hairpins in CP3, I remember I missed grabbing the gutter for the first one and the cp ended up being +0.45x, when I was very certain I did all the other turns very well =(

Whats killing me is the last corner on AKina though, I have no idea whether I'm supposed to brake down to 120 and touch the gutter or just release gas and drive off with the penalty while in 4th gear around 135 exit.

Another logical explanation is...

...

...

...

MAYBE GOT GHOST fear2.gif

Posted by: shadow_z3r0 Mar 25 2009, 08:52 PM
but even if there's a difference in acceleration, how can 2 cars acheive the same top speed at the same exact point of the map and one is actually "faster" than the other? you know what i mean?

it should be at least 1-2 kmph difference for that to work.

yes you can do the s turns with good line. done it before, not only by me, also by KC. but that's not the point. i don't think it has got to do with lines at all, because like i said, i followed the same line when i braked to about 90. and it still ended up faster.

this game IMHO destroys the conventional driving theory that you are faster if you have higher speeds (if you're running the same line everytime).

i dunno. i'm getting very frustrated with this game.

Posted by: J]-[UN Mar 25 2009, 08:55 PM
If its a 2% accel difference, it is possible for both cars to achieve the same top speed around the same point of the map...the difference would be in the miliseconds @_@

OR MAYBE GOT GHOST

Posted by: BDDEE@ Mar 25 2009, 08:57 PM
the game goes "ah this guys driving ae86t i will actually end the clock a few seconds before he finish's and hopefully they wont notice" tongue.gif:P

Posted by: shadow_z3r0 Mar 25 2009, 08:57 PM
i dunno la.

this game is not "realistic" as they say it is >_<

Posted by: J]-[UN Mar 25 2009, 09:01 PM
Ya meh =s I actually kinda like this game because I can sorta derive the 'logic' in the physics unlike v4 where I have no idea what is going on ~_~;

The only illogical part about it so far that I've noticed is why the game will stop your brakes once you fall to a certain speed, and wtf causes the accel penalty. I mean, if I wanna brake to a standstill THEN LET ME BRAKE LA!~

I like how they greatly lowered the learning curve on this one, its easy to get the hang off but hard to master.

BDDEE I agree with you, that makes more sense than GOT GHOST fear2.gif

Posted by: BDDEE@ Mar 25 2009, 09:03 PM
i think more people would play, if there was no accel penalty for no reason
i dont see why someone should get an accel penalty for the stuff people have listed, the only one i really would agree with is the wall hit penalty

Posted by: shadow_z3r0 Mar 25 2009, 09:10 PM
ah good old v3 days. >_<

too many theories and speculations on this game. it just gets frustrating and everyone will start arguing because there're so many school of thoughts.

yea the braking thing hilarious also. ahaha. it's pretty dumb. like ABS.

maybe they incorporated that in. fear2.gif

Posted by: J]-[UN Mar 25 2009, 09:36 PM
I'm not even sure if there IS a wall penalty, like on iro, the last corner and the slight left curve actually has something sticking out which will scrape the car if you touch it, but I haven't really noticed any accel penalty if I hit the 'booby trap', with good lining I can still get 135 (up to 5th gear) in the middle of the final left-right curve right before the goal.

Though I know if you hit the wall to hard your speed gets knocked down by 20km or more, even on 2nd gear.

Posted by: shadow_z3r0 Mar 25 2009, 09:55 PM
yea wall penalty wtill exists on maps like akina and happo and nagao.

iro is just weird...

Posted by: Shie Mar 25 2009, 10:25 PM
braking to 6x is definitely too little , i brake till speeds of 4x and 5x. My timing 14'6 when car is half tuned ( not fantastic timing ) I Tried the following round after i broke this timing, brake till speeds of 5x and above and i get timing of 15++ =.=

Posted by: J]-[UN Mar 25 2009, 11:12 PM
Lol I'm consistently doing mid '13 on iro with a 30% tuned mr2...ur probably doing better because of somewhat better line, braking to 40-50 is overkill.

Posted by: LancE.Ryousuke Mar 25 2009, 11:26 PM
Hmm .. Jun .. today so free ah?


I think a most plausible reason for the game's physics is that the makers just want to recapture the feel of the manga and anime .. If you guys ever notice, the way the cars move in the game are quite identical to the manga and anime itself ..

Posted by: Shie Mar 25 2009, 11:28 PM
the 3.06 cappo guy , think his name is daiki , he did brake till speeds of 4x if you watched the video.

Posted by: J]-[UN Mar 25 2009, 11:29 PM
Not free but I can spare a couple mins to post.

You left out the ]-[ in my name =(

Not identical oso...this is Initial G (rip).....

Shie --> Yea ur right, he brakes to 40+ for a lot of corners,I'm gonna try it out =)

Thx for the link Lance , I just found it =3

Posted by: LancE.Ryousuke Mar 25 2009, 11:37 PM
I'm surprised. No one posted this video at the id5 Vids section?

http://www.youtube.com/watch?v=EGmUUZU9lhs

Posted by: Tsyta Mar 26 2009, 12:51 AM
the cappo accels like fark.

i wonder if they made the weight thing realistic in this game too cos the capp has a slow as shit start up but accels like crazy on akina and iro. (only 2 ive played with the cappo ohmy.gif)

Posted by: *j*j* Mar 26 2009, 12:52 AM
QUOTE (J]-[UN @ 1 hour, 40 minutes ago)
Lol I'm consistently doing mid '13 on iro with a 30% tuned mr2...ur probably doing better because of somewhat better line, braking to 40-50 is overkill.

@jhun kor kor > u so genggggggg ... can teach me how to play V5???

Posted by: Tsyta Mar 26 2009, 01:10 AM
QUOTE (LancE.Ryousuke @ 1 hour, 33 minutes ago)
I'm surprised. No one posted this video at the id5 Vids section?

http://www.youtube.com/watch?v=EGmUUZU9lhs

i dont understand this... i take corners about 20km faster than him with my evo 3, even on clean exit my evo doesnt accelerate that fast, maybe 30% slower than that... either that cappo has 500hp+ or something is weird with initial d.

my evo can corner fast but cant accel... and cappo turns slow and accels like a 800hp drag car... whats going on...

Posted by: stormfox Mar 26 2009, 01:47 AM
QUOTE (Tsyta @ 28 minutes, 10 seconds ago)
i dont understand this... i take corners about 20km faster than him with my evo 3, even on clean exit my evo doesnt accelerate that fast, maybe 30% slower than that... either that cappo has 500hp+ or something is weird with initial d.

my evo can corner fast but cant accel... and cappo turns slow and accels like a 800hp drag car... whats going on...

the trick now is not to corner too fast... even with a clean exit.

i guess they are trying to moderate things out and get people to focus on being consistent rather than heroic...

so pushing too hard or too fast = slow... (<-- Their interpretation of TIRE wear?)
going too slow leaves the person open to counterattack.

go track back the 'driving theory' taught in the anime.. a lot points to these on rewatching some of the episodes recently...



(yea yea.. i fed my ID5 hunger with anime to save $$$)

Posted by: Tsyta Mar 26 2009, 01:54 AM
QUOTE (stormfox @ 6 minutes, 51 seconds ago)
the trick now is not to corner too fast... even with a clean exit.

i guess they are trying to moderate things out and get people to focus on being consistent rather than heroic...

so pushing too hard or too fast = slow... (<-- Their interpretation of TIRE wear?)
going too slow leaves the person open to counterattack.

go track back the 'driving theory' taught in the anime.. a lot points to these on rewatching some of the episodes recently...



(yea yea.. i fed my ID5 hunger with anime to save $$$)

my evo is now like 3-7-0-0-7, and i still cant get past 111km on irohazaka before the 1st turn LOOOOOL.

when i see the mr2 and cap in the vids going like 140km... no wonder i my times dont even compare with IR.

i did 3'13 on happo today and that itself was wtf... i couldnt beat my times in like 3 tries then i ta'd some other tracks came back and beat my time by 5 seconds i was like um? whats wrong with this game.

and im not joking.

the evo 3 just doesnt accelerate, we need some vids so i can show someone what i mean lol sleep.gif.

i beleive i corner well, ive tried cornering slower i didnt notice anything but lol +239042934 second times, oh which reminds me i got my first ever +0'00'0 today after 5 years of initial d lol.

Posted by: Fuzz Mar 26 2009, 01:55 AM
tsyta, try doing corners at that speed and see if u get a faster time, u should in theory go faster as a slower corner leads to faster accel and giving you a good time.

Posted by: Tsyta Mar 26 2009, 01:59 AM
QUOTE (Fuzz @ 3 minutes, 49 seconds ago)
tsyta, try doing corners at that speed and see if u get a faster time, u should in theory go faster as a slower corner leads to faster accel and giving you a good time.

it just doesnt work like that, because according to that theory my accel is hindered by my cornering, which doesnt explain why my car dies at 4th gear on straights LOL.

i beleive the max speed i reached was like 114km heading towards the goal on irohazaka.

max speed on akina still 153, theres nothing wrong with the pedals cos when i played with my friends cappo it accelerated at 5th sleep.gif.

we need an evo 3 driver to confirm this with me, MFS doesnt help either i got that today didnt do much, the sound is cool and graphic is awesome, but doesnt do much lol

Posted by: stormfox Mar 26 2009, 02:00 AM
QUOTE (Tsyta @ 5 minutes, 29 seconds ago)
my evo is now like 3-7-0-0-7, and i still cant get past 111km on irohazaka before the 1st turn LOOOOOL.

when i see the mr2 and cap in the vids going like 140km... no wonder i my times dont even compare with IR.

i did 3'13 on happo today and that itself was wtf... i couldnt beat my times in like 3 tries then i ta'd some other tracks came back and beat my time by 5 seconds i was like um? whats wrong with this game.

and im not joking.

the evo 3 just doesnt accelerate, we need some vids so i can show someone what i mean lol sleep.gif.

i beleive i corner well, ive tried cornering slower i didnt notice anything but lol +239042934 second times, oh which reminds me i got my first ever +0'00'0 today after 5 years of initial d lol.

<<Removed: saw your reply>>

my less than 1/2 of your tuning Evo7 accels just fine on Akina DH with 5th gear before hitting the first corner..
i'll let you know what speed i hit on Iro before first corner cos i cant remember. But i do hit 5th gear on the last Iro straight

oh yea.. dont forget the Chocolate and Shit comparison if you are comparing a non-FT car with the time attack videos... tongue.gif

---------------

try cornering at that speed as Fuzz suggested... smoothly i might add.. try not to jerk.

Posted by: Tsyta Mar 26 2009, 02:07 AM
lol dont worry about my cornering just keep ur eyes out for an evo 3 vid and u'll understand what i mean.

the evo 3 doesnt even reach 5th gear before the 1st hairpin on akina, and it corners fast but doesnt accel past a certain point on some tracks.

and people say the difference between stock and ft is 6-7 seconds thats lol.

i cant imagine a stock evo 3 going 140km on irohazaka before the 1st corner, when it wont even reach 112km with light tuning.

Posted by: stormfox Mar 26 2009, 02:12 AM
QUOTE (Tsyta @ 5 minutes, 38 seconds ago)
lol dont worry about my cornering just keep ur eyes out for an evo 3 vid and u'll understand what i mean.

the evo 3 doesnt even reach 5th gear before the 1st hairpin on akina, and it corners fast but doesnt accel past a certain point on some tracks.

and people say the difference between stock and ft is 6-7 seconds thats lol.

i cant imagine a stock evo 3 going 140km on irohazaka before the 1st corner, when it wont even reach 112km with light tuning.

i'll try a stock Evo3 when i can these few days and get back to yer on iro... =)

Posted by: Tsyta Mar 26 2009, 02:14 AM
QUOTE (stormfox @ 1 minute, 46 seconds ago)
i'll try a stock Evo3 when i can these few days and get back to yer on iro... =)

lol was gonna suggest that myself.

hm anyways thats enough ID thought for tonight yo, time to watch some vids now tongue.gif.

Posted by: J]-[UN Mar 26 2009, 03:32 AM
QUOTE (Tsyta @ 1 hour, 25 minutes ago)
lol dont worry about my cornering just keep ur eyes out for an evo 3 vid and u'll understand what i mean.

the evo 3 doesnt even reach 5th gear before the 1st hairpin on akina, and it corners fast but doesnt accel past a certain point on some tracks.

and people say the difference between stock and ft is 6-7 seconds thats lol.

i cant imagine a stock evo 3 going 140km on irohazaka before the 1st corner, when it wont even reach 112km with light tuning.

Either your lining is horrible,ur shifting wrongly or the machine gear calibration is off.

I've had no problems reaching 130 with stock on the very first small right curve on iro dh.

There really doesn't seem to be much difference between stock/ft car except for a slight accel boost and MAYBE slightly better handling.

Difference between stock is ft is imo 6 secs max.

As for your iro you may wanna compare your lining and the vid's....he is taking the shortest possible line through the corners with an optimum entry angle, if ur doing the turns at 60+ I'm assuming you keep sliding out. Taking corners too fast also gives you an accel penalty.

Posted by: Rei.G Mar 26 2009, 04:11 AM
QUOTE (Tsyta @ 2 hours, 3 minutes ago)
lol dont worry about my cornering just keep ur eyes out for an evo 3 vid and u'll understand what i mean.

the evo 3 doesnt even reach 5th gear before the 1st hairpin on akina, and it corners fast but doesnt accel past a certain point on some tracks.

and people say the difference between stock and ft is 6-7 seconds thats lol.

i cant imagine a stock evo 3 going 140km on irohazaka before the 1st corner, when it wont even reach 112km with light tuning.

dude, because your arcade stage ver 5 has the gear ratio calibration error thingy.
a stock car can hit >130km/h on iro, ask the technicians to fix the machine.
no wonder u assume that the difference between stock and FT is huge.

Posted by: J]-[UN Mar 26 2009, 06:33 AM
QUOTE (*j*j* @ 5 hours, 40 minutes ago)
@jhun kor kor > u so genggggggg ... can teach me how to play V5???

Well I did suggest what you could try to improve your timings (namely brake harder and earlier into the corner, and turn the car using minimal steering, accelerate only once you've cleared the turn).....nothing much thats left to be said = |

I mentioned the same thing to Mave yesterday and I saw his Myogi timings improve quite drastically.

Posted by: art84 Mar 26 2009, 09:18 AM
Hi Everyone,
I am new to this board but got a couple of burning questions on ID5. So I wish i could get some genuine reply.

With regards to tuning of the car, these are the questions:
1. Does the order of the tuning affects the performance of the car? For eg. if I tuned it 7/1/1/1/1 compared to 3/2/2/2/2 are there any performance issue? If so ,which is better/desirable?
2. I could only reach max speed of 154 for my AE86 as it is still barely tuned, hence when could I get max speed ard 160+ and also when can I properly utilise my 5th gear?
3. Whats the real difference in timing between a stock and a fully tune car? Is it around 5-6 sec or 10+ seconds? (I am referring to map akina and happogahara)

I am currently playing in Singapore (West Mall), here are some questions with regards to the ID5 machines (exp version):
1. Are the ID5 machines working properly?
2. In terms of performance is there any difference with those in Japan, (cause I dont wanna blame the machines in Japan for giving better timings sad.gif )

Sorry for the trouble and awaiting for helpful inputs and feel free to provide tips in improving TA timings.

Best Regards,
Art84

Posted by: *j*j* Mar 26 2009, 10:48 AM
QUOTE (Tsyta @ 8 hours, 48 minutes ago)
it just doesnt work like that, because according to that theory my accel is hindered by my cornering, which doesnt explain why my car dies at 4th gear on straights LOL.

i beleive the max speed i reached was like 114km heading towards the goal on irohazaka.

max speed on akina still 153, theres nothing wrong with the pedals cos when i played with my friends cappo it accelerated at 5th sleep.gif.

we need an evo 3 driver to confirm this with me, MFS doesnt help either i got that today didnt do much, the sound is cool and graphic is awesome, but doesnt do much lol

@tsyta > yes i can say is confirmed the calibration of the machine coz when they upload the V5 programme into the V4 mac they (tech) need to reset the system in the cab ... tel them to reset input n do all the setting again on the accel, brake n steering ... then u will see the HUGE different ... good luck

Posted by: Tsyta Mar 26 2009, 10:52 AM
QUOTE (*j*j* @ 4 minutes, 36 seconds ago)
@tsyta > yes i can say is confirmed the calibration of the machine coz when they upload the V5 programme into the V4 mac they (tech) need to reset the system in the cab ... tel them to reset input n do all the setting again on the accel, brake n steering ... then u will see the HUGE different ... good luck

noooooo my TA records will be wiped out lol.

i did made no1 records on every track on both sides lol.

but yea ill tell them to check it soon.

Posted by: *j*j* Mar 26 2009, 10:56 AM
QUOTE (Tsyta @ 3 minutes, 58 seconds ago)
noooooo my TA records will be wiped out lol.

i did made no1 records on every track on both sides lol.

but yea ill tell them to check it soon.

lol > dont worry bout ur TA rec coz u will surely break it easily ... trust me grin2.gif

Posted by: h4bpeps Mar 27 2009, 02:32 AM
Does anyone know if you can transfer your ID4 card into ID5? If you guys have done it, does the points retain? Does it still retain your upgrades?

Posted by: Fuzz Mar 27 2009, 03:55 AM
ID5 is exp jap version, ID4 is eng international. The cards do not transfer over, u need to make a new card.

Posted by: spl Mar 27 2009, 04:44 AM
Do any of you guys notice gear slipping?? I'm sure its not the machine because it happens on any machine for me. Basically when I shift up mainly from 2nd to 3rd, it keeps dropping back to 2nd. I think it may be due to overrevving the 2nd gear but unsure still.. anyone have a problem like this?

Posted by: Fuzz Mar 27 2009, 06:17 AM
unless ur using automatic gears, otherwise its a gear problem, either its a really old machine or ppl messed the gears up too much. I've overrevved 2nd, 3rd and 4th and never experienced or seen anyone experience that.

Posted by: stormfox Mar 27 2009, 08:07 AM
QUOTE (Tsyta @ Mar 26 2009, 06:14 PM)
lol was gonna suggest that myself.

hm anyways thats enough ID thought for tonight yo, time to watch some vids now tongue.gif.

tried tested on Iro with stock Evo3... i maxed out 4th gear and hit 5th gear on the starting stretch just before the left turn... followed on to get more than 140kmh before having to massively brake before the first right hairpin corner.

same for final stretch.. i hit 5th and ended with >135kmh

yea... so go get them to re-calibrate the game. it is most likely using default pedal calibration which do not match the machine condition

Posted by: venth85 Mar 27 2009, 08:20 AM
I got a question bout paint shop, let say i start FD with Innocent blue mica (stock color) then painted to another color like other blue, if i visited paint shop again can i select back to the innocent blue mica stock color again? huh.gif

Posted by: stormfox Mar 27 2009, 08:23 AM
QUOTE (venth85 @ 2 minutes, 58 seconds ago)
I got a question bout paint shop, let say i start FD with Innocent blue mica (stock color) then painted to another color like other blue, if i visited paint shop again can i select back to the innocent blue mica stock color again? huh.gif

no idea... none of us have paint shop cos it is an id.net only feature.

even when connected... we don't know how similar we will be to the japs.

so i guess you gotta wait until... someone with EXP version gets the connection.... and have an FT car... plus register on ID.net... and remember to check for the paint shop... before you will get your answer. pinch2.gif

Posted by: venth85 Mar 27 2009, 08:40 AM
Meaning it's only available in ID.net pinch2.gif , I thought the Paint shop is available from the machine itself ohmy.gif

Posted by: stormfox Mar 27 2009, 09:44 AM
QUOTE (venth85 @ 1 hour, 4 minutes ago)
Meaning it's only available in ID.net pinch2.gif , I thought the Paint shop is available from the machine itself ohmy.gif

only when its connected to id.net apparently.. and with a FT car if i didnt read and remember wrongly

Posted by: J]-[UN Mar 27 2009, 09:47 AM
Damn , I started taking corners obscenely slowly with tight line and my time dropped from a 3'13"2 to like ...3'09"2 with lots of room for improvement =_=;

Another 60% to FT @___@ Tuning sucks....

Posted by: BDDEE@ Mar 27 2009, 01:24 PM
QUOTE (J]-[UN @ 3 hours, 36 minutes ago)
Damn , I started taking corners obscenely slowly with tight line and my time dropped from a 3'13"2 to like ...3'09"2 with lots of room for improvement =_=;

Another 60% to FT @___@ Tuning sucks....

this game is confusing already and i have not even played it yet blink.gif

Posted by: DarK_Mini Mar 27 2009, 03:38 PM
HAHA played my first game yesterday and im liking it but its so f**kING difficult.

Posted by: Tsyta Mar 27 2009, 04:04 PM
QUOTE (stormfox @ 7 hours, 57 minutes ago)
tried tested on Iro with stock Evo3... i maxed out 4th gear and hit 5th gear on the starting stretch just before the left turn... followed on to get more than 140kmh before having to massively brake before the first right hairpin corner.

same for final stretch.. i hit 5th and ended with >135kmh

yea... so go get them to re-calibrate the game. it is most likely using default pedal calibration which do not match the machine condition

ooo tongue.gif okies the machines wrong then lol.

Posted by: Jerry Liu Mar 27 2009, 05:10 PM
Hey guys, how's the MRS??? Good enough to scrap my MR2 and replace for? Cuz I need a good downhill car. Yes, I am aware it is the course car for Nagao, but how does it perform on Akagi, Akina, and Irohazaka?

Posted by: slower Mar 27 2009, 11:26 PM
hey guys, let's share what we've learnt about playing in ID5! i thought it would be better to keep discussions about techniques and the game itself in general separate, so...

any tips on how to go faster? happy.gif

for those who haven't a clue about ID5, it's back to good old, semi-realistic driving. no more crazy oversteer-drifting like in ID4, it's all been completely scrapped.

Braking and throttle control are major requirements in the game, as well as good old lining. hairpin corners are now taken with speeds of only 2 digits, ranging from 60+ in the hairpins of Nagao and Iro and 80-90 in Akina. of course you go faster in Myogi, though.

for the more experienced players...any tips on lining and acceleration timing on exits? i can't figure out the lines in some corners of nagao..

Posted by: slower Mar 28 2009, 03:34 AM
@Tsyta: hey, i think the machines at my arcade have that problem too. my mr-s cannot accelerate after corners....it's just frustrating and makes me wanna quit.

@Jerry Liu: hey, i dont know how it compares to the mr2 cos i've never used it before, but i can say that i don't really feel any difference between the mr-s and the fd (stock that is). mr-s is quite unstable at the exit, it's pretty drifty, but if u control ur pedal at around half-throttle through the corner u shouldn't tailslide too much nor lose speed as u turn. one more thing, it's accel feels pretty sucky to me. probably the machine's fault like i mentioned.

Posted by: ?wha? Mar 28 2009, 04:10 AM
I used the MR2 (Go me tongue.gif) and I find that it turns really well, but you get more inherent snap oversteer (I watched some guy using the 86T, and he just stomped on the gas on and off. oversteer yes, but not really blatant). IMO if you want to use a MR, you need half-throttle down pat otherwise you find tail tapping will hurt.

Posted by: stormfox Mar 28 2009, 05:30 AM
there already is one thread?

https://idforums.net/index.php?showtopic=37416


Posted by: stormfox Mar 28 2009, 05:33 AM
QUOTE (slower @ 1 hour, 59 minutes ago)
@Tsyta: hey, i think the machines at my arcade have that problem too. my mr-s cannot accelerate after corners....it's just frustrating and makes me wanna quit..

machine problem only affects the Topmost gears (5th for 5speed cars and 6th for 6speed cars)... the lower gears will still work fine.

Posted by: N643 Mar 28 2009, 05:39 AM
hey guys im not sure were i should put this & im not sure what 2 do, but we got id5 & it doesn't feel right any more when i play

i have been most MTing & BG4ing cuz id4 not that fun anymore, it like not that great of a game anymore

now heres the thing i feel like selling my id5 card (i got the card cuz i thought it would be different if i change the steering setting) SHOULD I SELL MY ID5 CARD

cuz if i don't sell it & i keeping playing, then i would like 2 know techniques on how 2 improve my game, & really i don't wanna make a new thread out of this

Posted by: Tsyta Mar 28 2009, 05:39 AM
QUOTE (stormfox @ 5 minutes, 58 seconds ago)
machine problem only affects the Topmost gears (5th for 5speed cars and 6th for 6speed cars)... the lower gears will still work fine.

4th gear dies in the ass also on iro lol.

it should'nt affect 1 2 and 3 to the extent of making someone quit.

i mean come on u can still finish lots ez pz without it, its just next to impossible beating bunta 2nd time round without the gear accel working properly lol.

im gonna go in on wednesday and test the machines myself with the technicians to fix it, didnt have time this weekend.

Posted by: N643 Mar 28 2009, 05:55 AM
im still deciding if i should con't playing & in the mean time i wanna know, how is the supra cuz im using the supra right now & it's feels heavy & hard 2 turn

i wanna know how i should drive the supra cuz i have been a capp user 4 a really long time, but the capp not sucks so thats why im asking

plus is the new mr2 any good cuz i might scrap the supra & 4 something else

Posted by: stormfox Mar 28 2009, 09:12 AM
QUOTE (N643 @ 3 hours, 17 minutes ago)
im still deciding if i should con't playing & in the mean time i wanna know, how is the supra cuz im using the supra right now & it's feels heavy & hard 2 turn

i wanna know how i should drive the supra cuz i have been a capp user 4 a really long time, but the capp not sucks so thats why im asking

plus is the new mr2 any good cuz i might scrap the supra & 4 something else

Supra IS a heavy car... 1581kg supra turbo to a 1400kg Evo7... and its nice that it feels like it should be.

it feels more planted to the ground than my Evo7.. *shrugs*..
think of it as a FR version of the R34.

it will be weird if the Skyline and Supra are as hyperactive and responsive as the Cap.



the rule for ID5 that applies to all cars is to drive smoothly.. with precision. there is no specific how-to for specific cars. they all go by the same basic rules.

the rear of the car is not supposed to break out into a full drift
it is a fine balance of grip driving on the verge of all out drifting
cos once you all out drift (think of anime God Foot race near the end part), you lose traction and the acceleration will be penalised on the following straights

most of the time the steering wheel do not go more than 45degrees off center (see those F1 in car videos)

take note of how fast your acceleration can be. if after a certain corner it seems to slow down.. it is either you hit something or means that the corner is taken too fast and should slow down a bit more.


come to think of it... Think of it as F1 racing.
you race to the limit of your grip... with clean smooth steering rather than jerking.
brakes before cornering... throttle control as in the anime.


go experiment. hope you find the joy of experimentation and self-learning. don't give up so easily.

Posted by: darthchilli Mar 28 2009, 04:04 PM
so the arcade wher the 5th one is needs repairing
...damnt

and n643
HELLOW
bwahahahhahahaha

Posted by: stormfox Mar 28 2009, 06:27 PM
QUOTE (darthchilli @ 2 hours, 23 minutes ago)
so the arcade wher the 5th one is needs repairing
...damnt

and n643
HELLOW
bwahahahhahahaha

that acceleration is not a mechanical fault. it is a calibration issue.
so its easy to repair.

just tell them to go into Test Mode and reset the calibration values for the pedals. they are probably on the default value which do not match the machine actual condition.

quite straightforward... but unfortunately arcades like to drag their heels even on simple stuff like this

Posted by: darthchilli Mar 28 2009, 06:55 PM
yes its ok
i kno
lolol
i kno how to fix it
they wont let me
its not like back in te day when i actually played

Posted by: ?wha? Mar 28 2009, 08:43 PM
QUOTE (N643 @ Today, 12:55 AM)
plus is the new mr2 any good cuz i might scrap the supra & 4 something else

If you mean the SW20 then look up tongue.gif

going by what i saw, MRs are very prone to snapping, so its a really good way to get the whole half throttle etc thing right.

And playing BG4 tuned like a real driving sim will help A LOT.

Posted by: Jerry Liu Mar 28 2009, 10:44 PM
QUOTE (?wha? @ Today, 4:10 AM)
I used the MR2 (Go me tongue.gif) and I find that it turns really well, but you get more inherent snap oversteer (I watched some guy using the 86T, and he just stomped on the gas on and off. oversteer yes, but not really blatant). IMO if you want to use a MR, you need half-throttle down pat otherwise you find tail tapping will hurt.

Lol, I know how to control my MR2. I just wanna know if the MRS is any better cuz I really don't wanna scrap my FTed MR2 to be disappointed by the MRS.

Posted by: N643 Mar 28 2009, 11:02 PM
well im not sure cuz each time i turn it loses so much speed & MR2 as in the new inital d 5 car i might get that if my supra don't work out

& chilli's ur on here 2 HI im KAWAI~ on id5

Posted by: shadow_z3r0 Mar 29 2009, 12:55 AM
why jerry? mr2 is king of iro, mrs is king of nagao. that's teh only difference.

@N643: you're talking about the MRS right?

Posted by: N643 Mar 29 2009, 01:27 AM
YA im talking about the MRS, we call it the new Mr2 in canada

Posted by: Jerry Liu Mar 29 2009, 01:27 AM
Soo, besides them being the course car for those courses, the performance is basically the same...???

Posted by: N643 Mar 29 2009, 01:29 AM
um jerry u can't transfer ur id4 card 2 id5

Posted by: shadow_z3r0 Mar 29 2009, 02:22 AM
QUOTE (N643 @ 55 minutes, 3 seconds ago)
YA im talking about the MRS, we call it the new Mr2 in canada

oh because they call it the spyder there instead.

stick to the supra. it has freaking high power.

and it is current one of the most stable cars around. it doesn't have fanatctic cornering, but it sure has the accel to pull through the courses.

Posted by: Tsyta Mar 29 2009, 02:43 AM
how could ANY arcade not fix something when u tell them the problem.

if that happened here we will just boycott the machines till they fixed it lol.

"hey theres something wrong with the pedal calibration on initial d please fix it"

"no sorry we cant do that"

"ok then ur not getting my money =)"

gg.

Posted by: shadow_z3r0 Mar 29 2009, 02:55 AM
you sure you can resist not touching the game even if the machine is spoilt? if those are the only ones around?

Posted by: N643 Mar 29 2009, 03:12 AM
tsyta i know a guy thats chilli's friend & he just quit playing maximum tune cuz the machine had a card jam after his game & the card was still there & the staff couldn't do jack about it

& ya we call it the spyder in the USA since the car was never official here in canada, but still im still learning

Posted by: stormfox Mar 29 2009, 04:13 AM
QUOTE (shadow_z3r0 @ 1 hour, 51 minutes ago)
oh because they call it the spyder there instead.

stick to the supra. it has freaking high power.

and it is current one of the most stable cars around. it doesn't have fanatctic cornering, but it sure has the accel to pull through the courses.

yes it has freaking power... but it is also one of those rock solid built-like-tank car around. like an FR R34.. >_<

i'm tempted cos i like stable cars... lol... butttt... E7 first..


another friend of mine who is used to MR and light cars like the cap hates it... lol...
to each his own. cos everyone have their style..


you tuning any car after your NB8C?

Posted by: N643 Mar 29 2009, 04:38 AM
so should i trade the supra 4 the spyder or capp cuz im a capp driver

Posted by: stormfox Mar 29 2009, 05:32 AM
QUOTE (N643 @ 54 minutes, 1 seconds ago)
so should i trade the supra 4 the spyder or capp cuz im a capp driver

your choice

no one can tell you what you should or should not do..

go try those cars that you are interested stock on a couple of your favourite tracks to get a feel of the differences..

once you found the right car you're gonna be dumping a couple o hundred of races into it right?
what is a couple of stock runs compared to that? negligible! shifty2.gif

go try out and see what tickles you...

Posted by: Rei.G Mar 29 2009, 06:17 AM
once you had a FT car, it's alot easier to get another secondary car.

i normally play 5 times with my main Full tuned car for time attacks, then switch to my secondary car for internal tuning. When i am left about 10 internal upgrades for my sec car, i play my main car 2 times and switch to my sec car for exterior upgrade.

$45 for another secondary FT car. lol
now im thinking which third car should i get.

Posted by: stormfox Mar 29 2009, 06:21 AM
QUOTE (Rei.G @ 4 minutes, 47 seconds ago)
once you had a FT car, it's alot easier to get another secondary car.

i normally play 5 times with my main Full tuned car for time attacks, then switch to my secondary car for internal tuning. When i am left about 10 internal upgrades for my sec car, i play my main car 2 times and switch to my sec car for exterior upgrade.

$45 for another secondary FT car. lol
now im thinking which third car should i get.

much easier now that Start and Continue prices are the same.. ain't it? laugh.gif

Posted by: Rei.G Mar 29 2009, 06:54 AM
QUOTE (stormfox @ 32 minutes, 28 seconds ago)
much easier now that Start and Continue prices are the same.. ain't it? laugh.gif

yea man, otherwise i wont even bother to start another car shifty2.gif

Posted by: stormfox Mar 29 2009, 07:05 AM
Gah!

Made the mistake of showing my gf what car the Cap is... ermm2.gif

now she's going "awww.. so cute... why don't you get one?" pinch2.gif

Posted by: N643 Mar 29 2009, 07:10 AM
HOLY CRAP i have never been this confuse 4 a game in my life till now, this game is nothing like the past INITIAL D arcade ive played nor is it like maximum tune, it's even worst then setting up battle gear 4 key account

THIS GAME IS GETTING 2 ME, i can't stand the fact that i have not beaten a single person on story mode

funny thing is this i got my initial d 4 card the it came out every where & till now i have not renewed a single card once

& storm fox thats why i like the capp cuz it's an underdog & it's cute

Posted by: stormfox Mar 29 2009, 07:18 AM
QUOTE (N643 @ 7 minutes, 23 seconds ago)
HOLY CRAP i have never been this confuse 4 a game in my life till now, this game is nothing like the past INITIAL D arcade ive played nor is it like maximum tune, it's even worst then setting up battle gear 4 key account

THIS GAME IS GETTING 2 ME, i can't stand the fact that i have not beaten a single person on story mode

funny thing is this i got my initial d 4 card the it came out every where & till now i have not renewed a single card once

& storm fox thats why i like the capp cuz it's an underdog & it's cute

not even Iketani on Akina Lake even with no wall contact? blink.gif

err.... ID4 card?

i'm confused..

Posted by: N643 Mar 29 2009, 07:23 AM
yep i didn't win any of those

& the id4 card, i was suppose 2 add "how often will i play id5" be4 my internet crashed

Posted by: stormfox Mar 29 2009, 07:30 AM
QUOTE (N643 @ 6 minutes, 46 seconds ago)
yep i didn't win any of those

& the id4 card, i was suppose 2 add "how often will i play id5" be4 my internet crashed

ah? ok..

you will have to check out with the ppl who play at your side cos they can observe and comment on what they may see..

there is only so much that can be said through typed text pinch2.gif

Posted by: N643 Mar 29 2009, 08:11 AM
most of ppl are not good either, i ask this guy with the card name allan & he says he does know how 2 play either & hes a has a card & he drives a FD, on my 1 day of playing

Posted by: shadow_z3r0 Mar 29 2009, 08:13 AM
QUOTE (stormfox @ 3 hours, 59 minutes ago)
you tuning any car after your NB8C?

mr2 and then possible an evo7 or the r32.

dunno yet.

surely you can beat the guys on lake akina... or your machne is really a goner.

Posted by: Jerry Liu Mar 29 2009, 01:34 PM
QUOTE (N643 @ Today, 1:29 AM)
um jerry u can't transfer ur id4 card 2 id5

That's only because you guys are using the Japanese machines, right? I would assume we'd be able to transfer when we get the International ones.

Posted by: xyeohts Mar 29 2009, 04:47 PM
i am curious of those in Singapore.. can i request for you guys to buy me and my team the ID5 card? cause we are planning to go down KL for it..

Penang wont have it till the "ship" arrive.. which is long long from now..

Hit me back with PM..

Posted by: BDDEE@ Mar 29 2009, 05:11 PM
QUOTE (Jerry Liu @ 3 hours, 36 minutes ago)
That's only because you guys are using the Japanese machines, right? I would assume we'd be able to transfer when we get the International ones.

international? i doubt there will even be international
here in australia, we got exp version machines ... and canada got exp version machines...i dont see why US would not get exp version

Posted by: shadow_z3r0 Mar 29 2009, 05:50 PM
they will import it specially for jerry

Posted by: -ShinRei- Mar 29 2009, 06:01 PM
QUOTE (shadow_z3r0 @ 10 minutes, 13 seconds ago)
they will import it specially for jerry

Really meh? grin2.gif

Is it a joke or what whistling.gif shifty2.gif

Posted by: J]-[UN Mar 29 2009, 06:22 PM
Is it just me or do 6 gear cars have a huge disadvantage in iro =s Ur like 3-4 kmph slower for nearly the whole map....


Posted by: shadow_z3r0 Mar 29 2009, 07:03 PM
joke la

haha.

yes 6 gear cars have the disadvantage of a few kmph.

but in general they have better accel on lower gears than the 5 gear cars.

like the 5th gear of a 6 gear car accels somewhat faster than the 4th on a 5th gear car.

it's a give and take thing

Posted by: -ShinRei- Mar 29 2009, 07:06 PM
QUOTE (shadow_z3r0 @ 2 minutes, 47 seconds ago)
joke la

haha.

yes 6 gear cars have the disadvantage of a few kmph.

but in general they have better accel on lower gears than the 5 gear cars.

like the 5th gear of a 6 gear car accels somewhat faster than the 4th on a 5th gear car.

it's a give and take thing

Those loss are covered by the accel pick up wink2.gif

Posted by: -ShinRei- Mar 29 2009, 07:15 PM
Thread Closed

Reason: Duplicating Thread

(Acting like a Moderator laugh.gif)

Posted by: Jerry Liu Mar 29 2009, 07:15 PM
Export version? Semi-dumb question, but is the export version in English or Japanese?

Posted by: -ShinRei- Mar 29 2009, 07:18 PM
QUOTE (Jerry Liu @ 2 minutes, 16 seconds ago)
Export version? Semi-dumb question, but is the export version in English or Japanese?

From what I read, it's Japanese grin2.gif

Posted by: Jerry Liu Mar 29 2009, 07:25 PM
Diiuuu....
It's okay, I was planning on making a totally new lineup, anyway.

Posted by: stormfox Mar 29 2009, 07:26 PM
QUOTE (Jerry Liu @ 10 minutes, 32 seconds ago)
Export version? Semi-dumb question, but is the export version in English or Japanese?

it is in japanese. they call it Overseas Arrange Version.

Posted by: -ShinRei- Mar 29 2009, 07:32 PM
Anyway, it's getting Off-Topic on every Thread laugh.gif

I think Mr. Wolf should make another "THE GREATEST THREAD FOR EVERY IDAS5 PLAYERS OMFG" again LOL laugh.gif

But He didn't even play it yet tongue.gif

Posted by: Tsyta Mar 29 2009, 10:18 PM
caution spoilers ahead.

well not really since IDAS5 already basically ruins the mrs vs ae86 and supra vs fd matches... by ranking takumi and keisuke 1 star ahead of the other two.

tak has officially won the rematch with kai kogashiwa... the manga introduces some bullshit impossible thing called the 'fujiwara zone' where he drives his 86 like a 4wd and takes corners faster than any 'possible' calculations.

dunno about most of u but im getting tired of takumi's bullshit ways of winning like, kai spun out again and lost LOL gg. and the supra guy looked like a gaylord ever since i saw that union jack singlet he has (his battle isnt complete yet they just started).

i wonder when they will bring an 800hp car over from wangan to beat takumi =)? since hes god now and drivers impossibly LOL.


Posted by: Jerry Liu Mar 29 2009, 10:39 PM
Why didn't you just post this in the 5th Stage thread over at the Initial D General Forum...???
Or this one:
https://idforums.net/index.php?showtopic=34516&st=0

Posted by: Tsyta Mar 29 2009, 10:43 PM
QUOTE (Jerry Liu @ 4 minutes, 11 seconds ago)
Why didn't you just post this in the 5th Stage thread over at the Initial D General Forum...???
Or this one:
https://idforums.net/index.php?showtopic=34516&st=0

cos this is the only place in these forums i read sleep.gif

Posted by: stormfox Mar 29 2009, 10:55 PM
out of topic dude. there is an Anime/Manga section.

regarding you 800hp.. here is a NSX waiting at the sidelines.

Posted by: DamienWolf Mar 30 2009, 02:04 AM
QUOTE (-ShinRei- @ 6 hours, 48 minutes ago)
Thread Closed

Reason: Duplicating Thread

(Acting like a Moderator laugh.gif)

Nope.

*Thread Merged*

Edit: And stormfox is right, Tysta. If you want to continue with those kinds of posts, put it in the General Discussion Thread. Back on topic, everyone.

Posted by: N643 Mar 30 2009, 02:10 AM
damn my supra will not perform well on iro im F'ed lol

Posted by: -ShinRei- Mar 30 2009, 02:17 AM
QUOTE (DamienWolf @ 12 minutes, 45 seconds ago)
Nope.

*Thread Merged*

Edit: And stormfox is right, Tysta. If you want to continue with those kinds of posts, put it in the General Discussion Thread. Back on topic, everyone.

Awee, maybe that's why I'm not suited to be a Forum's Moderator sad.gif

I really wanna try of being a Moderator on Forums laugh.gif

Posted by: Roaddawg Mar 30 2009, 02:39 AM
QUOTE (-ShinRei- @ 22 minutes, 12 seconds ago)
Awee, maybe that's why I'm not suited to be a Forum's Moderator  sad.gif

I really wanna try of being a Moderator on Forums  laugh.gif

Haha.... then you close all the threads. laugh.gif laugh.gif laugh.gif
just joking.

*sigh* my car still step 6 engine, other categories stock. It sucks to be a student. No money.

Posted by: -ShinRei- Mar 30 2009, 03:08 AM
QUOTE (Roaddawg @ 29 minutes, 5 seconds ago)
Haha.... then you close all the threads. laugh.gif laugh.gif laugh.gif
just joking.

*sigh* my car still step 6 engine, other categories stock. It sucks to be a student. No money.

Yeah I know, I was once a student too wink2.gif

Anyway, I'm about to play this not long enough, so I'm about to review this..

The Basic way to tackle the corners is to Brake, guide the car, accelerate only on exit? ermm2.gif

Posted by: Rei.G Mar 30 2009, 05:25 AM
tapping brake while cornering helps too.

Posted by: Heron Mar 30 2009, 06:04 AM
Personally I found the game engaging. The line is funny though, the out-in-in lining and for some corners even though it can be taken at a much higher speed, braking is the correct way of doing things...like the S curve in Akina DH in CP2...the final corner should be taken at speeds like 90+? Works though, I got faster in CP2...

Did a run today and got 3'19'0...but still quite the noob. Stepping at 4-3-3-3-4. I noticed that I am driving other cars a lot faster than before though. Tried out the 180SX and it felt heavier. Opposite of the MR-S which was speedy.

Current timings...

Akagi DH - 2'55'4
Akina DH - 3'19'0
Irohazaka DH -3'18'x
Happogahara OB - 3'15
Nagao DH - 3'30'x

I can't remember my Tsukuba, Akina Lake and Myogi timings...but they aren't that bad...I need more practice though.

EDIT: Using the AE86 Levin. Me favourite car. Can't wait till my Supercharger stepping.

Posted by: stormfox Mar 30 2009, 06:48 AM
yea.. the line is interesting.. but i haven't quite worked it out. its a bit funny driving since many times i encounter Shift-Up (or Down) or wait-for-corner situation.. >_< ...

on FT the gears overlap a little though.. so it allows them to run at higher gear without shifting down for a while longer and still accelerate...

those timings are decent as an all-rounder who can run all tracks
i get something close to them(+-2s?) with my 3/3/2/2/2 Evo7...

the getting-the-hang-of-the-game-but-still-not-quite-sure-what-to-do type of timings i suppose...

i see far worse timings from people with almost FT cars... those one-track-wonders lah...
(most commonly Truenosss on Akina DH... care to guess why? rolleyes.gif )


so many things to learn... cornering.. braking... speed control.. learning the tracks all over again cos everything feels different.. wait.. its learning a whole new game! laugh.gif Fun! laugh.gif

Posted by: Heron Mar 30 2009, 12:39 PM
Well, I guess that's why people like me are getting out and play. When ID4 1.5 came out I didn't touch it despite having a FT Levin...lazy to learn when I was using PC all the way.

This though...this takes something. And it is fun.

Posted by: -ShinRei- Mar 30 2009, 05:32 PM
Lemme ask something, when You're shifting it down for a corner, You're not supposed to Over-Rev it right? ermm2.gif

Posted by: J]-[UN Mar 30 2009, 06:06 PM
The reason why you brake heavily even though the corners can theoratically be taken at higher speeds is because the idea is to stop the car's slide ASAP so it can start accelerating earlier.

The fine line is drawn when you start to really push your timings (I'm talking about stuff like 3'09"0 akina to 3'08"8 and not 3'20 to 3'15) is the amount of braking needed, eg some corners you may tend to slightly over-brake (say down to 77kmph when 79-80 would have sufficed.

Generally the game revolves around tight lines though, should be able to get within 3 secs of the WR just by keeping a tight line with less emphasis on speed.

Posted by: Tsyta Mar 30 2009, 06:49 PM
oh even heron is playing ver5.

good to see our old school players back eh.

too bad initial-d.com closed we had many good players on there.

hope hira and dillip are playing id5 aswell tongue.gif, zykara too maybe but havent seen that guy in years.

Posted by: stormfox Mar 30 2009, 06:59 PM
yea.. we have a lot of old players coming back to play here...

its interesting catching up with ppl after so many years (most of em stop after v3)

Posted by: -ShinRei- Mar 30 2009, 07:12 PM
QUOTE (stormfox @ 12 minutes, 44 seconds ago)
yea.. we have a lot of old players coming back to play here...

its interesting catching up with ppl after so many years (most of em stop after v3)

Hopefully in here too, many people quits after ID3 sad.gif

Posted by: Jerry Liu Mar 30 2009, 07:22 PM
You guys think CKF will be getting into it???

Posted by: Heron Mar 30 2009, 07:32 PM
OT: I miss Akina Snow from v3 though...my best track in the game...but looking back I still think I wasn't fast.

I believe that the speeds are down in some corners due to line and acceleration is only a small part of it.

Doesn't matter though. Now all that is left is to drive faster and see how fast I can get in the game.

Posted by: stormfox Mar 30 2009, 07:47 PM
QUOTE (Jerry Liu @ 25 minutes, 20 seconds ago)
You guys think CKF will be getting into it???

he already is playing.

Posted by: ?wha? Mar 31 2009, 12:10 AM
well I see a lot of people trying ver5 like ver3 with gloriously shocking consequences.

I got my first nagao time of 3'34... not bad considering I have NFI what the course is like and I took it as face value. Akina is hovering around 3'24, but it can be better, because I like to brake a bit more than necessary (real driving) but when considering a stock MR2... yeah its soso

and does version EXP mean experimental??

Posted by: gns64 Mar 31 2009, 12:37 AM
QUOTE (?wha? @ 27 minutes, 18 seconds ago)
and does version EXP mean experimental??

Export if I'm correct.

Posted by: N643 Mar 31 2009, 01:16 AM
i still don't get game

Posted by: Tsyta Mar 31 2009, 01:51 AM
n6... i think like many people got an idea of how to play initial d 5 by just watching 1 or 2 corners of a single video. that was enough for me to clear lots before i even played the game at all im sure many are like that too, from what i hear a lot did it with faulty accelerating.

stop complaining about the game its quite easy to get the hang of and no ones expecting u to run WR times just yet so lol.

geez, people make ID5 sound like maths its not all that hard.

exp version is export. who knows what useless things they will do to it in the future, i dont think any of the ver4 updates did anything helpful so not expecting much for ID5.

Posted by: N643 Mar 31 2009, 02:38 AM
well i never say it was hard, it's just that sega F'ed up ver4 & i was doing a lot of id4 2 get myself prepared 4 id5, now it's totally different, & the thing 4 me is im not getting use 2 it yet thats why

Posted by: darthchilli Mar 31 2009, 03:18 AM
QUOTE (N643 @ 39 minutes, 28 seconds ago)
well i never say it was hard, it's just that sega F'ed up ver4 & i was doing a lot of id4 2 get myself prepared 4 id5, now it's totally different, & the thing 4 me is im not getting use 2 it yet thats why

becuz u dont even have a drivers license?
bwaah
somewhat take this game like driving an actual car..

u gas too hard out/too early in say...an 86t and ur gonna powerslide out and go sideways coming out of the turn

u turn the wheel too much and u'll spin out

plus..i havent heard of u EVER playing initialD in Vancouver
lol

once u get to watch me or some others play u'll know


Posted by: hahariz Mar 31 2009, 05:07 AM
I dont know if my eyes are playing a trick on me but I think I saw the gear downshift automically when the driver brakes, while using a manual transmission.

I thought it was me, but my friend saw it too. Can anyone confirm? Does braking real hard makes your car downshift or it's the machine that register the data late?

Posted by: N643 Mar 31 2009, 06:24 AM
QUOTE (darthchilli @ 3 hours, 6 minutes ago)
becuz u dont even have a drivers license?
bwaah
somewhat take this game like driving an actual car..

u gas too hard out/too early in say...an 86t and ur gonna powerslide out and go sideways coming out of the turn

u turn the wheel too much and u'll spin out

plus..i havent heard of u EVER playing initialD in Vancouver
lol

once u get to watch me or some others play u'll know

i played u at espot on id4 when it 1st came out chilli i was n643?* with the capp u were in the 86 i battled u & after u won the machine would not let u continue

& really don't wanna bring this part up but Gwai Lo John was there at the time as well (RIP JOHN) & he taught me how 2 tune my car

Posted by: Glocker Mar 31 2009, 06:32 AM
Anyone feels that your car oversteers much more easily on Akina hairpins than on Akagi? I use the same throttle control on Akina and I fishtailed more easily.

Posted by: Heron Mar 31 2009, 06:55 AM
Does it? It feels the same to me...

I tried playing a few games today down at Dhoby Ghaut Zone X...tuning now 5-4-4-4-4

Akagi DH - 2'54'6
Akina DH - 3'17'x (?)
Irohazaka DH - 3'16'x
Happogahara OB - 3'12'x
Nagao DH - 3'28'x (?)

(?) - I forgot my timings exactly.

I am quite confused though, working on it but it is a mystery to me as to how some corners can be full throttled and how some corners must be taken slowly...

I have to say I am happy with my Happo progess though, hopefully can take it down below 3'10 soon

Posted by: Rei.G Mar 31 2009, 07:07 AM
QUOTE (Heron @ 11 minutes, 35 seconds ago)
Does it? It feels the same to me...

I tried playing a few games today down at Dhoby Ghaut Zone X...tuning now 5-4-4-4-4

Akagi DH - 2'54'6
Akina DH - 3'17'x (?)
Irohazaka DH - 3'16'x
Happogahara OB - 3'12'x
Nagao DH - 3'28'x (?)

(?) - I forgot my timings exactly.

I am quite confused though, working on it but it is a mystery to me as to how some corners can be full throttled and how some corners must be taken slowly...

I have to say I am happy with my Happo progess though, hopefully can take it down below 3'10 soon

u drive a 86 levin yea?
nt bad, i am very sure your timings will improve alot more.

Posted by: Heron Mar 31 2009, 07:10 AM
QUOTE (Rei.G @ 3 minutes, 29 seconds ago)
u drive a 86 levin yea?
nt bad, i am very sure your timings will improve alot more.

Yes. And thank you. =) Did you see me?

Posted by: Rei.G Mar 31 2009, 07:14 AM
QUOTE (Heron @ 3 minutes, 59 seconds ago)
Yes. And thank you. =) Did you see me?

nope, i play in the east side.

try tuning your engine to step 7 first, it helps alot alot in acceleration. the rest can anyhow.

Posted by: J]-[UN Mar 31 2009, 07:22 AM
Ur generally not supposed to throttle until ur almost out of corners.

Some corners for akagi allows you to half-gas/accelerate out of the corner earlier compared to other maps. If ur playing with the throttle in akina u'll definitely fishtail.

Posted by: art84 Mar 31 2009, 07:26 AM
I am wondering when the car can make use of 5th gear without bleeding speed?
My tuning now is 7/4/1/1/1 but still unable to use the fifth gear for my trueno. My akina timing only 3'21'22.
Not sure whteher is it my car tuning or is it the machine fault. Anyway I am playing in West Mall TimeZone. smile.gif

Posted by: Heron Mar 31 2009, 07:38 AM
Eh...it could be the machine calibration problem some guys were speaking about...

Posted by: art84 Mar 31 2009, 07:42 AM
How do you fix it? Some guy say ask the technician to reset the game but those operators in the timezone dunno wat they are doing. Any more specific instructions to them?

Posted by: RS4 Mar 31 2009, 08:20 AM
tell them go to game test mode, input controls or something then reset:
for the steering turn and right all the way
for the brake step all the way
for the acclearator step all the way
then come out can liao...
thats all i think...
well another way i can think of the 5th gear - 1 speed is that u didnt straighten ur steering when u exit... it sometimes happens to me at akina 1st turn with 4th gear i come out of the gutter pull gear 5 my speed goes from 153 to 152km coz i didnt straighten my steering after the turn

Posted by: darthchilli Mar 31 2009, 12:00 PM
wheel control is important
just like in ID4!

Posted by: -ShinRei- Mar 31 2009, 05:51 PM
QUOTE (RS4 @ 9 hours, 30 minutes ago)
tell them go to game test mode, input controls or something then reset:
for the steering turn and right all the way
for the brake step all the way
for the acclearator step all the way
then come out can liao...
thats all i think...
well another way i can think of the 5th gear - 1 speed is that u didnt straighten ur steering when u exit... it sometimes happens to me at akina 1st turn with 4th gear i come out of the gutter pull gear 5 my speed goes from 153 to 152km coz i didnt straighten my steering after the turn

All The Way is the Option? laugh.gif

Posted by: BDDEE@ Mar 31 2009, 06:14 PM
we got this game yesturday, i was talking to the arcade manager about how people here said there countries would be getting online
he said he was keen to put it online but then 10min after the conversation he pulled me over to look at something
in the manual it says "this version is intended for overseas use only and can not be connected to a external server"
so i was wondering how the arcades in said countries are thinking about putting there machines online
however spl did tell me that odie from hong kong told him a new version is set to be released because version exp is not final....

Posted by: Jimmy155 Mar 31 2009, 06:17 PM
QUOTE (BDDEE@ @ 3 minutes, 2 seconds ago)
we got this game yesturday, i was talking to the arcade manager about how people here said there countries would be getting online
he said he was keen to put it online but then 10min after the conversation he pulled me over to look at something
in the manual it says "this version is intended for overseas use only and can not be connected to a external server"
so i was wondering how the arcades in said countries are thinking about putting there machines online
however spl did tell me that odie from hong kong told him a new version is set to be released because version exp is not final....

hello ben XD

anyway.... since its japanese export version.. they will eventually connected online

Posted by: BDDEE@ Mar 31 2009, 06:19 PM
QUOTE (Jimmy155 @ 1 minute, 56 seconds ago)
hello ben XD

anyway.... since its japanese export version.. they will eventually connected online

ill show you the manual tomorrow dude it makes it quite clear it cannot go online lol
EDIT: OH and apperently someone from hong kong took his card over to japan and it didnt work
so i am unsure if your jap idas4 card will transfer

Posted by: Jimmy155 Mar 31 2009, 06:26 PM
QUOTE (BDDEE@ @ 6 minutes, 36 seconds ago)
ill show you the manual tomorrow dude it makes it quite clear it cannot go online lol
EDIT: OH and apperently someone from hong kong took his card over to japan and it didnt work
so i am unsure if your jap idas4 card will transfer

NYUUUUU~~ XD that sucks...

meh... I guess I have to spend big bucks.. again ~____~
but again, I am pretty sure it will get online EVENTUALLY, i mean its already kind of online but not really.... sega just need to work on making proper server to let overseas player to vs each other.. from what I know.. every store.. that connects to online has to have its own identification code.. so.... now what they need to do is make a english server some where in asia.,, out side of japan =.=

BEN if the card arrives in to the shop today.. make sure make one for me =O

Posted by: BDDEE@ Mar 31 2009, 06:30 PM
i think that might be what the patch/new version is for
either so they can be connected online for ta uploads and to renew cards, battle possibly, or like a complete offline version that has TA passwords at the end and can renew card offline and get rank ups via instore battle... to be honest i prefer the offline stuff dont really need people lagging in battle =.=
and did u notice we cannot go into final gear.... i need to ask andrew to reset the gears and everything fear2.gif fear2.gif

Posted by: Jimmy155 Mar 31 2009, 06:38 PM
QUOTE (BDDEE@ @ 7 minutes, 38 seconds ago)
i think that might be what the patch/new version is for
either so they can be connected online for ta uploads and to renew cards, battle possibly, or like a complete offline version that has TA passwords at the end and can renew card offline and get rank ups via instore battle... to be honest i prefer the offline stuff dont really need people lagging in battle =.=
and did u notice we cannot go into final gear.... i need to ask andrew to reset the gears and everything fear2.gif fear2.gif

LOL i didnt realise.. that final gear didnt go in.. since I didnt even reach final gear XD

anyway.. about lag.. its not that bad.. its not like PS3.. much better on arcade machines =3

Posted by: BDDEE@ Mar 31 2009, 06:49 PM
they said cards will take a while because they only ordered them today

Posted by: Jimmy155 Mar 31 2009, 06:55 PM
QUOTE (BDDEE@ @ 5 minutes, 38 seconds ago)
they said cards will take a while because they only ordered them today

OMG bunch of idiots.... how the hell they've ordered the machine.. but not the cards ~____~

Posted by: J]-[UN Mar 31 2009, 07:52 PM
That sounds familiar =D

Posted by: BDDEE@ Mar 31 2009, 08:07 PM
lol how long did it take you guys to get the cards after ordering them?
does anyone actually know how to fix the gear problem >??

Posted by: J]-[UN Mar 31 2009, 08:21 PM
I never encountered the gear problem, tho according to Jimmy he 'asked' the technician to reset the calibration. The tech did it without any difficulty though the whip and leather bondage suit may have provided motivation.

Arcades here took about ...slightly less than a fortnight to get the cards.

Posted by: stormfox Mar 31 2009, 08:46 PM
QUOTE (BDDEE@ @ 2 hours, 31 minutes ago)
we got this game yesturday, i was talking to the arcade manager about how people here said there countries would be getting online
he said he was keen to put it online but then 10min after the conversation he pulled me over to look at something
in the manual it says "this version is intended for overseas use only and can not be connected to a external server"
so i was wondering how the arcades in said countries are thinking about putting there machines online
however spl did tell me that odie from hong kong told him a new version is set to be released because version exp is not final....

this is interesting.

but generally japanese translations leave something to be desired cos sometimes their meanings get messed up.

it would piss again if we end up getting the 1/2 cut version of the jap machine cos most of the goodies are in the initiald.net network.

and no.. i'm not refering to National Battle. that dont work for some countries. much less for inter-country battles.

i just want the other good stuff like car colors, car tuning (remember the multiple tuning at once?)... that kinda stuff.

Posted by: BDDEE@ Mar 31 2009, 08:54 PM
yeah i would like it also, but the fact is we may not get it unless sega listen to what we want, but it would be hard to such things i assume
the best i am hoping for is the passwords for TA, and to get rank ups via in store battle
even if we get those 2 things...i will be happy and play alot

Posted by: Rei.G Mar 31 2009, 09:02 PM
i seriously doubt we would get the rank up thingy.
but perhaps if the local hits a certain quota, the japs may decide to host servers or online battle?

Posted by: Heron Mar 31 2009, 09:20 PM
Well, we do need IR...and yes, a SG server would be fine enough already.

Posted by: Fuzz Mar 31 2009, 10:17 PM
It'll be great if they get an IR system up, maybe a system to play in your own country and possibly play players within the country

Posted by: art84 Mar 31 2009, 10:24 PM
Well worse come to worse we can have self organised national ID5 battle event, hope to get sponsors from the arcade companies happy.gif

Just need to organise the event which comprises of TA challenge for all the maps, and in-store battles. Prizes can range from ID5 competition T-shirt, plush toys to game credits to play more games!
The idea is to promote the ID5 gaming scene as well as the relatioships btw players.

In the meanwhile go go FT your car and practise practise grin2.gif

Posted by: S H I N I Mar 31 2009, 10:31 PM
Everyone's so fast in tuning their cars and timing these days. I've got plenty learn.

Tips for an EK9 anyone?

Posted by: gene.gene™ Mar 31 2009, 10:32 PM
QUOTE (S H I N I @ 46 seconds ago)
Everyone's so fast in tuning their cars and timing these days. I've got plenty learn.

Tips for an EK9 anyone?

go bang e wall pls. no place for weetec engines ard. =x

Posted by: Fuzz Mar 31 2009, 10:33 PM
Managed to finally FT my RX-7 RS. Time to concentrate on TA.

Posted by: gene.gene™ Mar 31 2009, 10:35 PM
QUOTE (Fuzz @ 2 minutes, 23 seconds ago)
Managed to finally FT my RX-7 RS. Time to concentrate on TA.

grats. good6 for ur TA timings.

Posted by: J]-[UN Mar 31 2009, 11:09 PM
God I hate tuning cars T_T My MR2 still has some ways to go...

Posted by: stormfox Apr 1 2009, 01:57 AM
QUOTE (S H I N I @ 3 hours, 25 minutes ago)
Everyone's so fast in tuning their cars and timing these days. I've got plenty learn.

Tips for an EK9 anyone?

you.... are... kidding... ... .. right?? pinch2.gif

Posted by: art84 Apr 1 2009, 02:42 AM
The fastest way to improve timing is to watch and learn from TA vids from the professional (with good timings). Thats only the first part (theory)
The second part is to practise what u learnt and improvise here and there. (practical).

If you have done both parts well, then your timings will be quite close to the WR and only thing left to do is still keep practising and seek perfection. Sometime when u feel bored, you can invite a challenge. Without online battles, ID5 loses the appeal very soon, especially you are those who prefer battling instead of beating records in TA. Sometimes people dont wish to play against you when they feel that you are better than them.

Hope to get some online system in Singapore so the appeal for playing ID5 can be greater.

Posted by: Jon Apr 1 2009, 04:16 AM
How do I know when I can tune a car? I don't want to keep restarting every time ><

Posted by: clown321 Apr 1 2009, 04:27 AM
QUOTE (art84 @ 1 hour, 44 minutes ago)
The fastest way to improve timing is to watch and learn from TA vids from the professional (with good timings). Thats only the first part (theory)
The second part is to practise what u learnt and improvise here and there. (practical).

If you have done both parts well, then your timings will be quite close to the WR and only thing left to do is still keep practising and seek perfection. Sometime when u feel bored, you can invite a challenge. Without online battles, ID5 loses the appeal very soon, especially you are those who prefer battling instead of beating records in TA. Sometimes people dont wish to play against you when they feel that you are better than them.

Hope to get some online system in Singapore so the appeal for playing ID5 can be greater.

yeah i agree with you. losing in battle doesn't mean you will get embarrassed in crowds. battling lets you know your own weakness so you can improve on it the next time you play.

Posted by: Heron Apr 1 2009, 04:30 AM
QUOTE (S H I N I @ 5 hours, 58 minutes ago)
Everyone's so fast in tuning their cars and timing these days. I've got plenty learn.

Tips for an EK9 anyone?

Actually...thanks SHINI, now I realise I saw you. Learnt a lot just by watching.

Posted by: art84 Apr 1 2009, 04:54 AM
@Jon For the exp version, you have to keep ejecting until u see the performance shop. Form then onwards, every six games will earn u a trip to the tuning shop.

Illustration below:

Performance shop (eject)-> eject -> eject -> car shop (aesthetic upgrades)(eject)
-> eject -> eject -> Performance shop (eject)

and then cycle repeats itself again.

I think u can play 5 games right after u get a perfromance upgrade and then eject and the next game will earn u a trip to performace shop.
Can anyone confirm that last part in red?, cause I always eject after everygame, I know its troublesome but just to be safe.


Posted by: Kenji Apr 1 2009, 04:55 AM
QUOTE (Jon @ 38 minutes, 45 seconds ago)
How do I know when I can tune a car? I don't want to keep restarting every time ><

Every 3 credits you put in, you eject. Then you can tune your car when you insert the card again.

Look out for the green spanner at the main page.

Posted by: BDDEE@ Apr 1 2009, 05:34 AM
yea guys i went back tonight played abit more
me and the arcade attendant went through every menu and we could not find anything to reset the gears/accel, we even looked through all 3 manuals and could not find it.... if someone seriously knows how to do it please post how to do it in this thread .. i will be having another look tomorrow morning with the manager because he wasnt on today but yea we couldnt find anything to reset it
tried akagi could only get 2'57 in a stock mr-s lol ... trying to get the hang of this game =.=

Posted by: slower Apr 1 2009, 06:43 AM
hey guys, sorry for duplicating the thread. i thought there was a difference between the "technical" and the "techniques" discussions.....really sorry. i'm pretty embarrassed for making such a noobish mistake.

anyway, i was wondering. if ID5 places emphasis on line, what did id4 place emphasis on, is it speed through the corners? what about id3 then?

well, i'm taking corners at speeds where i can turn my steering wheel like, 1 degree? and my accel doesn't seem to increase. damn. maybe it's because i'm only 1-1-1-1-1, but most likely it's because i'm slower. pun intended lol.


i think u gotta half-throttle, or even quarter-throttle, to keep your speed up through wide hairpins like in akina. anyone feels the same??

for nagao though, i've seen the no.1 TA holder in my arcade play, he releases gas completely while turning then steps fully on it when he clears the corner. the timing is almost like you were doing a PC...you face the straight and stabilise first then full gas.

Posted by: stormfox Apr 1 2009, 06:54 AM
QUOTE (slower @ 10 minutes, 35 seconds ago)
hey guys, sorry for duplicating the thread. i was wondering if there was a difference between the "technical" and the "techniques" discussions.....

no difference.

we cant exactly discuss how to tune the technical aspects (suspension, camber, boost psi, tire type, etc) of the car can we? laugh.gif this ain't Battle Gear

Posted by: Heron Apr 1 2009, 07:42 AM
QUOTE (slower @ 58 minutes, 45 seconds ago)
hey guys, sorry for duplicating the thread. i thought there was a difference between the "technical" and the "techniques" discussions.....really sorry. i'm pretty embarrassed for making such a noobish mistake.

anyway, i was wondering. if ID5 places emphasis on line, what did id4 place emphasis on, is it speed through the corners? what about id3 then?

well, i'm taking corners at speeds where i can turn my steering wheel like, 1 degree? and my accel doesn't seem to increase. damn. maybe it's because i'm only 1-1-1-1-1, but most likely it's because i'm slower. pun intended lol.


i think u gotta half-throttle, or even quarter-throttle, to keep your speed up through wide hairpins like in akina. anyone feels the same??

for nagao though, i've seen the no.1 TA holder in my arcade play, he releases gas completely while turning then steps fully on it when he clears the corner. the timing is almost like you were doing a PC...you face the straight and stabilise first then full gas.

Here's the idea I guess...

ID3 was about the shifter. How good you use the eraser and generally an ability to carry speeds from one corner to another corner.

I cannot say so much about ID4 since I only played 10 games of v1.5.

ID5 is about lines and acceleration work. Straighten your steering wheel before you do any acceleration is the basis...I guess the idea is that since the cornering speeds are so low in ID5, any kind of line advantage is going to speed you up.


Posted by: BDDEE@ Apr 1 2009, 07:47 AM
so no one can help me with gear problem =.=
damn T_T ...

Posted by: stormfox Apr 1 2009, 07:51 AM
QUOTE (BDDEE@ @ 4 minutes, 4 seconds ago)
so no one can help me with gear problem =.=
damn T_T ...

i wonder if you should start a specific thread about the gear problem. at least can gather all the information into 1 thread.. all the info is like scattered around

and if you maintain the thread.. you can put all the info into the 1st post like a FAQ..
it will be useful when the need arises.

few of us actually get the chance to sit by the technician while they toy with the menus.. so most of us take instructions at face value or what we did see.

give it a while for those experts to get back to you... its only been 2 hrs... (yes yes.. waiting for ID makes it feel like 20days has passed.. laugh.gif )

Posted by: BDDEE@ Apr 1 2009, 07:54 AM
yea thats what i was thinking of doing
meh ill try xD

Posted by: Jerry Liu Apr 1 2009, 10:41 AM
QUOTE (Fuzz @ Yesterday, 10:33 PM)
Managed to finally FT my RX-7 RS. Time to concentrate on TA.

Diu! What/how the hell?! That quick?!

Posted by: N643 Apr 1 2009, 11:01 AM
lol i have not even started

Posted by: Tsyta Apr 1 2009, 01:19 PM
ok our machines are fixed now, and linked.

to my suprise, this game is completely fked and the worst initial d i have ever played, even worst than version 4.

apparently 160km is the same as 110km on straightaways, and the speedometer lies to you about how fast u are going.

my times improved by like 4 seconds on some tracks, and places like akagi i actually ran SLOWER than before we fixed the machines, when i should be running faster as my car accels like hell now and doesnt have its accell potential sealed off.

i did like 3'18 on akina and 3'19 on iro, but i have no idea how to play this game anymore.

time to watch some more video's and understand what the hell is going on sleep.gif.

ah and i can confirm you DONT need to renew ur cards, and it gets stuck at 11 plays left not 10.

Posted by: stormfox Apr 1 2009, 04:26 PM
well.. the difference is that you now have the full power of the engine to put down. previously, if you floor it, its only like say.. 3/4 power or the sorts. now its full.
try to put down the power gradually, it may help.

3'19 on iro isn't hard at all. i did 3'20 with that experimental stock E3 run.

Posted by: Tsyta Apr 1 2009, 05:23 PM
QUOTE (stormfox @ 57 minutes, 45 seconds ago)
well.. the difference is that you now have the full power of the engine to put down. previously, if you floor it, its only like say.. 3/4 power or the sorts. now its full.
try to put down the power gradually, it may help.

3'19 on iro isn't hard at all. i did 3'20 with that experimental stock E3 run.

of course 3'19 isnt hard its like beyond slowness lol.

i need to get used to the physics again it feels like i just started playing sleep.gif.

Posted by: stormfox Apr 1 2009, 05:33 PM
QUOTE (Tsyta @ 9 minutes, 39 seconds ago)
of course 3'19 isnt hard its like beyond slowness lol.

i need to get used to the physics again it feels like i just started playing sleep.gif.

phews... worried me for a moment there... laugh.gif

but honestly.. the top most gear is seldom used unless the car is highly tuned.. cos it has not much power by itself >_<

Posted by: Fuzz Apr 1 2009, 06:01 PM
Jerry, its already considered slow, when i was half tuned, i saw ppl who were already full tuned and odie was almost tuned.

tysta, you will need to get used to the different braking points and higher speeds. I was doing slower on akina on the new gears settings, but after getting used to it i've cut 4secs off my time. You could put that down to increased speed and improved techniques.

Posted by: Tsyta Apr 1 2009, 06:58 PM
my evos now 7-7-2-2-7 so the 5th gear is pretty powerful... but still -____-.

and yeh i need to relearn how to break and lines etc.

i just dunno how u can be fast now i break down to like 79~ for corners and still get penalty sometimes its like lol gg sleep.gif.

Posted by: stormfox Apr 1 2009, 07:10 PM
QUOTE (Tsyta @ 11 minutes, 45 seconds ago)
my evos now 7-7-2-2-7 so the 5th gear is pretty powerful... but still -____-.

and yeh i need to relearn how to break and lines etc.

i just dunno how u can be fast now i break down to like 79~ for corners and still get penalty sometimes its like lol gg sleep.gif.

eh? iro? err.. tried to corner at 60+?

79 is kinda fast.

Posted by: J]-[UN Apr 1 2009, 07:19 PM
Brake real early, dry is about 48 for most of the corners both dh and uh.... though the main problem is getting the lining right so you don't end up wasting too much time going through the entire corner = |

Posted by: clown321 Apr 1 2009, 07:21 PM
QUOTE (J]-[UN @ 2 minutes, 26 seconds ago)
Brake real early, dry is about 48 for most of the corners both dh and uh.... though the main problem is getting the lining right so you don't end up wasting too much time going through the entire corner = |

48? i thought its supposed to be 80+? lols

Posted by: Raph Apr 1 2009, 07:26 PM
Hi guys - I'm Andrew, and I'm manager of the Timezone that Ben and Jimmy have been talking about in the thread.

First up, the "final gear" issue has been fixed - and it's actually the same issue as the "accelerator" issue. Basically the input for gas and brake had to be recalibrated, as it was still in ID4 mode. When the system's still in ID4 calibration, you have a two-layer problem: first, the accelerator is never read as being fully depressed (the game thinks you're holding it at about 80%), and secondly, the brake is constantly at 25% when you're not touching it.

The net effect is that you go slow and revs build up so slowly that most cars simply can't get into top gear.

To fix it, you go into test mode, then into the game test mode, then input assignments, then choose Gas Pedal or Brake Pedal in that menu, and calibrate it as mentioned in the thread already dedicated to it on the board.

As for ID5 cards - they're on their way. We got caught out when we ordered the upgrade kits, unaware that (unlike Namco's Tekken and Maxitune games) IC cards are not included with the kits.

I'll try to post here about it when they arrive, but no doubt Jimmy and Ben will tell you first smile.gif

Posted by: stormfox Apr 1 2009, 07:39 PM
QUOTE (Raph @ 13 minutes, 57 seconds ago)
Hi guys - I'm Andrew, and I'm manager of the Timezone that Ben and Jimmy have been talking about in the thread.

First up, the "final gear" issue has been fixed - and it's actually the same issue as the "accelerator" issue. Basically the input for gas and brake had to be recalibrated, as it was still in ID4 mode. When the system's still in ID4 calibration, you have a two-layer problem: first, the accelerator is never read as being fully depressed (the game thinks you're holding it at about 80%), and secondly, the brake is constantly at 25% when you're not touching it.

The net effect is that you go slow and revs build up so slowly that most cars simply can't get into top gear.

To fix it, you go into test mode, then into the game test mode, then input assignments, then choose Gas Pedal or Brake Pedal in that menu, and calibrate it as mentioned in the thread already dedicated to it on the board.

As for ID5 cards - they're on their way. We got caught out when we ordered the upgrade kits, unaware that (unlike Namco's Tekken and Maxitune games) IC cards are not included with the kits.

I'll try to post here about it when they arrive, but no doubt Jimmy and Ben will tell you first smile.gif

cools... first hand hot off the block news...

Thanks Andrew, its lucky of Ben and Jimmy to have you around

thanks for the insight into the issue.
most people miss out even mentioning about the brakes being an issue so far thumbsup.gif

Posted by: Fuzz Apr 1 2009, 08:12 PM
You have to go around 60 or so in iro depending on whether the car can clear the corners or not., too fast and you will end up touching or hitting the sides, too slow and you are too slow and waste time spending on accelerating

Posted by: J]-[UN Apr 1 2009, 08:47 PM
60 is way too high, no way you can keep the car from slipping out of the apex at that speed.

I find taking turns around 48 or lower then start accelerating slightly early with a very slight countersteer works, so theres less time wasted waiting for the car to clear the turn.

Posted by: spl Apr 1 2009, 09:08 PM
how do you exit the corners yian?? Do you stay inside all the way or move out?

Posted by: n3muru_zha1 Apr 1 2009, 10:26 PM
so nowadays don have wolf teaching tech anymore?need instruction on how to play idas5.tried supra and its very hard to handle and don know how to turn the corner.need help....

Posted by: *j*j* Apr 1 2009, 10:40 PM
QUOTE (n3muru_zha1 @ 13 minutes, 57 seconds ago)
so nowadays don have wolf teaching tech anymore?need instruction on how to play idas5.tried supra and its very hard to handle and don know how to turn the corner.need help....

@n3muru > phil havent get their V5 yet thats y u dont see damien giving any pointers yet ...

juz read up the posts in here n practice ... good luck

Posted by: S H I N I Apr 1 2009, 10:40 PM
Very rare for an arcade manager to come in here to brief everybody. Kudos to you.

Appreciate the heads up from TimeZone. We appreciate the effort taken for arcade management to understand the needs of consumers and the problems that both parties face.

Posted by: J]-[UN Apr 1 2009, 11:41 PM
Yea, viva timezone! The sucky arcades here keep bringing in shitty old games which no one plays, huge waste of electricity...please, can they not make their money laundering SO obvious?? sad.gif

spl --> I generally try to stay as inside as possible when exiting corners, though some turns make it impossible to do so without sacrificing a huge amount of speed. Generally though the idea is to cut through corners using the shortest line/amount of time possible and not letting the car slide out without ending up overbraking... hence the entry angle is very very important, simply taking corners like U turns isn't very efficient.

A good map to practice this on is Iro actually, most think its just a matter of cornering very slowly; but you'll find that theres quite a few tricks involved in order to steer the car so that it faces the apex taking the shortest line possible.

Posted by: Jerry Liu Apr 1 2009, 11:43 PM
QUOTE (Fuzz @ 5 hours, 41 minutes ago)
Jerry, its already considered slow, when i was half tuned, i saw ppl who were already full tuned and odie was almost tuned.

tysta, you will need to get used to the different braking points and higher speeds. I was doing slower on akina on the new gears settings, but after getting used to it i've cut 4secs off my time. You could put that down to increased speed and improved techniques.

How on Earth did you guys FT so quick?! It's the same tuning system as 4, isn't it? 3 games, then the tuning shop, then one part each time you go to the shop???

Posted by: J]-[UN Apr 1 2009, 11:44 PM
Not having to eject every @#!()@*()!$()! time you finish a map does wonders.

But yeah, I pretty much hate tuning cars...

Posted by: Jerry Liu Apr 1 2009, 11:51 PM
Eh, I'd probably lose count, but whatever.

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