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Post everything about Initial D Arcade Stage 6 AA and 7 AAX here. If you want to talk about ver.1 and ver.2, please post them in the ver.1 - 2 section. For anything about ver.3, please post them in the version 3 section. For anything about ver.4, please post them in the version 4 section. For anything about ver.5, please post them in the version 5 section. Participating in flame wars will be severely punished. NO plagiarism in any case. If you are posting information (i.e. - shift points) that did not originate from this forums, by all means, give the author / source proper credit. Violator will be given a verbal warning on first offence and an actual warning thereafter.


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> [IDAS8∞] Post Your Day, What'd ya do?
holnivek
Posted: Dec 21 2016, 11:53 AM


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So that's why I didn't get a lot of points when I raced on my brother's D2 card...

From what you described, it sounds like Sega designed a brilliant balancing system for online battles and events. For events, it doesn't matter what your rank is, you'll eventually face players of your caliber. The fact that you score less points with lower ranked cards means players have less incentive to smurf, which is great since lower ranked players would be less likely to be bullied. Kinda similar to the A3 express promotion thing, where truly skilled players advance quickly to prevent low ranked players from getting wrecked.

BTW, does anyone know what the cutoff usually is? I understand it's different from event to event, but a ballpark figure would be nice, so I know when to stop pumping. happy.gif

This post has been edited by holnivek on Dec 21 2016, 11:57 AM
SonicSP
Posted: Dec 21 2016, 04:21 PM


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The system works well for events but not for normal online battles. Yes there is a system that pushes you to A3 if you win a lot but it is easy to bypass.

The jump to A3 system can be bypassed by winning less than 50 meters each time prior to A3 itself. And this works close to 100% of the time over many many battles. This is has to be done so the system doesn't punish players who are good enough to win a lot but not by much. Win distance in addition to win consistency are factors in the A3 jump.

The jumping system also has inadvertently punished players who happened to be good to win by a large margin at lower ranks but not at A3 where they get clobbered. This is especially the case back in the early days of the game when most of the pros were at A, and the rank was many times harder than it is now since those pros have moved on to SS or Infinity.

Some players will also just stay at B1 and A3 rank up section to farm wins, since they only need to purposely lose during the rank up battle. So smurfing is very much possible and common in the game.
=======

My recommendation is to stop when you start losing points for every loss. It becomes a real uphill battle from there and you will know it when you reach it. When it starts differs from event to event though from my experience.

And you will get to this point sooner with lower ranked cards.

This post has been edited by SonicSP on Dec 21 2016, 05:58 PM
DK_Brawler
Posted: Dec 21 2016, 08:00 PM


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I'm really struggling to improve now...making silly mistakes everywhere. Might be work fatigue.

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-=SHINN=-
Posted: Dec 21 2016, 10:18 PM


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QUOTE (holnivek @ Today, 11:53 AM)
So that's why I didn't get a lot of points when I raced on my brother's D2 card...

From what you described, it sounds like Sega designed a brilliant balancing system for online battles and events. For events, it doesn't matter what your rank is, you'll eventually face players of your caliber. The fact that you score less points with lower ranked cards means players have less incentive to smurf, which is great since lower ranked players would be less likely to be bullied. Kinda similar to the A3 express promotion thing, where truly skilled players advance quickly to prevent low ranked players from getting wrecked.

BTW, does anyone know what the cutoff usually is? I understand it's different from event to event, but a ballpark figure would be nice, so I know when to stop pumping. happy.gif

Well for most world battle events I tend to leave it at 20k for rank in purposes. Usually is a confirm rank in top 1000. However an easy method is to take the middle point of the first day x the amount of days event will be taking place, that would give you your rough target. Never hurts to pump slight higher.
holnivek
Posted: Dec 26 2016, 12:48 AM


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Went to CYC Gurney on Saturday to take part in the Irohazaka event, but for some reason the machines couldn't find a single match. Tried it with 2 different cards, no match. Same for online battles and online tag battles. Not sure what the problem is, even though the machines were clearly online. RIP T_T

On a positive note, cleared the first 2 project D missions and got 18k points. Used the points on ex spec parts, going to be ex full soon.


QUOTE (SonicSP @ Dec 21 2016, 05:21 PM)
My recommendation is to stop when you start losing points for every loss. It becomes a real uphill battle from there and you will know it when you reach it. When it starts differs from event to event though from my experience.


Ah, I wasn't aware that you could lose points. I got like 300 points when I lost to a smurf, so I thought you earn points even in defeat, just that you get less points.

QUOTE (-=SHINN=- @ Dec 21 2016, 11:18 PM)
Well for most world battle events I tend to leave it at 20k for rank in purposes. Usually is a confirm rank in top 1000. However an easy method is to take the middle point of the first day x the amount of days event will be taking place, that would give you your rough target. Never hurts to pump slight higher.


Your method is quite accurate, the final rank in score is close to the score computed with your method.


This post has been edited by holnivek on Dec 26 2016, 12:55 AM
-=SHINN=-
Posted: Dec 26 2016, 01:46 AM


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QUOTE (holnivek @ 58 minutes, 8 seconds ago)
Went to CYC Gurney on Saturday to take part in the Irohazaka event, but for some reason the machines couldn't find a single match. Tried it with 2 different cards, no match. Same for online battles and online tag battles. Not sure what the problem is, even though the machines were clearly online. RIP T_T

On a positive note, cleared the first 2 project D missions and got 18k points. Used the points on ex spec parts, going to be ex full soon.




Ah, I wasn't aware that you could lose points. I got like 300 points when I lost to a smurf, so I thought you earn points even in defeat, just that you get less points.



Your method is quite accurate, the final rank in score is close to the score computed with your method.

Ya teammate who plays there also inform us of the same problem. The server somehow just couldn't match any opponent.
holnivek
Posted: Jan 4 2017, 10:20 AM


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QUOTE (-=SHINN=- @ Dec 26 2016, 02:46 AM)
Ya teammate who plays there also inform us of the same problem. The server somehow just couldn't match any opponent.

Does that teammate you're referring to happen to be TENSHI? I played him today and he mentioned he's in your team.

Gurney is pretty dead since online matches can't be found. Been playing TA + in-store battles only. Kinda wish I'm still at Holiday Planet lol.
-=SHINN=-
Posted: Jan 5 2017, 07:44 PM


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QUOTE (holnivek @ Yesterday, 10:20 AM)
Does that teammate you're referring to happen to be TENSHI? I played him today and he mentioned he's in your team.

Gurney is pretty dead since online matches can't be found. Been playing TA + in-store battles only. Kinda wish I'm still at Holiday Planet lol.

Yup, he's one of the players there and a few more actually. Just they haven't been visiting there I guess. You may still visit other arcades, since you're still situated here.
DrillPressed
Posted: Jan 7 2017, 09:15 PM


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After around 60 total attempts, I managed to hit platinum on Akina downhill. Looking back, it was a pretty shoddy run but... "Doesn't matter, got plat!"
holnivek
Posted: Jan 10 2017, 02:06 AM


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Looks like Sega will be terminating D8 online services in April.

https://game.initiald.sega.com/inid8ext/p/topics/index.html
SonicSP
Posted: Jan 10 2017, 02:17 AM


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That's kinda short, usually it's like six months after the new game's release. This is like one and the half months.

This post has been edited by SonicSP on Jan 10 2017, 02:18 AM
(Sean)Lau Yu Xuan
Posted: Jan 10 2017, 06:38 AM


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Why would they even want to do that? Money issues or something?

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holnivek
Posted: Jan 10 2017, 07:28 AM


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Because it makes no sense, from a business perspective, to maintain legacy systems unless absolutely necessary. Just like how Microsoft no longer supports Windows XP and 7. Servers cost money to run and maintain, why spend money if players are going to move to D0 anyway?
-=SHINN=-
Posted: Jan 10 2017, 05:02 PM


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QUOTE (holnivek @ 9 hours, 34 minutes ago)
Because it makes no sense, from a business perspective, to maintain legacy systems unless absolutely necessary. Just like how Microsoft no longer supports Windows XP and 7. Servers cost money to run and maintain, why spend money if players are going to move to D0 anyway?

Apart from that do note that
Last day to buy dnet is 15th Jan and last day for dcoins purchase is 26th Jan. So tune up all the cars you want to bring over to D0 before the only option left is using points.
SonicSP
Posted: Jan 11 2017, 06:03 PM


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QUOTE (holnivek @ Yesterday, 7:28 AM)
Because it makes no sense, from a business perspective, to maintain legacy systems unless absolutely necessary. Just like how Microsoft no longer supports Windows XP and 7. Servers cost money to run and maintain, why spend money if players are going to move to D0 anyway?

Just for the record, Microsoft still supports Windows 7. It still gets security patches and they are contractually obligated to provide that until January 2020.

It's past the phase where it gets new feature and all but those security patches are vital for making it a usable OS. It's not in the same vein as XP (yet) which gets absolutely nothing.

On a related note, our D8 machines are still running on Windows XP......... dry.gif

This post has been edited by SonicSP on Jan 11 2017, 06:12 PM
holnivek
Posted: Jan 11 2017, 06:52 PM


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QUOTE (SonicSP @ 48 minutes, 19 seconds ago)
Just for the record, Microsoft still supports Windows 7. It still gets security patches and they are contractually obligated to provide that until January 2020.

It's past the phase where it gets new feature and all but those security patches are vital for making it a usable OS. It's not in the same vein as XP (yet) which gets absolutely nothing.

On a related note, our D8 machines are still running on Windows XP......... dry.gif

I meant what you described, except maybe I wasn't being clear. Thanks for correcting me.

The one I played at gurney was running on XP too. I had the technician reboot the machines the other day since they were offline, had to hold my laughter when I saw the a Windows XP loading bar on startup. Perhaps that explains why the machines lagged occasionally. The ones in round 1 Seattle were truly ringedge machines.

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Akii
Posted: Jan 11 2017, 08:15 PM


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QUOTE (holnivek @ 1 hour, 23 minutes ago)
I meant what you described, except maybe I wasn't being clear. Thanks for correcting me.

The one I played at gurney was running on XP too. I had the technician reboot the machines the other day since they were offline, had to hold my laughter when I saw the a Windows XP loading bar on startup. Perhaps that explains why the machines lagged occasionally. The ones in round 1 Seattle were truly ringedge machines.

FYI, Ringedge/Ringedge 2 does use Windows Embedded that is based on Windows XP as it's base OS system, which explains why you see the Win XP logo everytime the machine restarts or turn on
DrillPressed
Posted: Jan 23 2017, 12:02 AM


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Managed to platinum Irohazaka downhill today, making 5 platinums so far!
DK_Brawler
Posted: Jan 23 2017, 01:32 AM


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holnivek
Posted: Feb 19 2017, 02:49 AM


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0.6s from Specialist on Akina Snow DH.
DrillPressed
Posted: Mar 4 2017, 10:24 PM


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Managed to platinum Tsuchisaka, making platinum #8. Definitely the hardest course for me so far.
holnivek
Posted: Mar 12 2017, 02:15 AM


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Played many rounds of in-store battles today. Just realized that gold drift boost works on in-store battles too. In one race, I tilted and screwed up before the last corner and got overtaken, but was able to overtake my opponent really quickly. Car was running at 143 kmh right before the finish line, which is much higher than the usual 130 kmh without boost.

Lesson of the day: stack gold drifts even for in-store battles.
Ke6dRt
Posted: Mar 12 2017, 10:16 AM


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QUOTE (holnivek @ 8 hours, 0 minutes ago)
Played many rounds of in-store battles today. Just realized that gold drift boost works on in-store battles too. In one race, I tilted and screwed up before the last corner and got overtaken, but was able to overtake my opponent really quickly. Car was running at 143 kmh right before the finish line, which is much higher than the usual 130 kmh without boost.

Lesson of the day: stack gold drifts even for in-store battles.

Believe it or not the gold boost even works in story mode when you're doing the 3 "online" races.

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holnivek
Posted: Mar 12 2017, 04:50 PM


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I guess Sega wants to keep it real haha.
Saint
Posted: Mar 15 2017, 03:08 AM


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Tried few TAs today and I drove like crap. Got tired under 10 games. That's bad.

I could no longer play the way I used to after going cold turkey for about 2 months. :(

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