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Views: 2,393  ·  Replies: 11 
> 25 laws of Anime
Indecisive
  Posted: Jul 17 2003, 07:42 PM


the deranged one
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#1 - Law of Metaphysical Irregularity: The normal laws of physics do not apply.

#2 - Law of Differentiated Gravitation: Whenever someone or something jumps, is thrown, or otherwise is rendered airborn, gravity is reduced by a factor of 4.

#3 - Law of Sonic Amplification, First Law of Anime Accoustics: In space, loud sounds, like explosions, are even louder because there is no air to get in the way.

#4 - Law of Constant Thrust, First Law of Anime Motion: In space, constant thrust equals constant velocity.

#5 - Law of Mechanical Mobility, Second Law of Anime Motion: The larger a mechanical device is, the faster it moves. Armored Mecha are the fastest objects known to human science.

#6 - Law of Temporal Variability: Time is not a constant. Time stops for the hero whenever he does something 'cool' or 'impressive'. Time slows down when friends and lovers are being killed and speeds up whenever there is a fight.

#7 - First Law of Temporal Mortality: 'Good Guys' and 'Bad Guys' both die in one of two ways. Either so quick they don't even see it coming, OR it's a long drawn out affair where the character gains much insight to the workings of society, human existence or why the toast always lands butter side down.

#8 - Second Law of Temporal Mortality: It takes some time for bad guys to die... regardless of physical damage. Even when the 'Bad Guys' are killed so quickly they didn't even see it coming, it takes them a while to realize they are dead. This is attributed to the belief that being evil damages the Reality Lobe of the brain.

#9 - Law of Dramatic Emphasis: Scenes involving extreme amounts of action are depicted with either still-frames or black screens with a slash of bright color (usually red or white).

#10 - Law of Dramatic Multiplicity: Scenes that only happen once, for instance, a 'Good Guy' kicks the 'Bad Guy' in the face, are seen at least 3 times from 3 different angles.

#11 - Law of Inherent Combustability: Everything explodes. Everything.

First Corrallary: Anything that explodes bulges first.

#12 - Law of Phlogistatic Emission: Nearly all things emit light from fatal wounds.

#13 - Law of Energetic Emission: There is alway an energy build up (commonly referred to as an energy 'bulge') before Mecha or space craft weapons fire. Because of the explosive qualities of weapons, it is believed that this is related to the Law of Inherent Combustability.

#14 - Law of Inverse Lethal Magnitude: The destructive potential of a weapon is inversly porportional

its size.

#15 - Law of Inexhaustability: No one *EVER* runs out of ammunition. That is of course unless they are cornered, out-numbered, out-classed, and unconscious.

#16 - Law of Inverse Accuracy: The accuracy of a 'Good Guy' when operating any form of fire-arm increases as the difficulty of the shot increases. The accuracy of the 'Bad Guys' when operating fire-arms decreases when the difficulty of the shot decreases. (Also known as the Stormtrooper Effect) Example: A 'Good Guy' in a drunken stupor being held upside down from a moving vehicle will always hit, and several battalions of 'Bad Guys' firing on a 'Good Guy' standing alone in the middle of an open field will always miss.

First Corrallary: The more 'Bad Guys' there are, the less likely they will hit anyone or do any real damage.

Second Corrallary: Whenever a 'Good Guy' is faced with insurmountable odds, the 'Bad Guys' line up in neat rows, allowing the hero to take them all out with a single burst of automatic fire and then escape.

Third Corrallary: Whenever a 'Good Guy' is actually hit by enemy fire, it is in a designated 'Good Guy Area', usually a flesh wound in the shoulder or arm, which restricts the 'Good Guy' from doing anything more strenuous than driving, firing weaponry, using melee weapons, operating heavy machinery, or doing complex martial arts maneuvres.

#17 - Law of Transient Romantic Unreliability: Minmei is a bimbo. (* Note: The Minority Opposition in Ohio disagrees and thinks all men who like this stuff need to get out more. *)

#18 - Law of Hemoglobin Capacity: The human body contains over 12 gallons of blood. Sometimes more.

#19 - Law of Demonic Consistency: Demons and other supernatural creatures have at least three eyes, loads of fangs, tend to be yellow-green or brown, but black is not unknown, and can only be hurt bladed weapons.

#20 - Law of Militaristic Unreliability: Huge galaxy-wide armadas, entire armies, and large war-machines full of cruel, heartless, bloodthirsty warriors can be stopped and defeated with a single insignifigant example of a caring/loving emotion or a song.

#21 - Law of Tactical Unreliability: Tactical geniuses aren't....

#22 - Law of Inconsequential Undetectability: People never notice the little things.... Like a missing body part, or wounds the size of Seattle.

#23 - Law of Juvenile Intellectuality: Children are smarter than adults. And almost always twice as annoying.

#24 - Law of Antagonistic Americanthropomorphism: The really nasty 'Bad Guys' are always skinny Americans.

#25 - Law of Americanthropomorphistic Intellectual Inferiority: The stupid 'Good Guys' are always big Americans.

First Corrallary: The only people who are more stupid than the big dumb Americans are the American translators. (Sometimes referred to as the Green Line Effect)

Second Corrallary: The only people who are more stupid than the American translators are the American editors and censors.

karasac
Posted: Jul 17 2003, 08:40 PM


Rotary Disciple
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laugh.gif LOL laugh.gif

gotta love the storm tooper aim laugh.gif

whered u get that indy?
|[ .tainted. ]|
Posted: Jul 17 2003, 08:42 PM


IDforum OG member
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i've seen this before... in some anime community... happy.gif
S15-guy
Posted: Jul 17 2003, 10:06 PM


dampachi!
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so funny, and so true!
TRD-hachi-roku
Posted: Jul 18 2003, 01:57 PM


Terror of da Nitez
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tru tru
Tai-Mai-Shu
Posted: Jul 19 2003, 09:39 AM


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#26 - Law of comestic hair manipulation natural effect:

Hair will more often than not be a different colour other than black and show up as large chunks of spikes curls or/and hair stretches the length of 3 feet, both claim to be a natural attribute to the human race. Applies during the 24 hour period.

Kev
Posted: Jul 23 2003, 05:38 PM


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#27 - The Law of the Big Blur

Whenever there is fast action, any of the main characters are jumping, or even when someone is yelling something, there is often big: red, green, blue, sometimes purple blurs in the backround.
TRD-hachi-roku
Posted: Aug 7 2003, 11:47 AM


Terror of da Nitez
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#28 law of the bleeding nose syndrom

whenever there is a very hot girl that walks by or pplz see nekked pics of girls...they will haf a nose bleed
Kev
Posted: Aug 7 2003, 12:06 PM


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#29 - Law of Teleportation

When someone is excited or just hyperactive, they will teleport in two places back and forth, sometimes more than two places.
Solid Snake
Posted: Aug 7 2003, 12:25 PM


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I'll have to remember those next time I get around to making another comic book or finish the ones I started.
Proud Contributor of Initial D World Forums
Uriko
Posted: Sep 20 2003, 01:27 AM


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i dunno if this is a law or more of an observation

wise/old characters will always have shut eyes, children/innocent characters will always have huge eyes, and evil/vilians will always have very slender eyes.
Insidious
Posted: Sep 20 2003, 09:06 AM


the psychotic one
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