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Post everything about Initial D Arcade Stage 5 here. If you want to talk about ver.1 and ver.2, please post them in the ver.1 - 2 section. For anything about ver.3, please post them in the version 3 section. For anything about ver.4, please post them in the version 4 section. Participating in flame wars will be severely punished. NO plagiarism in any case. If you are posting information (i.e. - shift points) that did not originate from this forums, by all means, give the author / source proper credit. Violator will be given a verbal warning on first offence and an actual warning thereafter.

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> IDAS5 Post your day!, New version, new memories!
J]-[UN
Posted: Apr 26 2009, 06:26 PM


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QUOTE (Rei.G @ 9 hours, 17 minutes ago)
Today i ran some test on FT and Stock cars.

i have tried a stock DC2 & a stock NB6C on happo inbound dry(a course that i am confident in differentiate each car's capability).

i feel the stock is a bit drifty compare to FT and the stock DC2 does not have the homeground time advantage because both stock i ran about the same timing of 3'06.

Yea I noticed stocks/ low-tuned cars feel different from FT/near FT , but I think its due to one of the tuning options, and not to the stuff you stick on the car, since when I was tuning my MR2 I stopped modding the exterior when it was somewhere around 6-0-0-0-0 but I only felt the difference in handling much much later.
-ShinRei-
Posted: Apr 26 2009, 09:11 PM


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Well, it's not actually today, it's yesterday tongue.gif

Just tried ID5 at the Second Day it came out, quite disappointed actually.. sad.gif

1. Can't make a Card
2. So Small Volume, can't hear the BGM
3. Gear Calibration not yet done

But overall, I'm impressed with the Graphics and Gameplay w00t2.gif

Problem NO. 3 is solved though, now got Problem NO. 1 & 2 pinch2.gif
Heron
Posted: Apr 26 2009, 09:32 PM


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QUOTE (stormfox @ 4 hours, 12 minutes ago)
i got myself an E9 yesterday...
the car give me a feeling that its longer than the E7...

now i'm torn between running TA and attacking the maps on my just FT E7...
or tune the E9 on the new card (plan on putting E9, E3 ,E4 on the same card)...


yea yea... I'm an Evo nut since the WRC heydays of late 1990s...
asphalt, dirt, snow, mountainds, forests, small towns, narrow roads, high speeds.
those were the days before spectators started watching at stupid positions and getting themselves in the way of the cars and run over.

Tune the E9...you probably can be faster as you experience more cars. Any difference in handling?

This post has been edited by Heron on Apr 26 2009, 09:34 PM
J]-[UN
Posted: Apr 27 2009, 06:20 AM


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Did a couple of 3'01"9s Happo IB with mah 86 =3 ...plenty of room for improvement cos I think my cp1 and cp3 lining sucks (especially cp1 =.=wink2.gif

Now I need to learn OB....
Phoenix_Cypher_K1
Posted: Apr 27 2009, 07:29 AM


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=O How are your CPs like?
J]-[UN
Posted: Apr 27 2009, 08:35 AM


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Err Cp1,2,3 all red...cp4 about .2 faster than my 02'6 as well = |

Pretty much big improvement in CP1 and 3.

Oyeah forgot to mention, I got the big jump because I started braking much earlier....allowed me to start accelerating as soon as I clear the corner woot.

This post has been edited by J]-[UN on Apr 27 2009, 08:46 AM
stormfox
Posted: Apr 27 2009, 08:51 AM


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QUOTE (Heron @ Yesterday, 1:32 PM)
Tune the E9...you probably can be faster as you experience more cars. Any difference in handling?

too early to tell. barely got a couple of games in that day.
i'll get back on that when i get a better idea somewhere in late May.
most likely in the Mitsubishi thread
*j*j*
Posted: Apr 27 2009, 07:21 PM


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was alone wit my gf in MV last nite ... tuned a bit on my E7 (40000) n try to learn to play it on some uhd maps ...

the oni prob is tat the gear sound (rpm meter) not loud enuf coz the BGM is louder on the cabs ... overall i found the E7 a lovely car to drive but felt it was a bit heavier to turn compare to my 86 hmmm may b after FT it whd be nicer to drive ... smile.gif



Asd
Posted: Apr 28 2009, 01:05 AM


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was in summit just now, it seems like i found my own problem, i change my steering sensetiveness to 3, previously 4, got my akina to 3.20 now ... earlier stuck at .22.

halfway to FT
XiaoJie
Posted: Apr 28 2009, 03:52 AM


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i keep losing to Tak in akina...
i've used up all my 3 cars but can't win..
i think my skill are bad through..
?wha?
Posted: Apr 28 2009, 03:58 AM


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If you keep shredding your tires (heavily drifting) throughout the map, your accel will suffer. see technical thread for more details

and for me... today I found out why people tune engine first, then everything else. THE ACCELERATION IS INSANE AT 7!!!! I ran '21 on akina dh with someone's 7-7-0-0-0 FD with major screwups (1st section kept eating walls), yet in my 5-0-0-4-1 MR2 I can barely nudge into 21 territory.

and do people reckon SW20 is a bit floaty? FDs seem to be choice here, and they seem to be rock stable...
Heron
Posted: Apr 28 2009, 04:43 AM


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I have to say that for me, the MR cars are responsive. But FDs are still powerful...
BDDEE@
Posted: Apr 28 2009, 04:43 AM


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QUOTE (?wha? @ 44 minutes, 46 seconds ago)
If you keep shredding your tires (heavily drifting) throughout the map, your accel will suffer. see technical thread for more details

in theory it has nothing to do with tyres at all ... the tyres was used as an example, in fact you can push the hell out of cp1 then go slow in 2 and 3 and your 4 will still be faster
DamienWolf
  Posted: Apr 28 2009, 05:03 AM


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Managed to lower my Akina DH time by 3'13 with the S2K. 2nd section is my biggest problem. The slalom parts before the RHOD. I think Im losing a full second and a half on that section. Maybe its time to finally watch a video. Been too lazy to. laugh.gif

Iro DH now at 3'13 hit the wall on the last section. Played Iro reverse and did 3'14. Its like the times are slapping me on the face telling me there's still too many things to figure out. Akagi DH is still at 2'53 flat with the S2K.

In other news, threw my Supra and made an FC. Now my card is same as my main garage back in ver4. The downhill aces card. I do hope the 86 and FC do not disappoint me. I plan to make an FD after a looooooooong time. On the next card to be exact.

I think Im gonna watch videos now. Well, maybe tomorrow. tongue.gif
Heron
Posted: Apr 28 2009, 05:20 AM


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3'13 sounds good for a S2K given your number of plays and the fact that S2K isn't exactly the fastest in Akina DH.

Studying the vids more and trying to figure out how to use, as what Rei.G termed, brake control. I have no idea what could it be...but I intend to figure out the bloody boost. 3 seconds away from WR and no idea how to go faster...I think I do have a problem.
stormfox
Posted: Apr 28 2009, 06:00 AM


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QUOTE (?wha? @ 2 hours, 1 minutes ago)
and for me... today I found out why people tune engine first, then everything else. THE ACCELERATION IS INSANE AT 7!!!! I ran '21 on akina dh with someone's 7-7-0-0-0 FD with major screwups (1st section kept eating walls), yet in my 5-0-0-4-1 MR2 I can barely nudge into 21 territory.

i doubt it. 3'21 is very doable with a stock car.
i do 3'20 with a 1/0/0/0/0 Evo9.
i think i did 3'18 with my friends 5/0/5/0/0 MR2.

i still got a long way to go with my FT Evo7.

my guess is you are doing something different when driving his FD...
vary your style and speed with the MR2.

the FD feels stable and easy to drive.
the MR2 takes a little bit more work i think the accel feels a bit lacking.

you can do it!


This post has been edited by stormfox on Apr 28 2009, 06:03 AM
Heron
Posted: Apr 28 2009, 06:49 AM


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Seriously though the FD is good. I tried my 5-4-4-4-4 FD down Akina DH today and got a 3'14 without me seriously pushing it. The fact that I was using a lot of my Levin braking points helped matters but 3'14 without being serious...I am starting to fear the FD more than the 86T.
Andro
Posted: Apr 28 2009, 02:55 PM


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Played at timezone in sm megamall branch yesterday. I've cleared the akina course and palyed some time attacks in happogahara.

Current fd type r settings: 4-1-0-0-0
Asd
Posted: Apr 28 2009, 03:53 PM


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just manage to clear story mode yesterday, beat Bunta on for the free game =P.

?wha? is correct, when you max tune lvl7 for engine part it really gives the car alot performance. i have tested it with my current tuning style with my friend, his using FD3S 7-4-3-2-2 tuning , im BNR34 0-7-7-1-6, both doing cold start when i reach my 5th gear he could catch up on me on a straight road boost Off. earlier b4 he hit lvl7 engine part i would have smoked him over a corner for a boost off battle.

tested 6 battles with him, even my TA timing is faster than him, on a boost off battle i lost 5 (100-200km away) & won once (30km near). earlier b4 the lvl7 upgrade its the other way round. our skills are near equal.
kirikun330
Posted: Apr 29 2009, 01:36 AM


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does the FD step 7 engine tuning now have the twin turbo option?

or is it still the single big turbine?

just askin. haven't played the game though. maybe this weekend cool.gif
LancE.Ryousuke
Posted: Apr 29 2009, 02:51 AM


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Which FD? the type R or RS? If it's the R then yes, only kyoko's single turbo is available.

Glocker
Posted: Apr 29 2009, 03:40 AM


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Turbo cars now are ridiculously fast on the straights, but I find their throttle response in corners to be a bit of a hit and miss.
BDDEE@
Posted: Apr 29 2009, 06:06 AM


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played a few more games today , trueno is 7-7-7-2-0 now, 2'52'2 akagi dh with it.. didnt play much because my pay hasnt come in yet .. team mate got 3'08'xxx on iro dh in his mr2 but he missed the apex in cp2
DamienWolf
  Posted: Apr 29 2009, 07:15 AM


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Ok, tried out a few things.

Akina DH is now at 3'12"7xx with the S2K. There is something Im really doing wrong on the 4th section which I think can take me at least a full second faster. 2nd section is also up for grabs. Maybe I can see a new tech or two. I feel my 3rd section and especially my 1st section is already ok.

Akagi DH is now at 2'51"1xx. 1st section and 4th section would be the question marks for this course. I dont see much of a disadvantage for the S2K until maybe I try a 5 gear car.

Happo OB is now at 3'09"1xx. Hit the wall on the last turn. 1st and 2nd cp could be faster. My friend's FT FD is actually 1 full second faster than I am on those sections but I guess Im one second faster on the last ones. laugh.gif

The race for knowledge has just shifted another gear. Im having fun trying strategies to challenge and push the S2K further. Yet it still saddens me to think I can only push it so far. Hopefully the Trueno and the FC are already ready by the time I cannot push the S2K any further. Trueno is now at 7-4-0-0-0.
andrie250
Posted: Apr 29 2009, 04:06 PM


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I got this from a site and it's about Initial D 5 he gave them some tips on a topic about Akina DH

Here It Is:

Akina Hints
Total Balance is very important
tire management is important

example.1
1CP:46"0xx
2CP:48"0xx
3CP:45"2xx
4CP:47"6xx

Explanation
1CP,2CP very slow
3CP,4CP It gradually makes it to fast.

My Akina how to run
(Pace distribution)
1CP slow (tire gage remainder 10⇒9)
2CP very fastest (tire gage remainder 9⇒5)
3CP very fastest (tire gage remainder 5⇒2 or 1)
4CP slow (tire gage remainder 2⇒0)

4CP is last right very difficult

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