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chan31 | Posted: Aug 13 2008, 07:06 AM |
Shmuck Group: Members Posts: 2 Member No.: 30,381 Joined: Aug 13th 2008 Location: Update Profile | I had beaten Tak (Takumi) in Akina and all the char. in tsukuba but i can't see K.T and Tak (Takumi) in tsukuba? Can someone please help? |
brian_infinispirit | Posted: Aug 13 2008, 01:45 PM |
The Dozuki Master Group: Advanced Members Posts: 1,688 Member No.: 20,372 Joined: Sep 21st 2006 Location: Makati City, Metro Manila, Philippines | try to double-check and see if you have beaten everyone else in LOTS at least once... if not, beat those whom you have yet to win against... if you did, keisuke in the project d FD will appear... beat him at least once and takumi in the project d ae86 trueno will appear... |
DROMOS | Posted: Oct 25 2008, 03:33 AM |
IDW Senior Member Group: Members Posts: 79 Member No.: 29,359 Joined: Apr 25th 2008 Location: Only in the Philippines | I'd like to ask about Outbound dry, the hairpin before checkpoint 1. During practice I did an in-in-out, scraping up some gutter-edge dust at around 125 kmh with a half-tuned FC. Using the same line, I barely clipped the grass at 127 kmh with a stock R32. My entry speeds were in the mid-150s. Would anyone have tips on braking and cornering so that I get an exit speed of 145, like in this SevenRotarySpirits video (http://www.youtube.com/watch?v=VoXx--3rkcI )? Thank you very much. |
MonkeyMarc | Posted: Oct 26 2008, 05:53 AM |
-monkey behind the wheel- Group: Members Posts: 418 Member No.: 29,378 Joined: Apr 27th 2008 Location: Update Profile | i guess if you're entering in mid 150 and exiting with 125, you're braking too much, try to brake less and see what happens, oh and take the in-in-out line, and try to countersteer earlier(?) and going through the gutters is fine, as long as you don't "ram" into it, and see a sudden speed or acceleration loss in fact, gutters = better line or at least, i hope |
DROMOS | Posted: Oct 26 2008, 07:02 AM |
IDW Senior Member Group: Members Posts: 79 Member No.: 29,359 Joined: Apr 25th 2008 Location: Only in the Philippines | Now this might take a lot of experimenting the next time I play OB . . . as I tried braking less in the hairpins at Akina and got the oversteer. But thanks a lot! |
MonkeyMarc | Posted: Oct 31 2008, 09:49 PM |
-monkey behind the wheel- Group: Members Posts: 418 Member No.: 29,378 Joined: Apr 27th 2008 Location: Update Profile | no problem, after a few rounds, you'll probably get the hang of it without realising, i mean, the amount of braking becomes instinct maybe watching some TA videos would help too, so you can see where you're slow, by comparing the entry and exit speeds, and also improve your lines |
DROMOS | Posted: Nov 4 2008, 03:41 AM |
IDW Senior Member Group: Members Posts: 79 Member No.: 29,359 Joined: Apr 25th 2008 Location: Only in the Philippines | I tried OBD again today with the FC, this time with a conscious effort to half-brake at the first hairpin. I slammed into the gutter, but got an exit of around 130 and -1 to my previous time. More work to do . . . and I'll hie off to Akina for a bit . . . but thanks a lot! |
MonkeyMarc | Posted: Nov 6 2008, 12:32 AM |
-monkey behind the wheel- Group: Members Posts: 418 Member No.: 29,378 Joined: Apr 27th 2008 Location: Update Profile | alright, no problem(: but anyways aim for 140 and above, on the first hairpin the max any car can go is 143, though with the exception of the AP1, being the course car, which is able to reach 144 |
207 | Posted: Nov 6 2008, 04:08 PM |
Hiretsuna rōjin Group: Advanced Members Posts: 6,779 Member No.: 16,670 Joined: Mar 16th 2006 Location: Montreal | so the trick to tsukuba is to oversteer wth quick motions and then countersteer a bit earlier to strraiten out the wheels? so far ive overseered to clear the whole turn. what is the max a car can do on those 3 quick snakes in ib cp2? i still havent found a way to clear them w/o skamming the back into the wall . would steering erlier help clear them? |
MonkeyMarc | Posted: Nov 8 2008, 08:56 AM |
-monkey behind the wheel- Group: Members Posts: 418 Member No.: 29,378 Joined: Apr 27th 2008 Location: Update Profile | you mean the M turn? :\ i've seen videos which have exit speeds of 137 but i only manage 133 (probably because of my entry speed) but anyways the way i turn is(when entering) : #1. Step on the brakes for slightly less than a full second #2. Turn at the same time #3. Just continue all the way driving normally #4. Dont need to brake already!(: just accelerate after the ending the braking, and continue driving as per normal, turn normally! ps: this should work, any other methods please tell me! |
icedagger | Posted: Nov 8 2008, 09:11 AM |
Slowpoke... Group: Advanced Members Posts: 2,605 Member No.: 18,773 Joined: Jul 5th 2006 Location: Philippines | General method of learning a course (applies everywhere): 1. Drive through the course normally. 2. If upon engaging a turn, your car suddenly oversteers and gets an acceleration penalty, make a mental note of where the "accident" happened. 3. On your next TA, don't forget to brake for that turn. If you still oversteer, that means you are either braking too late, too early, or too little. 4. Repeat steps 1-3 over and over again until you've mastered the brake points. After that, just work on tightening up your line and pushing for better exit speeds. |
207 | Posted: Nov 8 2008, 10:01 AM |
Hiretsuna rōjin Group: Advanced Members Posts: 6,779 Member No.: 16,670 Joined: Mar 16th 2006 Location: Montreal | ty monkey and ice dagger. i'll keep that in mind whenever i go play tsukuba again. |
john_takumi86 | Posted: Dec 16 2008, 08:06 PM |
IDW Special Member Group: Members Posts: 299 Member No.: 31,217 Joined: Nov 29th 2008 Location: Philippines | to battle K.T and Tak (Takumi), you must battle first the Purple Shadow, God Arm and God Foot...once they are defeated, KT will appear first with his modified FD..and when KT is defeated, Tak (Takumi) will appear for the final battle in Tsukuba.. This post has been edited by john_takumi86 on Dec 16 2008, 08:07 PM |
gspeed | Posted: Dec 21 2008, 03:28 PM | ||
IDW God Member Group: Members Posts: 156 Member No.: 28,847 Joined: Feb 29th 2008 Location: Philippines |
AFAIK even if you have defeated the purple shadows K.T. won't appear until you have defeated all the drivers on all maps.. | ||
john_takumi86 | Posted: Dec 26 2008, 02:35 AM | ||
IDW Special Member Group: Members Posts: 299 Member No.: 31,217 Joined: Nov 29th 2008 Location: Philippines |
hmmmm...i'm not sure if K.T. will appear if the purple shadow is beaten..i guess ur ryt..hehehe... | ||
DRIFTGEAR | Posted: Mar 17 2009, 02:38 AM |
IDW Senior Member Group: Members Posts: 93 Member No.: 31,624 Joined: Jan 16th 2009 Location: South Australia, Adelaide | Hey Monkey Marc Its me MozzaQuozza from Msn |