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TakFR | Posted: Jan 5 2010, 11:44 PM |
IDW Regular Member Group: Members Posts: 211 Member No.: 24,279 Joined: May 4th 2007 Location: Melbourne | Night racing, Weather and Indy (IRL) all confirmed by Official Playstation Magazine Here This post has been edited by TakFR on Jan 5 2010, 11:45 PM |
Rudy | Posted: Jan 7 2010, 09:22 AM |
Unregistered | (THIS POST WAS REMOVED BY REQUEST) |
BOZZ | Posted: Jan 7 2010, 10:37 AM | ||
IDW Posts A Freaking LOT Member Group: Advanced Members Posts: 28,412 Member No.: 1,414 Joined: Mar 9th 2004 Location: Update Profile |
COOLNESS! The more added stuff the better for GT5... | ||
Solid Snake | Posted: Jan 7 2010, 10:39 AM |
A Legend in my Own Mind Group: Advanced Members Posts: 2,387 Member No.: 599 Joined: Aug 4th 2003 Location: In my Shirt | I hope it has a soundtrack as epic as the one they made for GT3. GT4's soundtrack was pretty fail, IMO. If GT4 had GT3's soundtrack, it would have been the most awesome GT game ever. I missed being able to do doughnuts and the easy mode drifting that was possible in GT3. The game soundtrack is almost as important as the gameplay itself, for me at least it is. This post has been edited by Solid Snake on Jan 7 2010, 10:45 AM |
Phantom_R32 | Posted: Jan 7 2010, 01:43 PM |
Trust me, I'm a doctor. Group: Advanced Members Posts: 6,186 Member No.: 1,277 Joined: Feb 14th 2004 Location: Bay City, MI | Or better yet.. The ability to make a custom soundtrack. >_> |
am3pkcet | Posted: Jan 8 2010, 02:39 PM |
IDASv3 > IDAS4 Group: Advanced Members Posts: 6,862 Member No.: 2,853 Joined: Aug 28th 2004 Location: San Diego, CA | Just played sony's most recent GT5 build at CES, and there is still no damage (at least for the cars i drove). everything else is fine, and plays very nice on the logitech DFGT wheel. visuals were still kind of drab and dull; just like GT4, but in high def. |
RalliKai | Posted: Jan 9 2010, 10:37 AM | ||
IDW Goldmember Group: Advanced Members Posts: 2,164 Member No.: 3,607 Joined: Oct 9th 2004 Location: Update Profile |
Hopefully this means the player can actually set the weather conditions and time of day on the track. That ability would make things interesting. | ||
BlackSubaru | Posted: Jan 9 2010, 09:21 PM |
IDW Prime Member Group: Advanced Members Posts: 720 Member No.: 27,007 Joined: Oct 12th 2007 Location: Fuji Heavy HQ | why dont we already have full control of weather , time of day, and other factors of the sort already? these are all faults that every sim racing game has failed to include. yes even the mighty forza decided to skimp on it. |
MattW | Posted: Jan 9 2010, 10:50 PM | ||
VOLVO For Life. Group: Advanced Members Posts: 6,069 Member No.: 23,273 Joined: Feb 17th 2007 Location: Southington Connecticut, USA |
ToCA World Touring Cars for the PSX. | ||
am3pkcet | Posted: Jan 10 2010, 02:23 AM | ||
IDASv3 > IDAS4 Group: Advanced Members Posts: 6,862 Member No.: 2,853 Joined: Aug 28th 2004 Location: San Diego, CA |
PGR has controlable weather. edit: even tho its not a sim, i cant think of any other game that includes it regardless. This post has been edited by am3pkcet on Jan 10 2010, 02:23 AM | ||
MattW | Posted: Jan 10 2010, 08:58 AM | ||
VOLVO For Life. Group: Advanced Members Posts: 6,069 Member No.: 23,273 Joined: Feb 17th 2007 Location: Southington Connecticut, USA |
ToCA World Touring Cars for theOriginal Playstation, also called Jarrett & Labonte Stock Car Racing in the States. | ||
TakFR | Posted: Jan 17 2010, 02:05 AM |
IDW Regular Member Group: Members Posts: 211 Member No.: 24,279 Joined: May 4th 2007 Location: Melbourne | |
JaeMok | Posted: Jan 17 2010, 03:21 AM |
IDW Special Member Group: Members Posts: 292 Member No.: 32,771 Joined: Apr 30th 2009 Location: Fullerton/La Habra, California | Cool! More time for me to save up money for a ps3! |
am3pkcet | Posted: Jan 17 2010, 04:33 PM | ||
IDASv3 > IDAS4 Group: Advanced Members Posts: 6,862 Member No.: 2,853 Joined: Aug 28th 2004 Location: San Diego, CA |
OMG really? It's pushed back again? <goes back to playing Forza> | ||
RalliKai | Posted: Jan 18 2010, 07:51 AM | ||
IDW Goldmember Group: Advanced Members Posts: 2,164 Member No.: 3,607 Joined: Oct 9th 2004 Location: Update Profile |
Except at this rate, it will probably end up as a launch title for the PS3's successor. | ||
Phantom_R32 | Posted: Jan 24 2010, 12:56 AM | ||
Trust me, I'm a doctor. Group: Advanced Members Posts: 6,186 Member No.: 1,277 Joined: Feb 14th 2004 Location: Bay City, MI | Someone on GameFaqs posted this.
This post has been edited by Phantom_R32 on Jan 24 2010, 12:57 AM | ||
Nomake Wan | Posted: Jan 24 2010, 02:06 AM | ||
ShiMACHaze Group: Advanced Members Posts: 19,542 Member No.: 5,394 Joined: Feb 5th 2005 Location: Drydock |
That's such an amazing post, it really is. | ||
Proud Contributor of IDW Forums and the Music Section Revival Project |
Rudy | Posted: Jan 24 2010, 02:45 AM |
Unregistered | (THIS POST WAS REMOVED BY REQUEST) |
BOZZ | Posted: Feb 13 2010, 07:04 PM |
IDW Posts A Freaking LOT Member Group: Advanced Members Posts: 28,412 Member No.: 1,414 Joined: Mar 9th 2004 Location: Update Profile | Just came across this earlier today: http://www.connectedconsoles.com/ps3-Yamau...Competitors.cfm I was surprised that the PD head would even comment on other games... Glad to see he's not taking comments about Forza sitting down lol... |
am3pkcet | Posted: Feb 13 2010, 09:19 PM |
IDASv3 > IDAS4 Group: Advanced Members Posts: 6,862 Member No.: 2,853 Joined: Aug 28th 2004 Location: San Diego, CA | Wow. I mean, I always pinned him as an arrogant ass anyway, but wow. Maybe if he didn't take six and a half years to release a game, other devs wouldn't have to step in and release LOTS of viable, fun, and well made alternatives... |
BOZZ | Posted: Feb 13 2010, 09:50 PM | ||
IDW Posts A Freaking LOT Member Group: Advanced Members Posts: 28,412 Member No.: 1,414 Joined: Mar 9th 2004 Location: Update Profile |
There seem to be quite a few of those this generation it seems... Games that are taking too long to come out (Alan Wake, Too Human, GT5). I just found it refreshing that he'd comment on it at all... | ||
am3pkcet | Posted: Feb 14 2010, 12:39 AM |
IDASv3 > IDAS4 Group: Advanced Members Posts: 6,862 Member No.: 2,853 Joined: Aug 28th 2004 Location: San Diego, CA | I just think his concited views are a bit arrogant for me. He blasts other devs and their games for being unreal, yet no GT game ever has implimented damage; not even in the most recent build I played at CES in January. As far as games taking too long, Too Human is a horrible example as that game was pure garbage. Iduno, I mean I'm as big of a GT fan as you can be, but I get so sick of hearing how he sees his games as the second coming of christ. He's worse than Steve Jobs in the self-absorbed nature. Maybe his head is too far up his ass to realize that other people are off enjoying other racing games because he's taking his sweet f**king time releasing GT. |
BOZZ | Posted: Feb 14 2010, 08:47 PM |
IDW Posts A Freaking LOT Member Group: Advanced Members Posts: 28,412 Member No.: 1,414 Joined: Mar 9th 2004 Location: Update Profile | True, but it doesn't change how long it was in development... Also I believe Final Fantasy XIII was in development for quite a long period of time as well... |
am3pkcet | Posted: Mar 11 2010, 07:07 PM |
IDASv3 > IDAS4 Group: Advanced Members Posts: 6,862 Member No.: 2,853 Joined: Aug 28th 2004 Location: San Diego, CA | http://ps3.ign.com/dor/objects/857126/gran...trl_031110.html New trailer, and still no hint of damage outside of Rally cars. |
BlackSubaru | Posted: Mar 11 2010, 07:12 PM |
IDW Prime Member Group: Advanced Members Posts: 720 Member No.: 27,007 Joined: Oct 12th 2007 Location: Fuji Heavy HQ | damage does not and will not ever make this game for me. im int he minority, but when not even forza can get the feel of an e-brake right, something is wrong. need to increase the AI off the driver in your car...or something. day 1 buy for me. and im still playing GT psp so i will transfer alot of cars over. |
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