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Views: 4,315  ·  Replies: 13 
> Akina - S Curve for AE86
chai_win555
  Posted: May 9 2010, 02:23 AM


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i use ae86 first i eraser for corner first then turn right and turn left for curve (this problem) for86 : not down to duct my ae86 it slide to wall right
what to do?
but i use car other not problem grin2.gif
jun88
Posted: May 12 2010, 02:31 AM


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i don't understand the 2 curve ur saying
chai_win555
  Posted: May 16 2010, 03:08 AM


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i circle corner that a problem

This post has been edited by chai_win555 on May 16 2010, 03:11 AM
jun88
Posted: May 18 2010, 11:42 AM


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that turn....basicly is u go to the right side line 1st and steer to the left carefully and u must go in to the 1st gutter...and than steer not too much to the rightside and erase to the left side and must go in to the gutter...there's few kind of bad effect if u didn't do it properly
1st: after u exit from the 2nd gutter,u might face over wheel lock to the left side when u try to steer to the right side....so that time u must erase if u accidently wheel lock...so must carefully steer at there...don't push too hard

2nd:ur might accidenly tap the wall when u at 2nd gutter...so must carefully steer at there if u not use to that area
irninjah
Posted: Jun 9 2010, 05:20 PM


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This shouldn't be too complicated. Its like the C121 turn.
While you begin the turn, eraser one time and turn slightly. When you're about half way through, do a sharp full turn and straighten out while you exit.
jun88
Posted: Jun 11 2010, 04:32 AM


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QUOTE (irninjah @ Jun 9 2010, 05:20 PM)
This shouldn't be too complicated. Its like the C121 turn.
While you begin the turn, eraser one time and turn slightly. When you're about half way through, do a sharp full turn and straighten out while you exit.

is not complicated...just more detaily letting him know
gyflarry
Posted: Jun 14 2010, 02:33 AM


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rolleyes.gif lol w00t2.gif w00t2.gif
ItsHenryYay
Posted: Jul 5 2010, 09:26 AM


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Just saying because I'm really bored.... Since the S curve is like a C121, maybe that's how Takumi can go into full speed?
(anime-wise, we know that NPCs can go full speed in the game. =D)
jun88
Posted: Jul 5 2010, 10:20 AM


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QUOTE (ItsHenryYay @ 54 minutes, 50 seconds ago)
Just saying because I'm really bored.... Since the S curve is like a C121, maybe that's how Takumi can go into full speed?
(anime-wise, we know that NPCs can go full speed in the game. =D)

well...not really...those com car have certain corner exit is slow...example...you try notice any com at akina dhd or wet,after big turn(after cp2)after they exit,their car slow down...so the com had set the setting at where fast and at where slow...
chai_win555
  Posted: Sep 12 2010, 03:35 AM


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i have a problem
last corner , this have curve
i step on 177 km/h
i tst but crash in corner or attack out of

you recommend please
Larmo
Posted: Sep 12 2010, 02:59 PM


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QUOTE (chai_win555 @ Today, 3:35 AM)
i have a problem
last corner , this have curve
i step on 177 km/h
i tst but crash in corner or attack out of

you recommend please

don't tst, just feint inward then out and eraser, if your lucky you should be able to get 173 even with a tap
jun88
Posted: Sep 13 2010, 01:18 PM


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QUOTE (chai_win555 @ Yesterday, 3:35 AM)
i have a problem
last corner , this have curve
i step on 177 km/h
i tst but crash in corner or attack out of

If your speed is at 177km/h when entering last corner
got 2 way to enter the corner
safety way:
erase and realease accel a bit,drop from 177-174km/h and enter the gutter..If entering is nice,your exit will be 175km/h or tap a bit
advance way:
TST
If you tst at the right way,the car must run into the gutter and the steering must turn to the max(turn to right side) and exit will be 177km/h-178km/h
If when the TST timing or enter gutter timing is not correct,you will end up wall rap to the gutter(causes drop a lot of speed) or you crash exitly

That turn need a lot of practice if you want to tst..
Not even the best akina player can turn that corner perfectly everytime...Some mistake will accidently tap the gutter wall and drop 1km/h or exit,tap,drop 1km/h
Some player realease a bit accel because they know will crash(normally skillfull player found out they will crash,the just realease accel to drop 1km/h) and then exit

Not easy to get perfect at there and is not hard to learn tst at that turn...
Gambateh^^
kopi78bali
Posted: Feb 20 2011, 10:43 PM


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QUOTE (chai_win555 @ Sep 12 2010, 03:35 AM)
i have a problem
last corner , this have curve
i step on 177 km/h
i tst but crash in corner or attack out of

you recommend please

just run course many times..and u will automatically understand and noe which speed is best for each corner..
jun88
Posted: Feb 28 2011, 02:07 PM


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Here's a tip...
Every corner timing to turn,sure have flag at the wall before the corner arrive...
If no flag,sure got something that tell you when to turn...If corner like akagi DHD 1st turn,that..you need to catch the feeling how to get over that corner..