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Post everything about Initial D Arcade Stage 6 AA and 7 AAX here. If you want to talk about ver.1 and ver.2, please post them in the ver.1 - 2 section. For anything about ver.3, please post them in the version 3 section. For anything about ver.4, please post them in the version 4 section. For anything about ver.5, please post them in the version 5 section. Participating in flame wars will be severely punished. NO plagiarism in any case. If you are posting information (i.e. - shift points) that did not originate from this forums, by all means, give the author / source proper credit. Violator will be given a verbal warning on first offence and an actual warning thereafter.


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> IDAS8-Infinity...???, location test will be held in Japan!!
OkamiWind
Posted: Aug 11 2014, 11:17 AM


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It's only cause I have no idea what else to call it. Sooner or later the term 'BA' is going to catch on...

Oh crap...did I just officalize (screw the fact it's not a word) it?
Meteor
Posted: Aug 12 2014, 02:02 PM


Were you expecting something else?
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QUOTE (OkamiWind)
It's only cause I have no idea what else to call it.

Well you would also be quite correct in calling it left foot braking. Left foot braking through the corner is pretty much what it is after all.
SonicSP
Posted: Aug 12 2014, 11:04 PM


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I actually have a hard time braking with my left foot in real life, despite how often I do it in IDAS and not having to use a clutch.

Then again, I also cannot drive with shoes on in real life and in IDAS it's the opposite of that too.
RIT_ninja
Posted: Aug 23 2014, 08:17 AM


ざけんなよ!
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Looks easier than Myogi
YOUTUBE ( https://www.youtube.com/watch?v=yUZpxc1kkzI )

YOUTUBE ( https://www.youtube.com/watch?v=a39gGAkACNU )
Rin
Posted: Aug 23 2014, 08:45 AM


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Bloody hell...those jumps...

And this sure is going to be a fun course to learn to get used to the physics of the game.
OkamiWind
Posted: Aug 23 2014, 12:03 PM


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Oh? Is that the Toyo Turnpike course? Looks interesting.

In a tourney setting this track is definitely a case of getting the line right and not hitting anything. One mistake....bye bye, your out.

Wait...Japan got this opened....WHY DON'T WE?!
Ryan
Posted: Aug 23 2014, 06:12 PM


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Oh my..217MPH?
And the course.. feels like boring,probably less corner, and bc also rarely use since just full accel..

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-=SHINN=-
Posted: Aug 23 2014, 06:24 PM


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It's not Japan, it's Taiwan location test. Location test from 19th August to 27th August. Tag modes are also unlock. Hakone may look easy but you want to get top 1 and all, it's not as easy as it looks. Unless if you don't mind what kind of record you can get, then yes it is as easy as it looks. LOL

It is confirmed 18th BGM as Raise Up - M.O.V.E *JENG JENG JENG JENG*

This post has been edited by -=SHINN=- on Aug 23 2014, 09:10 PM

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OkamiWind
Posted: Aug 24 2014, 08:59 AM


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Ah, the EXP version testing. Nice, nice. Still...that Hakone speeds.
HashiriyaR32
Posted: Aug 24 2014, 12:27 PM


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QUOTE (Ryan @ Yesterday, 10:12 PM)
Oh my..217MPH?
And the course.. feels like boring,probably less corner, and bc also rarely use since just full accel..

It's in KM/H
RIT_ninja
Posted: Aug 24 2014, 10:24 PM


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Wish they would do something drastic in this version, like add Hokkaido track from TXRD2...just what I think of when I saw those jumps
ExPreSS518LoVuR
Posted: Aug 28 2014, 07:40 AM


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QUOTE (Ruby Kyrie @ Aug 3 2014, 08:41 AM)
Imma go and help out a friend here to finish up his contribution on the info about ID8. =)

Myogi Night Kids Arc

Stage 1: Shoji Shingo / Myogi Downhill
BGM: COME ON BABY / FASTWAY
Ichiryu Condition: Don't steer beyond the red gauge of steering range.

Stage 2: NPC Battle / Akina Lake Counter - Clockwise >> Akagi Uphill >> Tsuchisaka Inbound (3 Rounds)
BGM: Course Default BGM
Ichiryu Condition: Win 2 out of 3 battles.

Stage 3: Iketani / Akina Downhill
BGM: PRAYER / DUCKY CHIX
Ichiryu Condition: Win the battle without hitting the walls 15 times.

Stage 4: Takahashi Ryosuke / Akagi Downhill
BGM: Sunlight / KAIOH
Ichiryu Condition: Win the battle with 80m+ Advantage lead

Stage 5: Fujiwara Takumi / Akina Downhill
BGM: PRAYER / DUCKY CHIX
Ichiryu Condition: Do gutter run 2 times.

Last Stage: Iwaki Seiji / Myogi Uphill
BGM: COME ON BABY / FASTWAY
Ichiryu Condition: Overtake Seiji at least 4 times in the race

RIVAL SIDE STAGE: VS Takahashi Keisuke (As Nakazato in BNR32) / Myogi Uphill Rain
BGM: COME ON BABY / FASTWAY
Ichiryu Condition: ???

YOUTUBE ( http://youtu.be/tciWbt430hk )

Not to mention that it has judge results after u reach finish line

YOUTUBE ( http://youtu.be/-0QGcOiTah0 )


And watch this. The speed gradually stuck there...

This post has been edited by ExPreSS518LoVuR on Aug 28 2014, 07:44 AM
(Sean)Lau Yu Xuan
Posted: Oct 28 2014, 04:06 AM


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QUOTE (Rin @ Jul 22 2014, 06:46 AM)
https://www.youtube.com/watch?v=jN80PO4ud50

Now THIS is quite a change...I was expecting him to race Nakazato during that stage...but LOOKIE here.

I don't even have the right words to express my surprise of a twist on this version of the game since ID3-7.

Just look with your own eyes...

EDIT: The heck? Why can't I put Youtube Thumbnails?

MOD EDIT: Fixed the Youtube thumbnail.

Wait a sec, how come I face the same cars at the same locations when I was playin LOTS?


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SonicSP
Posted: Oct 28 2014, 05:40 AM


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If you're referring to the fake Online mode in LOTS, they're all from the same fictional arcade and they're just AIs.
(Sean)Lau Yu Xuan
Posted: Oct 29 2014, 04:15 AM


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QUOTE (SonicSP @ Yesterday, 5:40 AM)
If you're referring to the fake Online mode in LOTS, they're all from the same fictional arcade and they're just AIs.

Oh thx.

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SonicSP
Posted: Oct 29 2014, 05:06 AM


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I've got a question about that green Free Play pass the game gives you.

There's a "from-to" date associated with it, but I'm under the impression you only have one a day and you can never accumulate them. So why are there dates lasting up to a week there?
Falbere
Posted: Oct 30 2014, 12:17 AM


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QUOTE (SonicSP @ Yesterday, 9:06 PM)
I've got a question about that green Free Play pass the game gives you.

There's a "from-to" date associated with it, but I'm under the impression you only have one a day and you can never accumulate them. So why are there dates lasting up to a week there?

Because if you don't play in a week, you lose the free play. You have to play for 1 day without free play so you can use free play next fay again.
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SonicSP
Posted: Oct 31 2014, 12:41 AM


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^Thanks, I believe I understand now.

At what rank do you start losing points when you lose Online Battles? Not including Rank Up Battles that is.

This post has been edited by SonicSP on Oct 31 2014, 12:42 AM
achc
Posted: Oct 31 2014, 03:44 AM


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QUOTE (SonicSP @ 3 hours, 2 minutes ago)
^Thanks, I believe I understand now.

At what rank do you start losing points when you lose Online Battles? Not including Rank Up Battles that is.

B2
SonicSP
Posted: Oct 31 2014, 05:22 AM


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Thanks, that happens to be perfect for me.

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