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Views: 3,154  ·  Replies: 11 
> Can't beat 8 stars players with stock car, Can't beat Tak, God hand, God foot
raceD
    Posted: Jul 18 2009, 08:01 AM


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Unfortunately in my area, we can't use lisense, so we only play with stock car.

So far I have beaten everyone else except Tak on Akina, and the 2 gods.

I have watched a lot of videos on youtube, but it is no use because people always used MAX car, which is super good.

I mean on Tsukusa, with the MAX car, you could maintain more than 140 on the second haft of the Outbound battle, and actually never really slide.

I have tried it many times with the stock car, whenever I hit more than 145 and try to do like you guys, stick to the wall, I slide way off!

What I wanna ask is: is it possible to beat Tak, 2 gods with stock car?

In Akina, Tak usually beat me by 150m (or more if he doesn't stop).

In Tsukuba, I'm closing down on the 1st god, but still, it is really hard on the second half of the OB for me to keep the speed even more than 120, whenever there is a sharp turn, my car always go down from 130 to 115 or lower and his car never.

I saw he used the gutter trick, do I have to learn that trick to win?

Advise me please on using the stock car. I use the Mazda RX7 FD.
DigiBunny
Posted: Jul 18 2009, 08:12 AM


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Yes you can use a stock to beat the game.

Try to forget that you're up against an AI at all and just run the course like a Time attack. The only problems I really see where you might have trouble is with Godhand blocking you uphill, and Takumi getting that anxious head start and never slowing down until after RHOD.

You have to brake, dude. really have to put emphasis on that.

FD is a grand car. So it's really you with the problem. Run more time attacks, find out what kinds of speeds you can push through each corner. If you happen to slide out or hit the wall, slow down more the next time you go there.
That's it, really.
raceD
  Posted: Jul 18 2009, 09:08 AM


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Thanks for your quick reply,

What about the gutter trick? Do I have to learn that trick to win? Is that trick hard to master?

I can see that I may have to break 2 times in Tsukuba with the 1st haripin CP1 and the 2nd haripin in CP3. The other haripin, I don't think my entry speed is fast enough to be worrying about the oversteer.

I see in some of the vids, the hand movement of PIKA http://www.youtube.com/watch?v=VoXx--3rkcI for example, sometime especially the right turn in the downhill section, it seems he steered the wheel all the way (I only steered all the way in Iro).

At the moment I use one hand steer and one hand gear, cause I find it faster to shift, but I see some pro use 2 hand steer. Is 2 hand steer better?

DigiBunny
Posted: Jul 18 2009, 10:33 AM


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Gutter isnt all that complicated. So long as you can maintain a steady wheel hand and not freak out when you feel the car start jerking; though I never really used it to much effect. It isnt absolutely necessary but giving yourself a tighter line is always a good thing.

Again, what are your times exactly? Uphill on the Outbound requires little braking, it's the downhill that bites you if you're not careful.

Two hands gives you more control. If you've been using one hand this whole time, your movements are probably sudden and full of force.
raceD
  Posted: Jul 18 2009, 05:54 PM


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I believe, OB, with stock car, my time is around 3:03 at the moment. The uphill section, I don't think I can up my time many more, I run with no crash, always full 4th gear rev 144, can't move to 5th, whenever I try to move to 5th, it goes down to 143 and hardly go up since I go uphill.

I lose a lot of speed with the downhill section.

By the way, what is the "line" thing that you guys talking about? Is that the white line in both side of the road? Should I always stick to that line? I tried that before but whenever I want to turn, I always ram in the wall since I'm too close to the wall. If I turn too late, I will swing widely to the other side and bum into the outside wall.

About the one hand steering, it is like you said, I tend to jerk the wheel a lot, especially at sharper turn, I thought it's good? I mean by jerking the wheel, I can make the head of the car turn sudden and ready for the coming turn, isn't it.

Is two hand steerings really better?
DigiBunny
Posted: Jul 18 2009, 06:03 PM


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The entire uphill section, with the exception of a straight, should be taken in your FD's 4th gear. Its not that its uphill, it just bleeds out.

Racing Line. It's the path you should take to get around the track fastest. It's a little screwy here, because you do not drive grip. Stick to the inside most of the time and you should be fine.

That's the thing though. You do not want to over/under-jerk. Any kind of walltap/bump/crash is a bad thing as you lose acceleration alarmingly fast. when it piles up. Control it, or develop some awesome control with one hand.

You can push that to 3:00. If your problem is on the downhill section, then I suggest you review the vid you posted, take note of the speed they enter the corners, and go a little lower than that until you can control it.
Downhill, you should be able to get a speed of around 120+ when you come to the two consecutive hairpins with gutters on their insides.
Yaoi
Posted: Jul 21 2009, 02:02 PM


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QUOTE (raceD @ Jul 18 2009, 09:08 AM)
I see in some of the vids, the hand movement of PIKA http://www.youtube.com/watch?v=VoXx--3rkcI for example, sometime especially the right turn in the downhill section, it seems he steered the wheel all the way (I only steered all the way in Iro).

Get in the habit of larger steering motions. More steering is nearly always better in this game. The slidy, drifty nature of the game means that the more you steer into a turn, doesn't necessarily mean your car will move into the wall super quickly. Just try moving the wheel more and more on minor turns and high-speed sections and you will still start to understand what I mean. You will discover that you can actually steer into all those little turns a lot more than you thought.

Don't overdo it though. You will probably start out hitting a lot of walls when you do this, and that's okay. What you're trying to do here is get a feel for how much you can steer into a turn to keep you as close to the inside wall as possible without hitting it. Obviously, to learn that, you'll probably have to hit quite a few walls before you start getting it down. But that is what you're basically trying to do in this game. Nearly all the time, you want to stay as close as possible to the inside wall without hitting it. To accomplish that, you need to move the wheel a lot. Get used to moving the wheel A LOT and moving it quickly.

That is also the reason why I recommended you use two hands in the other thread.

Might I also add that when you play with a license, the difficulty of the game goes up each time you beat it all the way through. I've beaten the game 2.5 times through with a stock car on an uncalibrated machine, and I only stopped because I felt that I had accomplished what I had wanted to do - learning the basics. I am sure that if I had wanted to, I could have easily kept going. And I am by no means a great player, so playing with a stock car is not at all as difficult as you make it sound.

This post has been edited by Yaoi on Jul 21 2009, 02:06 PM
raceD
  Posted: Jul 22 2009, 01:54 AM


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Thanks Yaoi for your advice,

Can you clarify a little bit more about "larger steering wheel motion"?

At the moment, what I did with every sharp corner is to steer the wheel really hard almost like jerking the wheel, turn the wheel upsidedown, which is about 180 degree.

And when I see the corner infront of me, I jerk the wheel a little by little, to turn the car little bit sideway to prepare for the upcoming corner, and when the corner come, I jerk really hard the wheel.

Is what i describe above ok?

Or "Large steering wheel motion" means slower but still turning the wheel a long way, maybe even 270? Because I can only think that you would use 2 hands for cases like that.

My approach to the corner is to coming from the middle of the road and attack the corner, try to stick to the wall.

Can you tell me like how would you approach the sharp turn? When do you begin to turn? 1 second before coming in the turn? When do you begin to brake? Do you stay close to the inside line even before nearing the corner? What is the "in in out" or "in out in"....?

Please help a poor racer.
35103
Posted: Jul 22 2009, 07:52 AM


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even with stock car i can beat bunta LOL
DigiBunny
Posted: Jul 22 2009, 09:40 AM


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Put it this way. If you tried to drive grip and not slide your rear end, you would either be crawling at driveway speeds, or understeering into everything. You WANT to throw your rear around so you can clear those corners, so do it quick but precise. For the most part a hairpin can be taken by braking, staying in the inner line, and then just hugging the inside while you turn the wheel.

Get the base concept of the lining of one corner first. The rest should unconciously follow soon enough. Practice!

When you turn is base instinct. Not every car turns the same way, so it's different for every player. Iro requires you to turn early enough to reach the apex and slingshot; other courses just need you to keep a close line and not bang yourself up.
raceD
  Posted: Aug 13 2009, 07:25 AM


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Well I beat them! Today the last one vanquished!

After much practice 2 handed and braking.

It took me about 9 times with God Hand, 5 times with God Food and 3 times with Akina super star.

I probally won't be able to challenge 9 stars players and Bunta 10 stars since I don't want to waste all the coins to beat everyone else.

Well, now I can challenge myself from this point on. whistling.gif
DigiBunny
Posted: Aug 13 2009, 07:29 AM


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Grats. May you conquer tsukuba and not panic when you go against Bunta!

Heads up; you will have to block the next two battles with project D for the majority of the beginning. If Keisuke passes you up early on, you're screwed. Takumi is more lenient, but still, dont let him get ahead of you as much as possible.