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> what is you favourite skills in BATTLE MODE
BDDEE@
Posted: Jul 20 2009, 10:36 PM


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if its irohazaka and boost on
i block as if im playing old school id3... make sure they cant pass on apex's etc
LaLaLa
Posted: Jul 21 2009, 12:11 AM


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QUOTE (DamienWolf @ 3 hours, 10 minutes ago)
I eat Kenny Rogers before I challenge. Maybe some french fries too.

lol, so you would be full of energy?
Blitz0506
Posted: Jul 21 2009, 04:43 AM


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QUOTE (BDDEE@ @ 6 hours, 7 minutes ago)
if its irohazaka and boost on
i block as if im playing old school id3... make sure they cant pass on apex's etc

speaking about blocking.. i find the V5 blocking harder to perform. cuz if the opponents car is ahead of your car's rear door, it will be harder to block wacko.gif do you think that acceleration is the key to winning the map? (Say, boost off, both FT cars and drivers of equal skill) fear2.gif

Trueno (7-4-0-0-0)
QAE8687
Posted: Jul 21 2009, 06:19 AM


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QUOTE (venth85 @ 7 hours, 57 minutes ago)
o.O at where? TS or Midv?

Hoho... Kuching, my friend! laugh.gif Recognize the ID name: Y-N-W? That's me. Hehehehe... grin2.gif Too bad we didn't have a chat! Next time I believe... Hehe... wink2.gif

This post has been edited by QAE8687 on Jul 21 2009, 06:21 AM
Yaoi
Posted: Jul 21 2009, 02:51 PM


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QUOTE (Blitz0506 @ Today, 4:43 AM)
do you think that acceleration is the key to winning the map? (Say, boost off, both FT cars and drivers of equal skill) fear2.gif

Depends on the level of skill. At extremely high levels of play, it will be all about strategy - how the two drivers plan to use the tire management system. Although I dislike how they executed the whole boost system, it does add a whole new level of depth to the game.

At lower levels of play, it will be more about technique and execution, as these things are usually perfected by the time you get to extremely high levels of play. Worry about keeping the best line possible, and taking everything slowly and properly. Do everything correct, and don't make mistakes. For two equal opponents at this level of skill, it will all come down to who makes less mistakes.

This post has been edited by Yaoi on Jul 21 2009, 02:52 PM
KoolerSama
Posted: Jul 27 2009, 07:46 AM


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i use the method of staying behind the other racer during cp1-cp2 because you can keep your line perfect without getting smashed in the back by someone taking a turn too hot and it puts alot of pressure on him/her. Since i do my other cps smoothly, I get a massive boost on cp3- cp4 and end up winning. The only time this doesnt work for me is if my opponent does the 1st 2 cp's better then me.

When i play boost off i just go all out since its about actual skill of the players/cars rather then utilization the boost system.
Yaoi
Posted: Jul 27 2009, 12:43 PM


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QUOTE (KoolerSama @ 4 hours, 56 minutes ago)
When i play boost off i just go all out since its about actual skill of the players/cars rather then utilization the boost system.

If I'm not mistaken, Boost Assist is independent of tire management boost, and there's even a bug where Boost Assist starts going away the further you go into CP4.
Phoenix_Cypher_K1
Posted: Jul 28 2009, 06:41 AM


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QUOTE (Yaoi @ Today, 4:43 AM)
If I'm not mistaken, Boost Assist is independent of tire management boost, and there's even a bug where Boost Assist starts going away the further you go into CP4.

The boost assist doesn't really "go away". It's just that by the time you hit CP4, the whole "tire management" thing really matters, to the point that the boost assist won't help much if at all.

Mind you, the boost assist in ID5 is actually pretty weak. It *looks* strong because the tire management boost is backing it up.
KoolerSama
Posted: Jul 28 2009, 08:13 AM


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QUOTE (Yaoi @ Yesterday, 12:43 PM)
If I'm not mistaken, Boost Assist is independent of tire management boost, and there's even a bug where Boost Assist starts going away the further you go into CP4.

During online battles boost is considered all forms of boost so when its off then the tire management and the assist are off. After its off then the race is purely based on weather or not ur car is FT and taking turns using a better line then the other guy. When its on then both systems are playing a factor in the race, the guy behind gets a boost assist but it can be weakened if the guy ahead doesnt hit anything and does turns well but once the guy in front hits a wall then all the boost assist returns to the guy behind.

Japanese arcaders explained to me that the new boost online system is like the anime where project D goes 75% in the beginning of the race then always passes at the end. personally i think the whole boost system is wacked out but i still love the game w00t2.gif
HydE's High In T..
Posted: Jul 29 2009, 07:02 PM


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QUOTE (KoolerSama @ Yesterday, 8:13 AM)
During online battles boost is considered all forms of boost so when its off then the tire management and the assist are off. After its off then the race is purely based on weather or not ur car is FT and taking turns using a better line then the other guy. When its on then both systems are playing a factor in the race, the guy behind gets a boost assist but it can be weakened if the guy ahead doesnt hit anything and does turns well but once the guy in front hits a wall then all the boost assist returns to the guy behind.

Japanese arcaders explained to me that the new boost online system is like the anime where project D goes 75% in the beginning of the race then always passes at the end. personally i think the whole boost system is wacked out but i still love the game w00t2.gif

i didn't knw dat...

cool....

w00t2.gif
Yaoi
Posted: Jul 30 2009, 01:53 AM


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Can anyone confirm this? Sounds like a rather odd inconsistency.
Rei.G
Posted: Jul 30 2009, 06:48 AM


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QUOTE (KoolerSama @ Jul 28 2009, 08:13 AM)
During online battles boost is considered all forms of boost so when its off then the tire management and the assist are off. After its off then the race is purely based on weather or not ur car is FT and taking turns using a better line then the other guy. When its on then both systems are playing a factor in the race, the guy behind gets a boost assist but it can be weakened if the guy ahead doesnt hit anything and does turns well but once the guy in front hits a wall then all the boost assist returns to the guy behind.

Japanese arcaders explained to me that the new boost online system is like the anime where project D goes 75% in the beginning of the race then always passes at the end. personally i think the whole boost system is wacked out but i still love the game w00t2.gif

No. Tire Management is always on regardless whether the boost is ON or OFF.
Phoenix_Cypher_K1
Posted: Jul 30 2009, 06:57 AM


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QUOTE (Rei.G @ 8 minutes, 42 seconds ago)
No. Tire Management is always on regardless whether the boost is ON or OFF.

Yup, I'm double-confirming this. Tire-management boost will always be there regardless of boost on or off.

If it was off, you'd see plenty of battles with really high speed cornerings.
Yaoi
Posted: Jul 30 2009, 11:55 AM


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Thank you for the clarification.
KoolerSama
Posted: Jul 30 2009, 12:36 PM


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QUOTE (Phoenix_Cypher_K1 @ 5 hours, 39 minutes ago)
Yup, I'm double-confirming this. Tire-management boost will always be there regardless of boost on or off.

If it was off, you'd see plenty of battles with really high speed cornerings.

i'm playing on the Japan version if that makes a difference. i do high speed cornering in boost off online battles but its just not high speeds like the other IDAS, its more of less brake going in then earlier acceleration coming out.

i'll try to record a few matches next time i see some high ranked guys playing boost off or i'll try to have my cam when i race some1 online with it off so you guys can see this.
xyeohts
Posted: Jul 30 2009, 05:15 PM


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@WRX - is that a k-car??

my fav technique to play.. play exactly like TA and full push 1/2 through CP 3.. i usually let my opponent go all the way.. till my Hachiroku reaches CP3...

i did beat someone before i gave him 200m ahead and still won him right before the finish line.. *self boasting*

but he was a newbie.. so .... ........... ............
BNR32
Posted: Jul 30 2009, 05:49 PM


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i reckon its better to do dat after cp4 to conserve tyres
HydE's High In T..
  Posted: Aug 2 2009, 06:14 PM


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my fav 'battle plan' is.....there is no plan..... dry.gif

eventually jz keep my line and not 2 mess up my tire 2much....

and im stil losing..... crying2.gif

Smoothie
Posted: Aug 12 2009, 07:14 PM


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It depends on the mood actually or situation...

If the situation is good, nothing to worry about and the world is at peace, I will just drive in my own pace. Won't really bother about the opponent line, car, ect...

However if i need to go to the toilet, will most likely drive like an idiot...

A COOL NOOB w00t2.gif

Blazability
Posted: Oct 7 2009, 01:29 AM


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Drive like you always do,haha!
Fcboy
Posted: Dec 26 2009, 11:46 PM


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If I can't overtake my opponents for 2cp, I will turn of my headlights and tada : Blind Attack ! =)
SamuraiEvolution
Posted: Jan 5 2010, 07:50 AM


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Use Gutter Technique grin2.gif
Newneo5879
Posted: Aug 19 2012, 09:51 AM


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Boost ON - Just follow my opponent and never touch his tail. Safe my boost at CP1 CP2 and CP3 but very close follow and step my gas smoothly for safe my tyre. Make them supprise at last 200 m before finish line . If I loose , exactly my opponent level is most high then me. So for next battle change my strategy to pass him early and try at in front untill finish line .

Boost OFF - If I know my oppenent level higher than me , I must go first. Then just follow my TA driving skill whistling.gif

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