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Initial D World - Discussion Board / Forums > Version 4 General Discussion > Record Times


Posted by: shenny93 Apr 6 2008, 05:03 AM
heyy guys.. post up your TA timings here..=D and exchange techniques with one and another on different coarses with different cars!=D have fun!

Posted by: shinn Apr 6 2008, 09:06 PM
uhhhh, isnt there already a pinned thread like this one?

Posted by: razorsuKe Apr 6 2008, 09:51 PM
QUOTE (shinn @ Today at 10:06 PM)
uhhhh, isnt there already a pinned thread like this one?

no, there is a thread for noobs wondering if their time is good. This thread is for bragging about fast times wink2.gif

Posted by: shenny93 Apr 8 2008, 05:54 AM
lol.. yeahh... state the times here=D

Posted by: -ShinRei- Jul 14 2008, 01:40 AM
I only have 1.2 Records,I have 1.5..But I'm too lazy to post it here,I have to put it on IR first..Why don't You put Yours?

Posted by: no2unenolife Jul 14 2008, 01:57 AM
just wondering what email service you guys use to post your IR? i need to start posting times for usa west for 1.5

Posted by: shenny93 Jul 14 2008, 02:46 AM
hmmm..
myogi dhw 2.32.5

akagi dhd 2.35.5
akagi uhd 2.39.2

akina dhd 3.01.5
akina uhd 3.07(flat)

irohazaka dhd 2.45.2
irohazaka uhd 2.50.x

tsukuba OBD 2.48.x
tsukuba IBD 2.49.8

the other times that i didn't post is because i didn't really try them yet wink2.gif


Posted by: -ShinRei- Jul 14 2008, 10:45 PM
QUOTE (shenny93 @ Today at 2:46 AM)
hmmm..
myogi dhw 2.32.5

akagi dhd 2.35.5
akagi uhd 2.39.2

akina dhd 3.01.5
akina uhd 3.07(flat)

irohazaka dhd 2.45.2
irohazaka uhd 2.50.x

tsukuba OBD 2.48.x
tsukuba IBD 2.49.8

the other times that i didn't post is because i didn't really try them yet wink2.gif

God..You're good!!! w00t2.gif Is that 1.2/1.5? And the Guy up there,for Me I use E-Mail at www.plasa.com since I'm from Jakarta..

Posted by: brian_infinispirit Jul 15 2008, 12:01 PM
basically, these images below are my personal ID4 times so far, under the other asia rankings since i'm based in the philippines just like wolf and company... they're kinda slow yeah, but at least i have proof... and just ignore my trashy taskbar/start menu at the top... XD

http://i136.photobucket.com/albums/q163/brian_shujiefini/id%20arcade%20stage/id4_netrank-timesheet_anino_12-1.jpg
http://i136.photobucket.com/albums/q163/brian_shujiefini/id%20arcade%20stage/id4_netrank-timesheet_briana_12-1.jpg
http://i136.photobucket.com/albums/q163/brian_shujiefini/id%20arcade%20stage/id4_netrank-timesheet_anino_15-1.jpg
http://i136.photobucket.com/albums/q163/brian_shujiefini/id%20arcade%20stage/id4_netrank-timesheet_briana_15-1.jpg

Posted by: *RAY Jul 15 2008, 02:16 PM
Hi.

akagi dhd 2'34'4xx
akagi uhd 2'37'9xx uhw 2'39'xxx

akina dhd 3'01'9xx
akina uhd 3'05'8xx uhw 3'07'xxx

iro dhd 2'45'1xx
iro uhd 2'51'xxx

tsukuba out-dry 2'47'6xx
tsukuba in-dry 2'49'8xx

didn't play much. and hope you guys could give me some pointer on iro. still very noob. cheer grin2.gif

Posted by: Fuzz Jul 15 2008, 06:43 PM
Lake Akina Counter-Clockwize 2'44''523 DAY AE86TRUENO
Clockwize 2'44''984 DAY AE86TRUENO
Myogi Downhill 2'33''580 DAY AE86TRUENO
Uphill ----- ----- ----- ----- -----
Akagi Downhill 2'35''157 DAY AE86TRUENO
Uphill 2'38''605 DAY AE86TRUENO
Akina Downhill 3'01''818 DAY AE86TRUENO
Uphill 3'08''185 DAY AE86TRUENO MT
Irohazaka Downhill 2'47''754 DAY AE86TRUENO
Reverse ----- ----- ----- ----- -----
Tsukuba Outbound 2'48''306 DAY AP1
Inbound 2'49''848 DAY AE86TRUENO



Course <Wet> General
Ranking Time Time
Tsukuba Outbound 7 2'49''834 DAY AP1

Posted by: -ShinRei- Jul 16 2008, 12:01 AM
It's 1.2..Haven't put up 1.5.. grin2.gif

Lake Akina Counter-Clockwise----2'45''805 DAY FD3S MT
Lake Akina Clockwise----2'46''674 DAY FD3S MT
Myogi Downhill----2'35''405 DAY AE86TRUENO MT
Myogi Uphill----2'37''335 DAY AE86TRUENO MT
Akagi Downhill----2'37''832 DAY AE86TRUENO MT
Akagi Uphill----2'40''815 DAY FD3S MT
Akina Downhill----3'03''670 DAY AE86TRUENO MT
Akina Uphill----3'10''448 DAY FD3S MT
Irohazaka Downhill----2'50''845 DAY AE86TRUENO MT
Irohazaka Reverse----2'58''934 DAY FD3S MT
Tsukuba Outbound----2'49''269 DAY FD3S MT
Tsukuba Inbound----2'51''009 DAY FD3S MT

Lake Akina Counter-Clockwise----2'46''177 DAY FD3S MT
Lake Akina Clockwise----2'46''374 DAY FD3S MT
Myogi Downhill----2'36''755 DAY AE86TRUENO MT
Myogi Uphill----2'39''206 DAY AE86TRUENO MT
Akagi Downhill----2'40''470 DAY FD3S MT
Akagi Uphill----2'43''026 DAY FD3S MT
Akina Downhill----3'11''330 DAY FD3S MT
Akina Uphill3'12''736 DAY FD3S MT
Irohazaka Downhill----2'54''709 DAY FD3S MT
Irohazaka Reverse----3'01''486 DAY FD3S MT
Tsukuba Outbound----2'50''368 DAY FD3S MT
Tsukuba Inbound----2'51''566 DAY FD3S MT

Posted by: -VIRUS- Jul 16 2008, 12:17 AM
1.2

Akagi DH dry 2'38
Akina DH dry 3'06
Irohazaka DH dry 2'44'017
Irohazaka DH wet 2'46'762
Irohazaka Rev dry 2'50'834
Irohazaka Rev wet 2'54'856
Tsukuba OB dry 2'49'3XX

Posted by: shenny93 Jul 17 2008, 01:47 AM
QUOTE (-ShinRei- @ Jul 14 2008, 10:45 PM)
God..You're good!!! w00t2.gif Is that 1.2/1.5? And the Guy up there,for Me I use E-Mail at www.plasa.com since I'm from Jakarta..

thanks laugh.gif but i'm still very noob actually.. and those times are 1.5

Posted by: -ShinRei- Jul 17 2008, 09:13 PM
QUOTE (shenny93 @ Today at 1:47 AM)
thanks laugh.gif but i'm still very noob actually.. and those times are 1.5

Hmm..I should compare My 1.5 with You later then.. shifty2.gif

Posted by: shenny93 Jul 24 2008, 12:12 AM
no need to compare now that i'll be stopping ID for a while sad.gif

Posted by: -VIRUS- Jul 24 2008, 04:47 AM
I'm goin to see if i can beat my iro time. So close to a 43.lol

Posted by: fi3r4torz` Jul 26 2008, 07:42 AM
Akina DH DRY- 3'02''881 86L MT
Irohazaka DH DRY- 2'42''812 MR2 MT
Irohazaka Rev DRY- 2'46''326 EVO3 MT
Irohazaka Rev WET- 2'47''705 EVO3 MT
Tsukuba OB DRY- 2'46''580 S2K MT
Tsukuba IB DRY- 2'49''870 DC2 MT


1.5 Timings

Posted by: -VIRUS- Jul 26 2008, 11:29 AM
went to mgl today with JJ. I ran his 86 levin on irohazaka DH dry i got 2'45'970. Oh yea its a 1.5 machine.

Posted by: shenny93 Jul 30 2008, 04:23 AM
QUOTE (fi3r4torz` @ Jul 26 2008, 07:42 AM)
Akina DH DRY- 3'02''881 86L MT
Irohazaka DH DRY- 2'42''812 MR2 MT
Irohazaka Rev DRY- 2'46''326 EVO3 MT
Irohazaka Rev WET- 2'47''705 EVO3 MT
Tsukuba OB DRY- 2'46''580 S2K MT
Tsukuba IB DRY- 2'49''870 DC2 MT


1.5 Timings

nice runs dude!! nice iro times too!! my times suck badly dry.gif

virus@ cool dude. keep it up =P

Posted by: Kazuki Jul 31 2008, 09:47 PM
All times are v1.5 with a FT AE86 (racing engine)

Irohazaka (dry)
Downhill 2'50''344
Reverse 2'54''331

Irohazaka (wet)
Reverse 2'55''832

That dhd time is MAKING ME MAD. the 1st spot on our machine is a 2.47.xxx at CP2 i'm only 0.8s behind, but at CP3 my speed is horrid it seems, and I suddenly go from .8s to 2.5ish behind. I think it's at the section with the jumps that's killing my time.
oh, I do notice that I try not to hit any walls on iro, so I'm not really using any wallraping haha.

Posted by: RooP Jul 31 2008, 10:42 PM
ya need to wall rape in 1.5 too dude

Posted by: Kazuki Aug 1 2008, 12:50 AM
QUOTE (RooP @ Yesterday at 10:42 PM)
ya need to wall rape in 1.5 too dude

Yeah, but the reason why I try not to is because I haven't quite figured out how to do it perfectly. Some turns I can do it perfectly fine, but other's I screw up BAD.
So for now I'm just trying to get my fastest runs without wallrape, and start figuring out how to get faster times WITH wallrape.

Posted by: RooP Aug 1 2008, 02:27 AM
you can easily shaved off another 3 sec if you rape. laugh.gif

Posted by: Kazuki Aug 1 2008, 03:09 PM
that must be the reason why I'm over 2 seconds slower at CP3 compared to the person with a 2.47.xxx at my arcade. I don't have to rape much through CP1 and CP2 but there's that jump section that I guess you have to rape to get through fast.

edit:
I went back to the arcade and bought a new card with a stock FD on it, then started doing TA on Tsukuba Out/dry
Best time was 2:58.61. Not bad for me considering before I wasn't able to do better than a 3.06 in my FT ae86
After that I decided to use my AE86 and got this time

2'56''652
that's 10 seconds better than my previous best. and good enough to make it within the top 100 haha.

Posted by: -ShinRei- Aug 3 2008, 11:08 PM
Hi Guys,I want to ask something here,My ID Name is KEVINR and I hit 3:02:xxx on Akina Downhill with No Wall Rape on the 5 Consecutives.How to get lower time than this? blink.gif Should I wall rape? blink.gif

Posted by: shenny93 Aug 4 2008, 06:16 AM
QUOTE (Kazuki @ Aug 1 2008, 03:09 PM)
that must be the reason why I'm over 2 seconds slower at CP3 compared to the person with a 2.47.xxx at my arcade. I don't have to rape much through CP1 and CP2 but there's that jump section that I guess you have to rape to get through fast.

edit:
I went back to the arcade and bought a new card with a stock FD on it, then started doing TA on Tsukuba Out/dry
Best time was 2:58.61. Not bad for me considering before I wasn't able to do better than a 3.06 in my FT ae86
After that I decided to use my AE86 and got this time

2'56''652
that's 10 seconds better than my previous best. and good enough to make it within the top 100 haha.

good dude happy.gif keep it up.. well uhh.. you said you are 2 seconds slower at CP3 because you don't wall rape there.. well if you wall rape through every turn. you'll be way way faster than that 2.47

Posted by: Kazuki Aug 4 2008, 08:35 AM
hmmm I'll have to start experimenting with wallrape then. I noticed that a LOT of people decided to play rev/wet so now I'm pushed from 8th to 40th gotta drop my uphill time with wallrape too now

Posted by: -ShinRei- Aug 4 2008, 06:35 PM
QUOTE (shenny93 @ Today at 6:16 AM)
good dude  happy.gif  keep it up.. well uhh.. you said you are 2 seconds slower at CP3 because you don't wall rape there.. well if you wall rape through every turn. you'll be way way faster than that 2.47

Yeah,keep it up Kazuki!!! happy.gif But I rather not no WallRape though,more realistic even though it's only a game... shifty2.gif And if You could get better time than those who WallRape that would be even more fantastic!!! w00t2.gif

Posted by: Bu`DoNg Aug 6 2008, 06:21 AM
QUOTE (Kazuki @ Aug 1 2008, 12:50 AM)
Yeah, but the reason why I try not to is because I haven't quite figured out how to do it perfectly. Some turns I can do it perfectly fine, but other's I screw up BAD.
So for now I'm just trying to get my fastest runs without wallrape, and start figuring out how to get faster times WITH wallrape.

lol. i would rather u use that amount of money spent to run a fast timing without wallraping to master how to use the wallraping instead. lol. u save more money in the long run. LOL.

Posted by: -ShinRei- Aug 6 2008, 08:29 PM
Anyone could teach Me how to WallRape?! unsure.gif

Posted by: Kazuki Aug 6 2008, 09:01 PM
from what I understand for wall rape, before the turn stay parallel to the guard rail, and turn as EARLY AS POSSIBLE. when you turn, you should just about slide backwards through the apex. I THINK. but last time I read up on wall rape it was during v1.2

As for what i do, I try to do a semi feint, but it's not really feinting, as much as it is trying to go out in out. if I tried in in out I'd slide too far out and smash into the wall. What I end up doing is going out in out, and let the car slide against the outside wall. If I do it right (meaning, the back doesn't hit) I exit the turn at an average of 90kph and accelerating. on Uphill wet, I'm able to exit the last hairpin at a max of 90kph, but an average of about 88kph

the only problem I have is the section with the jumps. I realize why too. I'm not cornering early enough, so I miss the jumps and I end up staying on the road (same goes for dh and rev)

Until someone at my arcade BEATS my rev/dry and rev/wet times, I'm going to be practicing on Tsukuba OB and IB with my stock FD

Posted by: *j*j* Aug 6 2008, 10:45 PM
well i thk by watching some videos on iro from the video thread u can c how they turn in ... in iro dhd u use the in-in-out line , try to stay as close to the railing as possible without hitting them ... when u c the corner coming tk the 2nd from last reflector as a guide for the turning timing ... just start to turn in when u reached at the reflector ... as usual brake, turn, drop gear, reaccel n counter ... good luck

Posted by: Kazuki Aug 6 2008, 10:50 PM
Hopefully it still works the same on v1.5 I'll try it out this weekend once I get my paycheck (i only have 10 races worth of credits right now)

anyways, I've been watching this one video of a 2.50.xxx on tsukuba ob/dry on v1.5 (one of the only videos on youtube labled as v1.5) so I think I can get a bit faster on it now. I just need to go faster in the M turn (by cp2 I'm only 1.5 seconds slower than a 2.49, and that's with a stock FD)

Posted by: *j*j* Aug 6 2008, 11:05 PM
@kazuki > idnet here does have a video thread on 1.5 TAs n they r pretty much faster than .50 ... chk it out man

Posted by: -ShinRei- Aug 14 2008, 02:20 AM
There's a video thread for 1.5 rite?

Posted by: MonkeyMarc Aug 14 2008, 03:09 AM
QUOTE (Kazuki @ Aug 6 2008, 10:50 PM)
Hopefully it still works the same on v1.5 I'll try it out this weekend once I get my paycheck (i only have 10 races worth of credits right now)

anyways, I've been watching this one video of a 2.50.xxx on tsukuba ob/dry on v1.5 (one of the only videos on youtube labled as v1.5) so I think I can get a bit faster on it now. I just need to go faster in the M turn (by cp2 I'm only 1.5 seconds slower than a 2.49, and that's with a stock FD)

STOCK?
you sure?
well, if its true then well done, you're
a hell lot faster than me pinch2.gif

Posted by: jiahao1001 Aug 14 2008, 05:08 AM
No offence but if u were talking about the 1.5 run which was a 2 50 by a dc2 then i would feel that is a bad vid cause the linings were quite bad and certain turns were slow....

Instead go watch the jap videos they are much faster and they show better linings and speed.. =)

Posted by: shenny93 Aug 15 2008, 01:34 AM
losl.. i did a 2.49.x before with a stock 86 before i think grin2.gif

Posted by: -ShinRei- Aug 15 2008, 01:48 AM
unsure.gif You Guys are good!!!I used a FT AP1 and I've done My Best,all I got is 2:49:001...Can somebody please teach Me Tsukuba OB?! crying2.gif I feel ashamed losing to a stock car and yet having the same time

Posted by: MonkeyMarc Aug 15 2008, 03:40 AM
QUOTE (shenny93 @ Today at 1:34 AM)
losl.. i did a 2.49.x before with a stock 86 before i think grin2.gif

OMG shenny stop sad.gif
i feel nooby-er than ever,
imma go slit my wrists or smth. fear2.gif

Posted by: -ShinRei- Aug 15 2008, 06:51 PM
QUOTE (MonkeyMarc @ Today at 3:40 AM)
OMG shenny stop sad.gif
i feel nooby-er than ever,
imma go slit my wrists or smth. fear2.gif

Yes,stop it all of You!!Those who tell the truth and those who're just boasting.. crying2.gif

Makes Me want to disses My AP1 and back 4 FD

Posted by: Odie Aug 16 2008, 06:49 PM
Is it just me or are you supposed to be no more than 1 second off 1.2 self records on 1.5?

I seem to be really shite on some courses compared to 1.2. There are even some turns that look like 1.2 and yet impossible to do on the 1.5 (Tsukuba OB CP3 crop circle turns).

Posted by: RooP Aug 16 2008, 09:17 PM
i cant get back my 1.2 timing on tsub ob too. lol

maybe my linings are not that good enough

Posted by: shenny93 Aug 22 2008, 06:05 AM
QUOTE (MonkeyMarc @ Aug 15 2008, 03:40 AM)
OMG shenny stop sad.gif
i feel nooby-er than ever,
imma go slit my wrists or smth. fear2.gif

ahahas! but that was last time... i can't do it now.. quite for so long.. can't play already. crying2.gif

Posted by: TougeSpirit Feb 3 2009, 08:21 PM
What do you guys run Iro reverse wet? I just did a 2'57 flat foolin around

edit: 2'53 flat with the trueno and 2'54.1 with the AP1 with a lot more potential to go

Posted by: gns64 Feb 6 2009, 06:13 PM
My times are pretty bad, but here they are, they are all done in a 1/2 tuned FD:

3:17'4xx Akina Downhill Dry
2:59 Tsukuba Outbound Dry
3:02 Irohazaka Downhill Dry
2:45 Myogi Uphill Dry

Posted by: Odie Mar 22 2009, 08:28 AM
3'11 on Akina DH with the stupid Supra. Theory 3'10"7 -___-

Posted by: Bu`DoNg Mar 22 2009, 08:50 AM
hi odie! glad u all are playing too ? =D

ur supra full tune ? its really fast .

Posted by: Sh|nN~* Mar 22 2009, 09:04 AM
Odie! How's everyone at Pz'O doing?

I did see Taro playing Akagi Up when I was in Hongkong for my overseas attachment last year when IDAS4 was still around.. I also think I had a super-casual chat with someone I suspect to be HKS (who's probably still active in WMMT3DX) one time during supper with some gaming acquaintances. Don't think he knew who I was, except that I was Singaporean though.

Was actually supposed to try and meet up with you folks under orders from our team 'old man' RooP to pass our team well-wishes for one of your teammate's weddings, but it didn't work out.

But anyway. Now that you mention your times for AS5, I'm really interested to know how HK is faring for the other maps.. It's always good to have some reference, now that my FD's close to being FT-ed. laugh.gif

Posted by: Odie Mar 22 2009, 09:18 AM
Yah a lot of people are back for ID5 even those who gave up ID3 and never played ID4.

As for times, team mate has broken a car model record with his R32 and the majority are on Akina DH.

Posted by: Bu`DoNg Mar 22 2009, 09:45 AM
glad to know u all come back to play.

recalling back those days at v3... the timing that u all got is really amazing.. hopefully u all have fun in this ver too.. and that we could provide better competition to u guys.. laugh.gif

Posted by: Odie Apr 5 2009, 07:17 AM
Akagi DH World Record now in HK since 20 mins ago!!! XD

Posted by: BDDEE@ Apr 5 2009, 07:31 AM
can you tell us who, and what time??
xD

Posted by: Odie Apr 5 2009, 08:41 AM
http://www.racegame.org/forum/read.php?tid=51602&fpage=1

By who? hint.. I wasn't there.

Posted by: Fuzz Apr 5 2009, 05:56 PM
Japanese WR time

*ヤスユキ* 2'45"109 FC3S MT 夜 神奈川 2009/04/04 19:00

HK/World WR time

ODIE 2'44'966 FC3S MT

Posted by: Jimmy155 Apr 6 2009, 03:18 AM
hmm my third day playing ID5...

Irohazaka... 3'18'2**
Tsukuba inbound 3'11'4**
akagi up......2'58'2**
akina lake.... 3'21'2**

... still learning

Posted by: clown321 Apr 7 2009, 09:19 AM
is 3.22.XXX for AE86T [3-0-0-0-0] considered a good timing for akina DH?

Posted by: Jimmy155 Apr 7 2009, 01:03 PM
QUOTE (clown321 @ 3 hours, 44 minutes ago)
is 3.22.XXX for AE86T [3-0-0-0-0] considered a good timing for akina DH?

hmm i doubt.. it......since I did 3'17 yesterday with R34 0.0

Posted by: BDDEE@ Apr 7 2009, 03:21 PM
QUOTE (Jimmy155 @ 2 hours, 17 minutes ago)
hmm i doubt.. it......since I did 3'17 yesterday with R34 0.0

your r34 is full tune nub grin2.gif
his car isnt rofl

Posted by: stormfox Apr 7 2009, 04:34 PM
QUOTE (clown321 @ 7 hours, 15 minutes ago)
is 3.22.XXX for AE86T [3-0-0-0-0] considered a good timing for akina DH?

it is decent. which means you got a fairly decent lines and you don't unnecessarily burn out your tires.

but i'm sure you can do better. say... break the 3'20 barrier be very possible. even with a near stock car thumbsup.gif

my stock sil80 is 3'20 after 1-2 tries with major room for improvement.

Posted by: clown321 Apr 7 2009, 07:39 PM
QUOTE (stormfox @ 3 hours, 4 minutes ago)
it is decent. which means you got a fairly decent lines and you don't unnecessarily burn out your tires.

but i'm sure you can do better. say... break the 3'20 barrier be very possible. even with a near stock car thumbsup.gif

my stock sil80 is 3'20 after 1-2 tries with major room for improvement.

i have a question ... you saying abt the tires right. if we burn out our tires we have to keep changing them during the parts section? and how do i activate the boost effect?

Posted by: stormfox Apr 7 2009, 07:49 PM
QUOTE (clown321 @ 10 minutes, 25 seconds ago)
i have a question ... you saying abt the tires right. if we burn out our tires we have to keep changing them during the parts section? and how do i activate the boost effect?

no need to change. it is more of how you drive. that is the reason too much drifting is bad in this version cos it slows the car down.

since you get 3'22.. i'm fairly sure you are driving it mostly grip style already.

think of this as a form of tire management. (a recurring story in ID anime races)

same for boost effect. think of it as a side effect of 'saving' your tires. with or without controlling the boost effect, its possible to to drop below 3'20 for sure


experiment.. you are doing fine so far =)

Posted by: clown321 Apr 7 2009, 07:53 PM
haha okay ... im going down to douby ghaut atrium today to play ID5 again ... there's a few turn's i still do not understand, so have to check it out pinch2.gif

Posted by: Heron Apr 7 2009, 08:29 PM
Hmmm...finally got the idea on the boost effect or the tire wear thingy. Did a 3'12'4 down Akina DH with my Levin.

Akagi DH 2'52'2 but believe can be better. Since WR for Levin is 6 seconds faster...

Posted by: J]-[UN Apr 7 2009, 10:58 PM
I have no idea how to get near those WR times for Akagi....are you supposed to half gas or play with the pedals before exiting corners to maintain the speed or what? =s

Posted by: BDDEE@ Apr 7 2009, 11:40 PM
that boost effect is so BS
i ran 3'11'xxx tsukuba ob in my trueno 7-0-0-0-0 and then one run i hit a wall in cp2 and turned around and then turned the correct way and completed the run
my cp4 was minus 3 seconds, i got a pic to prove it but im not home atm
so bs
and i got 3'16'xxx on akina and iro also
didnt really geto try that boost thing effectivly however

Posted by: J]-[UN Apr 8 2009, 12:32 AM
Maybe your cp4 just had better lining ~_~

Posted by: clown321 Apr 8 2009, 12:56 AM
man, i cant get lower than 3.22.XXX its so hard la.

hey bu'dong i saw you playing! so pro la blink.gif

Posted by: BDDEE@ Apr 8 2009, 01:04 AM
QUOTE (J]-[UN @ 32 minutes, 10 seconds ago)
Maybe your cp4 just had better lining ~_~

nah i could definatly feel the screen moving faster
not to mention i hit 2 walls that cp4 too

Posted by: Jimmy155 Apr 8 2009, 01:09 AM
QUOTE (BDDEE@ @ 9 hours, 47 minutes ago)
your r34 is full tune nub grin2.gif
his car isnt rofl

lol my bad XD but still I did 3'20 with stock FD =O

anyway.. i did 3'07'9 tsukuba inbound today.... boost thing is so~~ BS.... it doesnt make sense to me =.=^

Posted by: Bu`DoNg Apr 8 2009, 01:54 AM
QUOTE (BDDEE@ @ 2 hours, 14 minutes ago)
that boost effect is so BS
i ran 3'11'xxx tsukuba ob in my trueno 7-0-0-0-0 and then one run i hit a wall in cp2 and turned around and then turned the correct way and completed the run
my cp4 was minus 3 seconds, i got a pic to prove it but im not home atm
so bs
and i got 3'16'xxx on akina and iro also
didnt really geto try that boost thing effectivly however

lol. i +23sec to my 2nd cp... i -3sec to 3rd cp and -1 sec to last cp... laugh.gif

Posted by: Odie Apr 8 2009, 04:48 AM
QUOTE (BDDEE@ @ 3 hours, 43 minutes ago)
nah i could definatly feel the screen moving faster
not to mention i hit 2 walls that cp4 too

Yes thats one way of noticing whether the rocket start is there.. .the screen moves like the wind.. it's so fast that you cannot control the driving line.

If you want to know how much you're missing, just stop the car somewhere on CP3 and then run the rest of the course normally. Your CP4 should be a good second or more faster than normal.


Posted by: BDDEE@ Apr 8 2009, 05:11 AM
yeah its so odd
hopefully it gets patched...

Posted by: stormfox Apr 8 2009, 06:18 AM
i admit... it is an interesting idea by them...
maybe the implementation needs a little work...?

Posted by: Rei.G Apr 8 2009, 06:29 AM
would be better if there is a tire gauge indicator implemented into the system.

Posted by: stormfox Apr 8 2009, 06:31 AM
QUOTE (Rei.G @ 1 minute, 47 seconds ago)
would be better if there is a tire gauge indicator implemented into the system.

i rather no tire gauge.... BUT.. instead of speed boost...
the car will start to understeer more and maybe accelerate just not so fast as initial

tongue.gif that will keep the mystery of tire management. yet dont seem so weird cos it can be seen and felt.


i see a point in the current system. cos it allows us to choose where and when to push it. if going by traditional system, everyone is saving for the last stretch. and sooner or later someone will find the best management system.

Posted by: Rei.G Apr 8 2009, 06:41 AM
QUOTE (stormfox @ 9 minutes, 32 seconds ago)
i rather no tire gauge.... BUT.. instead of speed boost...
the car will start to understeer more and maybe accelerate just not so fast as initial

tongue.gif that will keep the mystery of tire management. yet dont seem so weird cos it can be seen and felt.


i see a point in the current system. cos it allows us to choose where and when to push it. if going by traditional system, everyone is saving for the last stretch. and sooner or later someone will find the best management system.

im wasting quite alot of $$$$ trying to figure out all these boost effect
and im not enjoying it crying2.gif
but i agree it's a good system. too bad no online battle to try it out in battling.


Posted by: stormfox Apr 8 2009, 06:44 AM
ah? why need online battle? your friends not fast enough to give you a good fight ma?

Posted by: Rei.G Apr 8 2009, 07:06 AM
no one plays in-store battle at my area.
even if got, only people trying out the game with stock cars.

Posted by: BDDEE@ Apr 8 2009, 07:08 AM
they should just get rid if it, its not even anything to do with the tyres at all
boost should never be in TA ... this better get scrapped in a patch

Posted by: J]-[UN Apr 8 2009, 07:11 AM
Its quite obvious the boost is a buggy side effect from the way accel penalty is implemented ~_~;

Posted by: BDDEE@ Apr 8 2009, 07:12 AM
QUOTE (J]-[UN @ 1 minute, 34 seconds ago)
Its quite obvious the boost is a buggy side effect from the way accel penalty is implemented ~_~;

yeah it has to be a bug it has nothing to do at all with the tyres
the run where i stopped half way and cut 3 seconds from my cp4, my cp1 i pushed ...so according to these physics and the tyre theory the tyres would be worn out already and would not cut 3 seconds from the cp4 timing =,-

Posted by: Fuzz Apr 8 2009, 07:14 AM
lol the boost is way funny, had akina dhd as 3:14:9xx, after going slower for most of the corners, i managed to get 3:13:9xx. It is funny where saving your tire gives you more grip for the later corners which arent hairpins but just long corners.

Posted by: spl Apr 8 2009, 01:08 PM
It's not tyre saving!!! It's just speed boost!!

FFFFFFFUUUUUU my rage is starting to build!

Posted by: Fuzz Apr 8 2009, 06:21 PM
RX-7 RS, full tuned. Should be posting faster times as I get used to the speed boost.

Akina Lake CWD - 3:22:863
ACWD - 3:26:410
Myogi DHD - 2:54:801
UHD - 2:56:882
Akagi DHD - 2:51:9xx
UHD - 2:57:580
Akina DHD - 3:13:9xx
UHD - 3:22:944
Iro DHD - 3:15:569
UHD - 3:20:500
Happo DHD - 3:13:370
UHD - 3:12:766
Tsukuba OBD - 3:08:248
IBD - 3:10:958
Nagao DHD - 3:24:941
UHD - 3:30:483

Posted by: BDDEE@ Apr 8 2009, 07:01 PM
happo is ob and ib
and after i posted here last night bout the glitch thing (was in net cafe) i had a few games before i left city
trueno is 7-2-0-0-0 now and did 3'11'1 tsukuba ob and 3'13'xxx happo ib .. happo is so confusing =.=

Posted by: shadow_z3r0 Apr 8 2009, 07:23 PM
no wonder at some point the graphics just zooms pass like nobody's business on a low speed.

realised that ever since i started playing, like there's some weird ass boost on screen.

at least now it's proven

Posted by: J]-[UN Apr 8 2009, 07:56 PM
Fuzz --> Thats not the boost, thats probably you just having better line/earlier accel since you're taking corners slower.

Obviously this boost shit is causing a lot of confusion.

Remember the basis of the game is to cut corners with the shortest line possible, and to stop the car's 'slide' upon exiting ASAP, to achieve maximum acceleration.
Think of id5 cars as wind-up models, you wind the car up during corners, then let them speed off in a burst of acceleration at the exit.

The 'boost' is quite noticeable, when the screen starts blazing past you even when your speeds aren't very high ...thats a sure sign you've managed to get it to work.

However to actually utilise this bug effectively, you'd need to be already somewhat good at the map....hell I'm running a low '11 in Akina with MR2 which I haven't bothered to push and I still can't figure out which parts I need to take slower than I already am in order to get the boost to work properly. I was already taking corners in cp1 and 2 in the low 70's when I did my '11s and after experimenting trying to get the boost to work I ended up being slower overall anyway =_+
Heck if I just played normally and add up all my best CPs I should be able to get something like a 3'10"1 which is pretty damn near the model record already without relying on that boost shit.

Imo most of you guys need to learn the basics of the game and the proper lines before jumping onto the bug bandwagon, I'm pretty sure your timings will improve wayyyyyyyyyy more that way instead of relying on a phantom boost which you MAY or MAY NOT have managed to do.

Posted by: gene.gene™ Apr 8 2009, 09:39 PM
QUOTE (BDDEE@ @ 2 hours, 37 minutes ago)
happo is ob and ib
and after i posted here last night bout the glitch thing (was in net cafe) i had a few games before i left city
trueno is 7-2-0-0-0 now and did 3'11'1 tsukuba ob and 3'13'xxx happo ib .. happo is so confusing =.=

but if u look @ e happo map, ob can be consider uh cos of alot of climbing, ib can be considered dh cos its down down and down? =)

Posted by: spl Apr 8 2009, 09:47 PM
QUOTE (gene.gene™ @ 7 minutes, 46 seconds ago)
but if u look @ e happo map, ob can be consider uh cos of alot of climbing, ib can be considered dh cos its down down and down? =)

what you talkin bout mang.. ib you go up in cp3/cp4 also.. and down in cp2.. ob is opposite. If it was uh/dh it would be called uh/dh instead of ib/ob.. =.=

Posted by: gene.gene™ Apr 8 2009, 09:53 PM
alrity. my bad then. kip it @ ob/ib.

Posted by: Fuzz Apr 8 2009, 10:30 PM
True, but ppl so far are confused as to whether to call it a bug (boost) or tire durability.

Posted by: BDDEE@ Apr 9 2009, 03:59 AM
its pretty obvious its not tire durability ... you can push cp1 and cp2 all u want then stop completly in cp3 and ur cp4 will be faster
the thing is too use this effectivly you need to know how to play properly in the first place
but even in the end from talking to cypher he said it improved his akina time by like 1 second or under it or something....if your aiming for WR is might be alot but for average players its not really much
id rather earn my times without it

Posted by: Roaddawg Apr 9 2009, 06:27 AM
QUOTE (Rei.G @ Yesterday, 7:06 AM)
no one plays in-store battle at my area.
even if got, only people trying out the game with stock cars.

I want to battle u but surely I lose la. Looking at your driving already determines who will win the race. I still a noob. sad.gif

Now very hard to find suitable people to battle with. The ones that I battle with are either total noobs or fast as hell. Haven't found someone with similar skill so can have very close and intense battle.

Still confused about the boost(bug) thingy. dry.gif I guess I'll work on driving better instead of mastering the boost bug.

Posted by: clown321 Apr 9 2009, 07:41 AM
QUOTE (Roaddawg @ 1 hour, 13 minutes ago)
I want to battle u but surely I lose la. Looking at your driving already determines who will win the race. I still a noob. sad.gif

Now very hard to find suitable people to battle with. The ones that I battle with are either total noobs or fast as hell. Haven't found someone with similar skill so can have very close and intense battle.

Still confused about the boost(bug) thingy. dry.gif I guess I'll work on driving better instead of mastering the boost bug.

lol roaddawg, i think i can be a suitable opponent. im still a noob too happy.gif

Posted by: BDDEE@ Apr 11 2009, 03:08 AM
played abit today, 3'10'6 tsukuba ob in trueno and 3'14'8 akina dh in trueno
trueno is 7-5-0-0-0 atm ...

Posted by: Phoenix_Cypher_K1 Apr 11 2009, 10:10 AM
user posted image

Akina DHD with FT FD3S RS. :/ Not sure I can push this further.

Also did 3'03"4 Happo IBD with the same FT FD RS and then later, 3'14"8 Akina DH with FD Type R @ 7-1-0-0-0.

Posted by: clown321 Apr 12 2009, 06:38 AM
is 3'21'653 for [5-0-0-0-0] a good timing for AE86t Akina Dh?

Posted by: BDDEE@ Apr 12 2009, 06:46 AM
3'13'6 akina dh and 3'09'2 tsukuba ob in 7-7-2-0-0 trueno

Posted by: J]-[UN Apr 12 2009, 06:42 PM
QUOTE (Phoenix_Cypher_K1 @ Yesterday, 10:10 AM)
user posted image

Akina DHD with FT FD3S RS. :/ Not sure I can push this further.

Also did 3'03"4 Happo IBD with the same FT FD RS and then later, 3'14"8 Akina DH with FD Type R @ 7-1-0-0-0.

I think you can if you shift the boost points to CP3 and 4, from the looks of it you're only getting a miniboost in cp2 and 3.

But still, 09 is my dream >.< crying2.gif

Posted by: BDDEE@ Apr 12 2009, 06:43 PM
QUOTE (J]-[UN @ 58 seconds ago)
I think you can if you shift the boost points to CP3 and 4, from the looks of it you're only getting a miniboost in cp2 and 3.

But still, 09 is my dream >.< crying2.gif

world record holder is using the boost in 2 and 3 thats why i think he used it there fear2.gif fear2.gif

Posted by: J]-[UN Apr 12 2009, 07:00 PM
Are you very sure about that? He definitely would be using the boost in cp4, its a freaking long straight. o_O

Posted by: stormfox Apr 12 2009, 07:01 PM
QUOTE (J]-[UN @ 1 minute, 59 seconds ago)
Are you very sure about that? He definitely would be using the boost in cp4, its a freaking long straight. o_O

http://forum.racegame.org/read.php?tid=51616&fpage=1&toread=&page=2

TADA!

3'07"358
1CP:46"0xx
2CP:47"5xx
3CP:45"6xx
4CP:48"1xx

Posted by: J]-[UN Apr 12 2009, 07:08 PM
Ooh thanks for the link =)

Eh thats strange shit, he got the big boost in cp2 , 3 and a mini boost in cp4 o_o

I guess theres a trigger speed that lets you use the boost for each CP, cos his CP1 wasn't that slow either = |

His example using a hypothethical tyre gauge system makes sense to me, I wonder if he'll stop posting since nubs are starting to ask him stupid questions. BG4 = ID5? Teach me cp3????

Posted by: Roaddawg Apr 13 2009, 12:52 AM
How can you people get so fast timings?!
My akina DHD is about 3'15. Trueno (7-2-4-1-1)
Did not use the boost bug thingy though.

Posted by: stormfox Apr 13 2009, 01:00 AM
don't look at me *waves his hands around*

i'm at 3'16 with a 444555 Evo7. lol.. i run all tracks though.

Posted by: Heron Apr 13 2009, 07:14 AM
I did run a 3'11'283 today but that was with my FT Levin. So don't look at me too...

Posted by: J]-[UN Apr 13 2009, 07:55 AM
Brake earlier or sharply into corner, watch your lining and make sure you don't get hit by any accel penalty.

Thats pretty much it = |

Btw I'm running a 3'10"8 with my 7-0-0-7-7 86, which is slightly faster than my FT MR2 for some reason =.=; , was experimenting with the boost when I got my '10, but I can '10 with my MR2 without it anyway.

Dunno how big an advantage home course cars have, currently doing a 3'06"2 iro with MR2 but I remember doing a mid-07 with IN's MRS ?_?

Posted by: Heron Apr 13 2009, 08:24 AM
That's fast...I think I have to take note not to take any hits at the wall. Maybe that will lower my timing to 3'10.

Home course cars does seem to have a very slight advantage. There seems to be cars which is like the second home course car, like S14 is in Akagi, 86 Levin in Akina DH and the Capp in Iro though.

Posted by: Jimmy155 Apr 13 2009, 04:52 PM
i did.. 3'05'7 on tsukuba inbound the other day =O

Posted by: Tsyta Apr 14 2009, 02:19 AM
3'15'227 with ft evo 3 on akina dh today.

still have no idea wtf is going on lol, i need to watch some people in person.

and whats this boost thing o.o"?

Posted by: Heron Apr 14 2009, 04:42 AM
Boost apparently is tire management. One activates the boost by going a little slower in some corners such that the system will detect that you are going relatively slower and speed up your next CP.

That's how people are getting 3'07 timings in Akina DH. Although I still don't get it.

Posted by: BDDEE@ Apr 14 2009, 05:01 AM
tire management is only used as an example, the thing itself is not tire management

Posted by: Bu`DoNg Apr 14 2009, 06:40 AM
the boost thingy is getting so confusing !! screw up my games all the time.. laugh.gif i think i'm going to ignore the boost and jus whack those cp timing. hahaha.. cos from wad i notice, i try many different style of playing (slow in different cps).. the end result ?? same timing ... -___- |||

well, maybe its jus only me.. T_T

Posted by: BDDEE@ Apr 14 2009, 06:42 AM
i just go slow in cp1 and take precaution and then go fast everywhere else
but still learning how to play ><

Posted by: Bu`DoNg Apr 14 2009, 06:51 AM
lol... define slow in terms of id5 language? laugh.gif

sometimes..i dont even know am i traveling slow enough...hahahah~ so weird..

Posted by: BDDEE@ Apr 14 2009, 07:09 AM
umn...taking things very safe
like first corner akina 70 xD
and shifting to 2nd gear before 2nd corner on the small right bend

Posted by: Fuzz Apr 14 2009, 07:20 AM
managed to get 3:11:900 for akina dhd with rx-7 rs. aiming for low 3:11 then 3:10, kekeke

I would suggest use the gutters for RHOD and consecs if you arent already using it.

Posted by: BDDEE@ Apr 14 2009, 07:27 AM
i always use them xD
but im not sure if your only supposed to dip the front wheel in? .. i havnt really tried all 4

Posted by: Tsyta Apr 14 2009, 04:15 PM
oh i sorta understand the concept of boost then.
imo its real gay tongue.gif.

Posted by: dkg Apr 15 2009, 05:48 AM
any idea for id5 myogi dhd average runs are?

i just did a 3'02 myogi dhd using a bone stock evo7. i did only 1 t.a.

Posted by: J]-[UN Apr 15 2009, 06:11 PM
Average runs.....about low 50's methinks.

Posted by: *j*j* Apr 15 2009, 07:00 PM
went to MV to play some TAs wit IN last nite ... FT my 86 n was so scared wit its speed ... too fast ... neway managed to bring down my time from .13.7xx to .11.7xx ... smile.gif

suddenly IN was so interested to try out my FT 86 n he RAPED my 86 in AKINA dhd to .09.4xx ... sighhhh ... there goes my virginity ... crying2.gif


Posted by: J]-[UN Apr 15 2009, 07:54 PM
Oho so the right machine wheel is ok ah? H0ray~

Well at least you have a time you can work towards beating now @_@ Or just try other maps =3 Then later revenge go take his MR-S and break his Nagao =d

Posted by: *j*j* Apr 15 2009, 08:02 PM
OMG how in the world can i RAPE IN back in nagao ??? LOL laugh.gif

neway managed to learn some good pointers fr IN as my LINES suxxxxxx ... sad.gif

the speed of FT 86 in akina dhd is awesome n very scary too sighhhh shows of AGE catching up ... whistling.gif

btw the right mac steering is not fix yet is oni the left 1 which i believe is in good condition much more aligned ... told them to fix up the right 1 if not v wont b gng ter to play ... happy.gif

Posted by: J]-[UN Apr 15 2009, 11:19 PM
I don't think they care whether we go there or not to play in the first place, Holiday Planet is cuci duit place like I mentioned before.

The speed of FT 86 in akina doesn't feel very different to me....maybe my HANDS not sensitive enough ....

Posted by: Bu`DoNg Apr 16 2009, 07:25 AM
IN is too fast. haha..

well at least now jimmy can aim for a '08 in akina dh.. =P

@dkg:

myogi dh seems to be so weird now.. i cant seems to grasp which corners to be fast..and which to be slow.. laugh.gif the car slides out like nobody business. =(
currently running a '54 in a FT FC3S which i believe i am still not pushing it to its max potential yet. x_x i tink a '57 to '59 timing would be good timing for a stock car ??

Posted by: dkg Apr 16 2009, 07:35 AM
QUOTE (Bu`DoNg @ 9 minutes, 42 seconds ago)

@dkg:

myogi dh seems to be so weird now.. i cant seems to grasp which corners to be fast..and which to be slow.. laugh.gif the car slides out like nobody business. =(
currently running a '54 in a FT FC3S which i believe i am still not pushing it to its max potential yet. x_x i tink a '57 to '59 timing would be good timing for a stock car ??

hmmm thanks! oh and i forgot to mention i did the myogi time in an uncalibrated machine, meaning the upper gears and top speed are dead.

cant wait to revive my id4 eg6 when the intl version comes out.

Posted by: Bu`DoNg Apr 16 2009, 07:44 AM
this means that u can probably break more of ur timing too ! well, got it full tune and u will certainly have fun aiming for the top records down. =P

is there going to be an international version? i dont think there will be right ? if you notice the japanese EXport set that we are having , at the start they stated its for overseas version or so.. haha..

Posted by: dkg Apr 16 2009, 08:05 AM
^imo i think they're already developing the intl version. the jap.exp version is some kind of a "trial version" for overseas countries. sega will be stupd if they'd not make an english version of the game. it's a bias to the japs LOL

Posted by: BDDEE@ Apr 16 2009, 08:40 AM
i just want a patch, not a english version
its not like this is a trail, they had proper trails in taipei and shanghai ages ago....

Posted by: Tsyta Apr 16 2009, 12:50 PM
i dont think they are developing shit.

and 86 is really over powered in akina, model record for 86 is like 3'07'2xx now and evo 3 model record is 3'10'5xx -.-".

im only like 4.7 seconds off model record, which is a big wtf cos i cant play this game properly at all lol.

stupid boost thing.

Posted by: BDDEE@ Apr 16 2009, 05:07 PM
they would atleast have to develop something
at the very minimum a patch for passwords for an IR for us

Posted by: J]-[UN Apr 16 2009, 06:06 PM
I'd hate to break it to you, but its pretty easy to get within 2 secs of the Model Record, because at its core all maps are pretty much played the same way due to the lowww cornering speeds (and hence easier to keep lining), and fast low-gear acceleration =(

Things start getting hardddd when you're like within 1.5secs of MR, and to get even near the MR you need to know how to fully utilise the boost =\

Posted by: BDDEE@ Apr 17 2009, 07:13 AM
into 3'12'6 akina dh dry in trueno ... 7-7-5-0-0
cp2 was sloppy but still minus'd from my time... hopefully i will brake into 3'09'xxx when i FT my car ><

Posted by: Sh|nN~* Apr 17 2009, 11:45 AM
QUOTE (*j*j* @ Apr 16 2009, 12:00 PM)
went to MV to play some TAs wit IN last nite ... FT my 86 n was so scared wit its speed ... too fast ... neway managed to bring down my time from .13.7xx to .11.7xx ...  smile.gif

suddenly IN was so interested to try out my FT 86 n he RAPED my 86 in AKINA dhd to .09.4xx ... sighhhh ... there goes my virginity ...  crying2.gif

Haha. That is a very familiar situation back here in Singapore.. *grins*

But anyway. Jimmy, do help me to thank IN for his 'pointers' on Nagao yah (I was spying his gutters). Now that and my Akina are almost the same as him. laugh.gif

Posted by: shadow_z3r0 Apr 17 2009, 12:19 PM
QUOTE (Sh|nN~* @ 34 minutes, 9 seconds ago)
Haha. That is a very familiar situation back here in Singapore.. *grins*

But anyway. Jimmy, do help me to thank IN for his 'pointers' on Nagao yah (I was spying his gutters). Now that and my Akina are almost the same as him. laugh.gif

any car that falls into your hands is raped and destroyed beyond recovery.

=P

Posted by: Silvershift Apr 17 2009, 12:30 PM
3"16"5xx on a 7-3-0-0-0 FD RS on happo outbound... i think i can push more though... it's like a full 15 seconds off Jap ranking times laugh.gif laugh.gif

Posted by: venth85 Apr 17 2009, 01:19 PM
QUOTE (dkg @ Yesterday, 8:05 AM)
^imo i think they're already developing the intl version. the jap.exp version is some kind of a "trial version" for overseas countries. sega will be stupd if they'd not make an english version of the game. it's a bias to the japs LOL

If they making the international ver. then i'm screwed, all those energy/money spent on EXP ver. will be wasted ermm2.gif but again the chances are small too, meaning the arcade have to buy the software and the cards again then reinstall again, same for all countries fear2.gif

Posted by: Phoenix_Cypher_K1 Apr 17 2009, 03:57 PM
It's a mixed bag...true, all those money on EXP ver spent will be wasted but then *if* there's the Intl. ver, all those ID4 cards we have perhaps can be used again :/

Posted by: shadow_z3r0 Apr 17 2009, 07:54 PM
but what's annoying is that even the EXP version cards can't be used in japan.

and if we can't transfer these cards over to the international version, it's quite a waste of money.

Posted by: -ShinRei- Apr 17 2009, 08:05 PM
QUOTE (venth85 @ 6 hours, 45 minutes ago)
If they making the international ver. then i'm screwed, all those energy/money spent on EXP ver. will be wasted ermm2.gif but again the chances are small too, meaning the arcade have to buy the software and the cards again then reinstall again, same for all countries fear2.gif

Guess I'll be having the International Version then, since it's taking too long already sad.gif

Posted by: Phoenix_Cypher_K1 Apr 18 2009, 02:35 AM
3'13"1 Akina DHD with 7-7-5-0-0 FD3S Type R. :/ still trying hard.

Posted by: shadow_z3r0 Apr 18 2009, 08:00 AM
fast enough la.

i still can't grasp the boost and tyre management theory. my akina cp3 is totally shit.

Posted by: misoraso Dec 30 2009, 06:49 AM
Hi,
Happy new year !!

Here is my time attack record on ID4 1.5 ver. I hope I can learn much from you guys.

MYOGI DH
2'29"984 EG6
MYOGI UH
2'32"882 BNR32

AKAGI DH
2'33"305 FC3S
AKAGI UH
2'37"293 FD3S

AKINA DH
2'59"511 AE86
AKINA UH
3'06"886 GC8

TSUKUBA OB
2'46"817 S2000 [AP1]
TSUKUBA IB
2'47"883 BNR34

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