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> EVERYTHING YOU WANT TO KNOW ABOUT IDAS4!!! OMFG!!, THE GREATEST THREAD FOR EVERY ID4 PLAYER!!!
Phoenix_Cypher_K1
Posted: Dec 10 2007, 10:37 AM


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IIRC the FD like the AE86 Levin also has 2 different Roll Bars to choose from at Step 4 - one belonging to Keisuke, one belonging to Kyoko.

QUOTE

Tsukuba IB - Nissan Skyline GTR34 (course car because of every gear's top speed is higher than most cars by 1kph; ie: 5th gear is at 148kph)

You should also note that DC2 gets 148. I'm not sure about R32 though but it should be the same as OB...

QUOTE
6. Akina DH
4th/5th gear: 121 (stock), 122 (step 3), 123 (step 5), 124 (FT)
5th/6th gear: 141 (stock), 142 (step 3), 143 (step 5), 144 (FT)
AE86 Trueno has a top speed of 177; all others at 176.

7. Akina UH
4th/5th gear: 120 (stock), 121 (step 3), 122 (step 5), 123 (FT)
5th/6th gear: 139 (stock), 140 (step 3), 141 (step 5), 142 (FT)
GC8 reaches 143 when FT before shifting to 5th. It also has a top speed of 175; all others at 174.


Cappu and AE85's top speed for DH and UH is 175 and 173 respectively smile.gif

QUOTE
8. Irohazaka DH
4th/5th gear: 101 (stock), 102 (step 3), 103 (step 5), 104 (FT)
5th/6th gear: 142 (stock), 143 (step 3), 144 (step 5), 145 (FT)
SW20 reaches 105 and 146 when FT before shifting to 4th and 5th, respectively.

9. Irohazaka REV
4th/5th gear: 100 (stock), 101 (step 3), 102 (step 5), 103 (FT)
5th/6th gear: 140 (stock), 141 (step 3), 142 (step 5), 143 (FT)


1) A few other cars also can reach 146 on 5th/6th gears in Iro at FT, Trueno, GDBF, and R34 at least all can. Just that unlike MR2, the speed doesn't go up to 147 immediately.

2) Cappu's max 4th for Iro DH is 145 as well.

3) Evo 3 can shift at 144 for 5th gear on Iro Rev. I do think that Evo 3 has home course boost for Iro Rev (accel wise). I think Trueno can get 144 for its max 4th gear as well at FT but I don't remember (been a while since I tried reverse with 86T).

4) Cappu's max 4th for Iro RV is 143.

QUOTE
10. Tsukuba OB/IB
AP1 and BNR34 reach 148 at OB and IB, respectively, when FT before shifting into 6th.


Same for EK9 (OB), DC2 (IB), R34 (OB) and R32 (both ways?)

I think that the AE85 shifts at the same speeds as Cappu (noticed this through TA vids on Youtube), at least on Akina....not sure about other courses.

And for Lake Akina top speed...I noticed in the Youtube vids that the Evo9 starts overreving (although for a second) in lap 3 @ 216kph. Then the R34 Lake Akina vid here, shows the R34 overreving (also for a second) in lap 3 @ 215kph.

So I think we can conclude that:
Evo9 top speed = 216
other cars = 215
capp/ae85 = 214 (this one i can't back up since there's no vids, I'm just assuming from a trend that Capp gets -1km/h from almost everything)

This post has been edited by Phoenix_Cypher_K1 on Dec 10 2007, 11:15 AM
Cowman715
Posted: Dec 10 2007, 11:07 AM


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QUOTE (DamienWolf @ Yesterday at 9:11 AM)
5) Yay! So if I use a course car during battle, I'll instantly pwn those who dont have them?

- Uhhh.... no. Course cars lose their 1kph or slower speed loss advantages during battles. Their speed goes back to regular speed. There are only 3 exceptions. I cant say them, though. LOL!

Still, some course cars have handling advantages. For example, I'd still like to use the Trueno in Akina DH or S2K in Tsukuba OB but I dont want to use the GTR34 in Tsukuba IB because of its "omfg-im-hitting-the-wall-AGAIN" handling.

I thought this statement right here, was the most knowledgeable, most important thing, I've ever have read for Initial D.
brian_infinispirit
Posted: Dec 10 2007, 01:09 PM


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@ phoenix cypher: i'm not too sure myself about the speed guides i PM-ed to wolf if they're still applicable/correct when you tune engine to step 7 first (as in 7-0-0-0-0) or not... those are based on the 1-1-1-1-1, 2-2-2-2-2, etc. tuning style i did for my GC8... please feel free to add information or make corrections when necessary, i just thought of contributing the speed guides because i always see people screwing up on when to shift up/down whenever i watch others play...
prismadiluce
Posted: Dec 10 2007, 05:48 PM


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Just a typo I noticed. Since the Evo IX and the GDB-F are 6-gear cars, the overrevs you mentioned in Lake Akina course cars section are in 5th gears. smile.gif


Overall, nicely done WOLF. grin2.gif
J2.0
Posted: Dec 10 2007, 06:35 PM


2.0? wtf is that?
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@Wolf:

Can you include the approximate number of plays to FT a car?

thanks
*j*j*
Posted: Dec 10 2007, 07:06 PM


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well is 5 x 7 steps (internal tuning) = 35 x 6 ejects ( 3 ejects external and 3 ejects internal tuning) = 210 plays/ejects to FT ur car

good luck in full tuning ur car juz mk sure u eject ur card after every single play ...

# 1 card = 150 plays
RB26TT
Posted: Dec 10 2007, 07:54 PM


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Phoenix_Cypher_K1 im having a ae85 levin FT now
here's my info and research

lake akina ure rite 214 top speed
akagi uphill 141 4th gear.compare to fd3s 142 once shitted out no power for the car to counter compare to FD3S course car.

akina downhill 3rd gear 123kph other cars 124,4th gear 143,other cars 144,5th gear max 175 other cars 176/n ae86 177 neither levin or trueno .

irohazaka downhill looks same
reverse 3rd gear 103, 4th gear 143

tsukuba inbound and outbound 4th gear 147..hik hik at least can keep up la with other cars except doing TA..hehe whistling.gif

for your info ae85 lining just same as ae86 but since ae85 dont have the perfect body shape as that,it must counter fast to avoid butt ramming the wall..i love my ae85 when it farts the wastegate sound,hehe
Neng
Posted: Dec 22 2007, 04:54 PM


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not sure if this been asked b4. i'm living in uk. playing eng verson D4. just wondering will my card work in places like hk or china with jap verson machines?
207
Posted: Dec 22 2007, 06:28 PM


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QUOTE (Neng @ Today at 7:54 PM)
not sure if this been asked b4. i'm living in uk. playing eng verson D4. just wondering will my card work in places like hk or china with jap verson machines?

no, the language setting on the card must match the machine language setting.
BDDEE@
Posted: Dec 22 2007, 06:33 PM


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HK and china use english version
every country except for japan uses english version
so your card will work where ever you find a AS4 machine.. except for japan
Weezy
Posted: Dec 22 2007, 08:30 PM


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QUOTE (Neng @ Today at 4:54 PM)
not sure if this been asked b4. i'm living in uk. playing eng verson D4. just wondering will my card work in places like hk or china with jap verson machines?

Lol, I remember when I asked this very same question awhile ago...ah how noob I am.
sdlahz
Posted: Dec 23 2007, 10:21 AM


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eh. wolf, i tink there's a choice in 1 out of e 5 internal upgrade for e FD.

u get to choose either KT's or Kylie(e female FD driver) parts. not sure which one as it was quite sometime ago...

can anyone check n confirm this? my FD is already FT.
Atsuma
Posted: Dec 23 2007, 11:33 PM


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QUOTE (sdlahz @ Today at 10:21 AM)
eh. wolf, i tink there's a choice in 1 out of e 5 internal upgrade for e FD.

u get to choose either KT's or Kylie(e female FD driver) parts. not sure which one as it was quite sometime ago...

can anyone check n confirm this? my FD is already FT.

It's already been mentioned above.....

QUOTE (Phoenix_Cypher_K1 @ Dec 10 2007, 10:37 AM)
IIRC the FD like the AE86 Levin also has 2 different Roll Bars to choose from at Step 4 - one belonging to Keisuke, one belonging to Kyoko.


This post has been edited by Atsuma on Dec 23 2007, 11:36 PM
sdlahz
Posted: Dec 24 2007, 06:29 AM


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oops. my bad...

hehe. sorry abt it...
guns of patriot
Posted: Dec 29 2007, 11:48 PM


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Wolf you say that capp lost 1kph compare to other cars is it only in TA or same when in store battle? what do you mean by full tune is it d engine tune or all 5 internal tune this is related to TA course cars?
Phoenix_Cypher_K1
Posted: Dec 30 2007, 12:46 AM


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Capp's max overrev which is -1km/h of most cars applies to all modes. It's just its weak accel.

Full tune = All 5 internal tunes at step 7.
n3muru_zha1
Posted: Dec 30 2007, 02:07 AM


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yeah...but it run fast if u can do a lining that other cars cant do...which is a special lining only can a cappu do...but i still havent master it yet... sad.gif
Weezy
Posted: Jan 2 2008, 02:06 AM


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Could you put in more in depth info. about PC. Whenever I see @D4 videos, the driver is able to have it's steering wheel fully turned and PC without having the huge oversteer that I get whenever I do the same. I'm thinking the way I PC is incorrect, any help?
*j*j*
Posted: Jan 2 2008, 08:21 AM


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QUOTE (Weezy @ Today at 2:06 AM)
Could you put in more in depth info. about PC. Whenever I see @D4 videos, the driver is able to have it's steering wheel fully turned and PC without having the huge oversteer that I get whenever I do the same. I'm thinking the way I PC is incorrect, any help?

bro tell me when do you PC ?

my own explanation is:

well at some corners u need to off gas b4 u enter, some u need to PC b4 entering n some u need to full gas ...

after coming out from the corners n when the under happens u need to counter n PC but make sure u time your PC correctly when your steering comes out level/straight but just in case to be safe u PC another time if u do find your speed not going up ...

and there are some corners u need to PC 1st b4 the under happens ...

u need to specify which corner but with my explanation above i think u should be fine ...

good luck ... grin2.gif
Weezy
Posted: Jan 2 2008, 11:41 AM


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I PC when im about to reach the apex usually before the understeer occur.

Hmm so when I get understeer when im turning, I must quickly counter steer. Does that mean a full turn to the other way? Do I PC right after the counter steer or when my steering wheel is straight?

The corners I need help on is like Tsukuba OB CP4 and Akina consecutive turns on CP2 and CP3.

sad.gif
*j*j*
Posted: Jan 2 2008, 07:03 PM


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well bro i thk u still have a long way to go in understanding that u don't PC at every corners b4 u enter ... for example on akagi dhd every corners u need to off gas b4 entering n not PC ...

akina cp2 2nd corner u need to off gas 1st, shift gear in the middle of the corner n counter PC when u com out till your steering is level/straight ...

the 5 cons corners on akina is 1st right wall rape coming out down shift counter n PC, 2nd left u PC in d middle n counter PC coming out, 3rd right PC in the middle down shift counter n PC coming out , 4th left full gas down shift in the middle counter n PC when coming out and when after u reach cp4 the right corner u off gas counter when the under happens n PC when your steering is level/straight ...

i m not very good in Tsukuba OB but i do believe if u can execute the corners in akina u can be decent on almost every maps in v4 ... laugh.gif

Hmm so when I get understeer when im turning, I must quickly counter steer. Does that mean a full turn to the other way? Do I PC right after the counter steer or when my steering wheel is straight?

yes u do need to counter when under happens (but some like on akina uh after the death corner the big right corner after the left right left right u need to PC juz after the under happens)

yes u need to turn the other way but of how much depends on your lining too ... the more u outline the more u lose track n speed ... so remember v4 techs requires a lot of tight linings ...

u need to PC juz exactly when u counter after the under n while u r turning back your steering u need to time your accuracy of both your steering n PC ...

as i said b4 all this u need plenty of practice n if after u PC n doesn't see your speed goes up than u quickly PC again ...

i hope my 2 cents can help you in a certain way and i try my very best to assist you ... smile.gif
BDDEE@
Posted: Jan 2 2008, 08:37 PM


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QUOTE (*j*j* @ Today at 1:03 PM)

i m not very good in Tsukuba OB but i do believe if u can execute the corners in akina u can be decent on almost every maps in v4 ... laugh.gif

pretty much
cept for myogi
when i first ran 3'04 akina many months ago...never played tsukuba ob at all and after 2 goes ran 2'50 cuz i knew what to do from playing akina...be4 i retired
Weezy
Posted: Jan 2 2008, 08:45 PM


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Very nice jj. Long read but I have a good grasp of what your saying. I'll do what you say and see what happens. smile.gif
*j*j*
Posted: Jan 2 2008, 08:47 PM


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tq BDDEE@ i left out myogi ...

i seldom play this map - averagely u need to PC 3 times at almost every corner in myogi b4, middle n after ...

juz my 2 cents ... smile.gif
RB26TT
Posted: Jan 3 2008, 03:46 AM


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most practically to know ur pc works is on irohazaka uphill or reverse,remember wall raping needs to be good and counter as fast and pc,n linings

some of the people told me i can made 2.48"xxx at iro reverse,in fact theory
i can do that,but just i screwed up sometimes like today suppose to be 2.49"8xx end up 2.50"1xx

well,today no luck,will try other day,playing ID4 n doing pc makes u sweat a lot aint it ? practice comes with sweat n exercise ur legs. laugh.gif

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