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> Gran Turismo 6, 6/12/2013 release
Drift Dude
  Posted: May 15 2013, 07:58 AM


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So today at Silverstone there's an event for the 15 years of GT.

One of the peeps of GT planet got in and is constantly updating the twitter with some of the new features they promise. ->Clicky

Oh and the planned release date is holiday season 2013.

that is, by PD standard you can add a couple of years extra to that.

This post has been edited by Drift Dude on Aug 20 2013, 09:21 AM
Phantom_R32
Posted: May 15 2013, 10:05 AM


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YOUTUBE ( http://www.youtube.com/watch?v=ZM-8_N8gcaw )


Summary of new Gran Turismo 6 features announced by Kazunori Yamauchi:
SPOILER

Source: http://www.gtplanet.net/gran-turismo-6-rev...-first-details/

Bunch of screenshots in that GTPlanet link as well.

I'm not a huge fan of Silverstone, but I am incredibly pumped for Bathurst though. That track > everything.. Except maybe Spa.

This post has been edited by Phantom_R32 on May 15 2013, 10:06 AM
Nomake Wan
Posted: May 15 2013, 01:56 PM


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>1200 cars

We heard you say that shit for GT5, Polyphony. Unless you tell me that every single one of those 1200 cars is fully detailed inside and out I'm just going to 360-degree moonwalk the fuck back out of your IP and embrace Forza again.
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RedsunsF1
Posted: May 15 2013, 02:02 PM


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I think I will give Gran Turismo a shot this time. Been a Forza player for many years but they make Gran Turismo look so much funner derp.gif happy.gif
Tessou
Posted: May 15 2013, 02:11 PM


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QUOTE (Nomake Wan @ 15 minutes, 7 seconds ago)
>1200 cars

We heard you say that shit for GT5, Polyphony. Unless you tell me that every single one of those 1200 cars is fully detailed inside and out I'm just going to 360-degree moonwalk the fuck back out of your IP and embrace Forza again.

After the pathetic GT5, I really can't find any reason to care about this. The last truly great GT game I played was GT2 back in the PS1 days.
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Nomake Wan
Posted: May 15 2013, 02:17 PM


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I wanted to like GT5. I had the opportunity to play it on a full wheel-and-pedalbox setup and drove a 350Z to significant enjoyment. At the time it was my first experience with proper first-person in a racing game (I had yet to experience Forza) and it felt much more natural than I was used to from the GT series.

However... once they announced that they had 'fibbed' about the total number of cars and in fact only had a handful that were entirely detailed (99% of which were cars I didn't give two shits about) that was the end of my enthusiasm. I was then made to play Forza and ended up wondering how GT was even still alive when Forza is such a better game.

I have hopes that GT6 will correct such a transgression...

...but I'm not holding my breath for it.
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Godarm
Posted: May 15 2013, 02:49 PM


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wouldn't be surprised if >10% of 1200 cars are skylines(gtr)... shifty2.gif
Phantom_R32
Posted: May 15 2013, 03:02 PM


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Standard car and interior view whining aside. Gameplay wise, GT5 is still the best console sim to date. The whole "1000" cars thing never appealed to me. Sure, I collected them, but I only used somewhere between 50-100 of the 1000 cars from anyways.

And according to the guy from GTPlanet who had the chance to play the game already, the physics engine is even better. The suspension moves very realistically and the tire wear is spot on. Which I'm super pumped about.

It's a racing game so I'll be getting it regardless. Assuming that I'll be done with GTAV by the time it's out.

This post has been edited by Phantom_R32 on May 15 2013, 03:03 PM
Tygur
Posted: May 15 2013, 03:35 PM


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Forza 4 felt far more realistic to me. Although that may be because the Xbox triggers are built so well that you can really control it. The whole GT series has always felt wrong with the traction, like it rides on rails and breaks lose into ice without warning. Theres no kinda edge that you usually get that gives warning of traction loss. Its all or nothing. That said, I love em both and played both series to death. I'll definitely get this but might pick up a good 3rd party controller with some nice triggers, or build up a cockpit for my G25 which I heard can be used in GT. Oh yeah, and fix the chase cam lol
RalliKai
Posted: May 15 2013, 04:06 PM


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QUOTE (Tygur @ 30 minutes, 52 seconds ago)
Forza 4 felt far more realistic to me. Although that may be because the Xbox triggers are built so well that you can really control it. The whole GT series has always felt wrong with the traction, like it rides on rails and breaks lose into ice without warning. Theres no kinda edge that you usually get that gives warning of traction loss. Its all or nothing. That said, I love em both and played both series to death. I'll definitely get this but might pick up a good 3rd party controller with some nice triggers, or build up a cockpit for my G25 which I heard can be used in GT. Oh yeah, and fix the chase cam lol

Depends which GT you're refering to. I thought the GT4 physics felt very understeer prone while GT3 was the exact opposite.


I'd like to see them do better about leveling up in the game. I never liked purchasing a car, doing race after race only to win basically the same vehicle only to have to sell it and purchase a completely new type of car to progress. A kind of career mode would be nice.

Edit: Just looked at the screenshots and I'm happy to see the Audi S1 E2 makings its appearance. awesome.gif

This post has been edited by RalliKai on May 15 2013, 04:08 PM
Shirogane
Posted: May 15 2013, 09:06 PM


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I am actually keeping a close eye on how 6 is coming out since Forza 4 and Horizon just felt dumbed down. I mean, look at the Porsche Fiasco and the mere fact that there are less cars and the rallying system in Horizon just fucking sucks.

Also, I'm not a GT fanboy or anything, but in Forza, there's just no.... Soul to the cars. I just don't like how they look, graphics-wise.
OkamiWind
Posted: May 15 2013, 10:55 PM


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I would like to get this...but I am going to hold off until I see a bit of it on gameplay and such. It seems cool...
Tessou
Posted: May 16 2013, 06:31 AM


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QUOTE (Godarm @ Yesterday, 6:49 PM)
wouldn't be surprised if >10% of 1200 cars are skylines(gtr)... shifty2.gif

They've always had an odd fascination with including every version of the Skyline ever made, across every model year, in each GT game. I never understood it. It's a good car and deserves to be represented, but not to that degree. 1200 cars should mean 1200 unique cars. There may be minor differences between model years, but it shouldn't mean that we need to see every little iteration of a car that most people will gloss over.

NO! I want the 92 300ZX, because that's when they got airbags! I want the safest version of the car for my virtual guy! Fuck you, I'm right!
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initialdfcfd
  Posted: May 16 2013, 07:43 AM


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I definitely want this game. A little too optimistic on the release date though, as we all saw that mess we went through with gt5. I've been playing forza 4 and it just isn't doing it for me, Gran turismo's physics are just so much more realistic in my opinion. Crossing fingers for a premium ae86 and crx.

So glad it's gonna be on the ps3.

This post has been edited by initialdfcfd on May 16 2013, 07:48 AM
Tessou
Posted: May 16 2013, 09:19 AM


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The release date is odd, yes. Consider the long development process of GT5 and compare it to this. It just doesn't fit.
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Hito
Posted: May 16 2013, 10:23 AM


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QUOTE (Tessou @ 3 hours, 51 minutes ago)
They've always had an odd fascination with including every version of the Skyline ever made, across every model year, in each GT game. I never understood it. It's a good car and deserves to be represented, but not to that degree.of the car for my virtual guy! Fuck you, I'm right!

I believe that Polyphony's CEO is a huge GTR fan. That's why there's always a load of GTR's in every GT.

This is the first I've heard about GT6. After the bad taste GT5 left in my mouth I'm probably going to skip this game. Maybe if they improve the loading times, get rid of those darn narrow tracks and return the classic tracks, I might eventually pick up a copy after a price cut.
Drift Dude
  Posted: May 16 2013, 10:33 AM


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There's already some gameplay footage of the KTM X-Bow on Silverstone
YOUTUBE ( http://www.youtube.com/watch?v=2WZxx4XTzFI )
Phantom_R32
Posted: May 16 2013, 10:36 AM


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Gameplay
YOUTUBE ( http://www.youtube.com/watch?v=2WZxx4XTzFI )


And the driver's impressions: http://www.gtplanet.net/gran-turismo-6-gam...on-impressions/

This post has been edited by Phantom_R32 on May 16 2013, 10:37 AM
initialdfcfd
Posted: May 16 2013, 11:58 AM


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RalliKai
Posted: May 16 2013, 12:39 PM


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I hope, on top of all the other desired improvements, they design a better menu screen. Loved the screen from GT4.
Phantom_R32
Posted: May 17 2013, 08:26 AM


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QUOTE (RalliKai @ Yesterday, 4:39 PM)
I hope, on top of all the other desired improvements, they design a better menu screen. Loved the screen from GT4.

Not to mention faster loading times.

I don't know about everyone else, but the loading times between menus for me was incredibly slow even with it installed.
RalliKai
Posted: May 17 2013, 11:30 AM


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QUOTE (Phantom_R32 @ 3 hours, 3 minutes ago)
Not to mention faster loading times.

I don't know about everyone else, but the loading times between menus for me was incredibly slow even with it installed.

^Yes.

I also hope they do a better job with the engine sounds. I always thought they weren't putting enough care into actual engine notes.
Tessou
Posted: May 17 2013, 02:01 PM


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QUOTE (Phantom_R32 @ Yesterday, 2:36 PM)
Gameplay
http://www.youtube.com/watch?v=2WZxx4XTzFI

And the driver's impressions: http://www.gtplanet.net/gran-turismo-6-gam...on-impressions/

Eh, everything looks plastic to me. Especially the driver's view.
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Tygur
Posted: May 17 2013, 05:57 PM


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From the gameplay footage, they chose to stick with the godawful chase cam. We'll see how the demo goes, but if that makes it to the final game, its enough for me to not purchase.
Lupin_III
Posted: May 18 2013, 02:20 AM


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Why are they releasing this on both the PS3 and PS4? I really don't understand what they are thinking..

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