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Post everything about Initial D Arcade Stage 6 AA and 7 AAX here. If you want to talk about ver.1 and ver.2, please post them in the ver.1 - 2 section. For anything about ver.3, please post them in the version 3 section. For anything about ver.4, please post them in the version 4 section. For anything about ver.5, please post them in the version 5 section. Participating in flame wars will be severely punished. NO plagiarism in any case. If you are posting information (i.e. - shift points) that did not originate from this forums, by all means, give the author / source proper credit. Violator will be given a verbal warning on first offence and an actual warning thereafter.


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> Touge to Wangan?, A Thought Occurs.
GIDO
  Posted: Oct 1 2010, 03:54 PM


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QUOTE (N643 @ 2 hours, 30 minutes ago)
if u wanna talk about fun then seriously MT is so better then ID in that terms cuz seriously if the whole trying to like realistic kind of got me off ever since ID4 cuz ID123 was never intend for that route unlike BG4 which started out as trying to make there physicals seem real

plus if u never played MT2 with 59.0km tokyo metro map as battle then u know nothing of waiting cuz if your good u can last a whole HR with just 1 credit, plus if u have to wait for in line for 2 more players to play a game before u get to play then that means that it's a F**KING good game cuz of the popular & the fun of it

What is fun to you maybe isn't fun to me. In this case, it's not. I don't need to have someone play that 59km race just so I would know about waiting. Hell, I waited 12 hours just to register to vote for Christ sakes! dry.gif

BTW, I hate wasting time. It's not like time is slowing down on everyone. @_@
Themac
Posted: Oct 3 2010, 10:03 PM


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hey wats ur trick for drifting in id5? all i got is turn in feather brake then your back end goes out then counter while holding speed then clean exit.. whats urs?
DigiBunny
  Posted: Oct 3 2010, 10:13 PM


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QUOTE (Themac @ 10 minutes, 23 seconds ago)
hey wats ur trick for drifting in id5? all i got is turn in feather brake then your back end goes out then counter while holding speed then clean exit.. whats urs?

Wrong Thread. Try the Beginner's Guide and FAQ.

----
I'm a little disappointed. I would have thought my puny little 800HP RX8 wouldn't have stood a chance against the already 825FT players.

As it turns out however, MT over here has it's share of clueless players just like in ID. A 825 Evo couldn't catch me in Hakone until I crashed. And that was with boost on, mind you, with me right on it's tail at the finish.

This whole transition thing is going to be way easier than I originally thought.
GIDO
Posted: Oct 3 2010, 10:38 PM


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QUOTE (DigiBunny @ 24 minutes, 7 seconds ago)
Wrong Thread. Try the Beginner's Guide and FAQ.

----
I'm a little disappointed. I would have thought my puny little 800HP RX8 wouldn't have stood a chance against the already 825FT players.

As it turns out however, MT over here has it's share of clueless players just like in ID. A 825 Evo couldn't catch me in Hakone until I crashed. And that was with boost on, mind you, with me right on it's tail at the finish.

This whole transition thing is going to be way easier than I originally thought.

told ya you can ace this game. laugh.gif
N643
Posted: Oct 4 2010, 01:51 AM


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QUOTE (DigiBunny @ 3 hours, 37 minutes ago)
Wrong Thread. Try the Beginner's Guide and FAQ.

----
I'm a little disappointed. I would have thought my puny little 800HP RX8 wouldn't have stood a chance against the already 825FT players.

As it turns out however, MT over here has it's share of clueless players just like in ID. A 825 Evo couldn't catch me in Hakone until I crashed. And that was with boost on, mind you, with me right on it's tail at the finish.

This whole transition thing is going to be way easier than I originally thought.

are u sure man cuz i have been playing mt for 4years & trust even my 720/d mx-5 can beat a ft car on wangan, & back in mt2 my 600hp car can beat a ft 815 car as well so mt is not all about hp in a way i know

i just f**king hate the fact that in id i can't transfer my card over so theres no point in me playing anyways now, even if u can transfer cards in id6 it's too late cuz im not going to start a new card anymore

plus tuning in id is now gonna expensive compare to mt, cuz in id u need to play 3 games just to get points to tune which is expensive compare to mt since it's $210 for someone to ft a id card while it's $100 for someone to ft a mt card & this is with out even losing a single stage on mt or having dress up done on mt
GIDO
Posted: Oct 4 2010, 03:58 AM


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QUOTE (N643 @ 2 hours, 6 minutes ago)
are u sure man cuz i have been playing mt for 4years & trust even my 720/d mx-5 can beat a ft car on wangan, & back in mt2 my 600hp car can beat a ft 815 car as well so mt is not all about hp in a way i know

i just f**king hate the fact that in id i can't transfer my card over so theres no point in me playing anyways now, even if u can transfer cards in id6 it's too late cuz im not going to start a new card anymore

plus tuning in id is now gonna expensive compare to mt, cuz in id u need to play 3 games just to get points to tune which is expensive compare to mt since it's $210 for someone to ft a id card while it's $100 for someone to ft a mt card & this is with out even losing a single stage on mt or having dress up done on mt

Let me correct you on that: On ID, EXP v2 made changes that every play there's a tuning stage. Just to let you know, my friend.

Are there no discards on your part of the world? I know it's illegal but, I'm just asking. laugh.gif
DigiBunny
  Posted: Oct 4 2010, 03:00 PM


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QUOTE (N643 @ Today, 1:51 AM)
are u sure man cuz i have been playing mt for 4years & trust even my 720/d mx-5 can beat a ft car on wangan, & back in mt2 my 600hp car can beat a ft 815 car as well so mt is not all about hp in a way i know

i just f**king hate the fact that in id i can't transfer my card over so theres no point in me playing anyways now, even if u can transfer cards in id6 it's too late cuz im not going to start a new card anymore

plus tuning in id is now gonna expensive compare to mt, cuz in id u need to play 3 games just to get points to tune which is expensive compare to mt since it's $210 for someone to ft a id card while it's $100 for someone to ft a mt card & this is with out even losing a single stage on mt or having dress up done on mt

Yeah, but the thing is you've been at it for 4 years. That implies then, that you naturally get good at it over a considerable length of time. I've only been gunning it for what; a month at a time with a year break inbetween each month?

And yeah dude; the tuning cycle was reduced to 1 game 1 tune. That's actually...faster... than MT if you think about it when you go on to the later story stages to get the extra tuning blocks.
N643
Posted: Oct 7 2010, 04:56 AM


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QUOTE (GIDO @ Oct 4 2010, 03:58 AM)
Let me correct you on that: On ID, EXP v2 made changes that every play there's a tuning stage. Just to let you know, my friend.

Are there no discards on your part of the world? I know it's illegal but, I'm just asking. laugh.gif

i was referring to 4 & up, i still have my id3 cards

but id is just a pain in the ass to bloody tune, but then again i don't have to look at a stupid R35 when i play id cuz that shits popping up every where now in our arcades
Bumpercam
Posted: Oct 27 2010, 07:40 PM


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Uh... i guess i'm more of a inversion of this. I started out playing MT a lot (FT'd 2 cars before trying ID5), but then decided to switch boats when MT became way too crowded for my liking. Seems like everyone and their uncle plays MT these days... what can i say, getting an MT3DX+ card is like snack compared to the full-course meal of a ID5 card.

Of course, i've been pining to play ID just for the NA Roadster :3
DigiBunny
  Posted: Oct 27 2010, 08:05 PM


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QUOTE (Bumpercam @ 25 minutes, 50 seconds ago)
Uh... i guess i'm more of a inversion of this. I started out playing MT a lot (FT'd 2 cars before trying ID5), but then decided to switch boats when MT became way too crowded for my liking. Seems like everyone and their uncle plays MT these days... what can i say, getting an MT3DX+ card is like snack compared to the full-course meal of a ID5 card.

Of course, i've been pining to play ID just for the NA Roadster :3

I envy those of you with a reason to stay on the mountains for an extended period of time. Time attacks and LoTS only bring someone so far before they hit that frustrating wall that's ridiculously quasi-impossible to get by because of the boost physics.
Bumpercam
Posted: Oct 27 2010, 09:12 PM


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QUOTE (DigiBunny @ 1 hour, 6 minutes ago)
I envy those of you with a reason to stay on the mountains for an extended period of time. Time attacks and LoTS only bring someone so far before they hit that frustrating wall that's ridiculously quasi-impossible to get by because of the boost physics.

I guess the inversion is quite true to me too. I am starting to get bored of MT's cityscape... and majorly sucking in Hakone. Which is logical, since it's the only pseudo-touge course in the whole game and touge requires a whole different set of expertise compared to floor-the-gas-cut-the-apex standard in the city highways. I thought, 'Why don't go the whole distance and play ID for touge?' and voila.

A small footnote though. There's an old, almost dilapidated game center near my house, and they have this old banger of a ID3 machine that i used to go to practice my countersteering in. Why, you'd ask? Because its steering wheel is unnaturally heavy for some reason (lack of lube and/or rusting shaft, i suspect). When i practice in that machine, i can feel my muscles cry in protest! biggrin.gif
Jerry Liu
Posted: Oct 28 2010, 10:07 AM


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Good choice on starting up an RX-8! Top-tier car in the game! Though I know that's not the reason why you would be starting one.
DigiBunny
  Posted: Nov 1 2010, 08:36 PM


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And so the chapter of my little Wangan Dragon comes to a pause at 825 HP.

Finished the game. I was right when I thought there was something deeper to this than ID. Allow me to give my current verdict.

MT is...emotional. It's not like ID's story mode wherein since the majority of us don't know what's actually_being_said during the opening, inbetween, and closing remarks of the characters, we become detached. The story, if any, is lost on us, because we see the opponent as nothing more than a moving data chunk at a preset speed. No reactions to anything but passing and being passed.

Nobody has an engine blow in story mode. Nobody spins out. We can't really feel the connection between the characters as humans to make us appreciate the game. Thus, since MT accomplishes this very very well, I'd have to say it's a better game all in all.

However; I still have a dislike for the slideways physics. It's like an improper fusion of ID3 and ID4; more drift, but with brakes and multi downshifts. Gameplay wise, I would rather run with ID3's physics in battles any day. Even if I do understeer like an FF in the rain.

This post has been edited by DigiBunny on Nov 1 2010, 08:37 PM
Bumpercam
Posted: Nov 2 2010, 07:45 PM


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QUOTE (DigiBunny @ Yesterday, 8:36 PM)
And so the chapter of my little Wangan Dragon comes to a pause at 825 HP.

Finished the game. I was right when I thought there was something deeper to this than ID. Allow me to give my current verdict.

MT is...emotional. It's not like ID's story mode wherein since the majority of us don't know what's actually_being_said during the opening, inbetween, and closing remarks of the characters, we become detached. The story, if any, is lost on us, because we see the opponent as nothing more than a moving data chunk at a preset speed. No reactions to anything but passing and being passed.

Nobody has an engine blow in story mode. Nobody spins out. We can't really feel the connection between the characters as humans to make us appreciate the game. Thus, since MT accomplishes this very very well, I'd have to say it's a better game all in all.

However; I still have a dislike for the slideways physics. It's like an improper fusion of ID3 and ID4; more drift, but with brakes and multi downshifts. Gameplay wise, I would rather run with ID3's physics in battles any day. Even if I do understeer like an FF in the rain.

So many things will get lost in translation if IDAS got translated and dubbed i guess. I figure one of the reason ID5 is not as popular as 3DX+ because the localizers are just too cheap to hire dubbers, and subtitles will ruin the scenery porn (damn fine porn, no less!). At least translate the pre- and post-battle bits dammit!

I also thought that it would be a bit weird NOT to have abortive crashes in ID. Canonically, wasn't there some people who actually spun out and crashed in ID manga? Nobody plummeted to their death though, that would be awesome and a jarring reminder of the dangers in racing the mountain passes.

This post has been edited by Bumpercam on Nov 2 2010, 07:48 PM
Takahashi Rensuke
Posted: Nov 3 2010, 01:03 AM


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QUOTE (Bumpercam @ 5 hours, 17 minutes ago)
So many things will get lost in translation if IDAS got translated and dubbed i guess. I figure one of the reason ID5 is not as popular as 3DX+ because the localizers are just too cheap to hire dubbers, and subtitles will ruin the scenery porn (damn fine porn, no less!). At least translate the pre- and post-battle bits dammit!

I also thought that it would be a bit weird NOT to have abortive crashes in ID. Canonically, wasn't there some people who actually spun out and crashed in ID manga? Nobody plummeted to their death though, that would be awesome and a jarring reminder of the dangers in racing the mountain passes.

DigiBunny was talking about the game, indeed no one spun out and crashed in IDAS5
Fuzz
Posted: Nov 4 2010, 01:50 AM


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I started off playing Wangan, just because I was living in the UK and the only close arcade only had Wangan. I had heart of Initial D from friends who followed the anime but I knew nothing of it. I was into racing games and picked up MT, upgraded to MT2 when it came out.

Then I moved to HK and picked up ID3 and been there ever since. I still upgrade my card to the newest version of MT there is. I can play decently since not much has changed in terms of physics, just picking up the pointers for each map and the sharp corners. (On a visit back to UK, I took the crown for Osaka)

Kind of retired from ID5 but I am interested in ID6. Hopefully, my schedule of work, study, girl will give me some time to play decently for ID6.

In comparison for ID and MT, MT is more fast pace and times will only vary by a mere 1-2 seconds from the top time if you only know what your doing and may not be a pro. For ID, the times can vary more drastically with all the turns and physics change. The challenge for MT is how to cut that 0.25 secs or so whilst on ID we aim to cut it by 1sec or so.
N643
Posted: Nov 6 2010, 06:31 AM


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the thing is all games are basic on looks & 1st impressions, BG4 is winner in the category but the thing is the physics of the game isn't so friendly in way making it hard to get use to

while id4 physics is easy to play but the 2 player cab look just won't beat mt in anyway & id5 isn't as easy to play as it looks cuz a lot ppl so call "real physics" doesn't really make sense in a way for me (i know as i play bg4 with online)

now i can't really say that mt is a better game but when it comes to a choice mt might be a better choices since theres more ppl playing mt now then id as i can see & some times more is better
D33DO_R32
Posted: Jan 4 2011, 09:07 PM


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QUOTE (DigiBunny @ Nov 1 2010, 08:36 PM)
And so the chapter of my little Wangan Dragon comes to a pause at 825 HP.

Finished the game. I was right when I thought there was something deeper to this than ID. Allow me to give my current verdict.

MT is...emotional. It's not like ID's story mode wherein since the majority of us don't know what's actually_being_said during the opening, inbetween, and closing remarks of the characters, we become detached. The story, if any, is lost on us, because we see the opponent as nothing more than a moving data chunk at a preset speed. No reactions to anything but passing and being passed.

Nobody has an engine blow in story mode. Nobody spins out. We can't really feel the connection between the characters as humans to make us appreciate the game. Thus, since MT accomplishes this very very well, I'd have to say it's a better game all in all.

However; I still have a dislike for the slideways physics. It's like an improper fusion of ID3 and ID4; more drift, but with brakes and multi downshifts. Gameplay wise, I would rather run with ID3's physics in battles any day. Even if I do understeer like an FF in the rain.

finally, some that have same opinion as me!! yes, MT's story was way more emotional than ID..and it's like you read the manga indirectly biggrin.gif
Blakout
Posted: Jan 6 2011, 04:56 PM


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I started off with ID3. I bought an RX7, this was when i was 9... I used to play, but my card kept jamming in for some reason ( i put it in correctly, i didn't bend it.)
I got sick of the card jamming and decided to try MT. I played on and off for about 3 years untill recently, when i decided that i'd had enough of MT (mainly cause i wasn't good and because the majority of the MT community in Vancouver hated me. This is one reason why i go here more now instead of WME) And i wasn't gonna put up with their crap, so i quit MT and started playing IDAS more. I've had more fun, met some nice people who play IDAS5. So i guess i'm gonna stick to IDAS for nao. IDAS should stay in the mountains, not go to the Wangan. Cause the Wangan's too straight for my liking.
DigiBunny
  Posted: Jan 6 2011, 06:58 PM


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Ironically, this thread was made to illustrate my little venture with Wangan as an ID veteran. Now it seems there's a flow of people coming in to replace the space I've left behind.

Video game osmosis. Go figure.
N643
Posted: Jan 6 2011, 08:54 PM


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im still looking for a ft id5 car, want to trade mt renames for it

but still i have mt more then id cuz of 1st impression, not matter how u look at it mt cabs will look better then id cabs unless they have a change

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